Player Matchup

Cerberus
Cerberus
DrMintCree
Cerberus
Level 16
God Stats
5W - 7L
1,396 SR
Queue Stats
15W - 16L
1,396 Elo+
Party 3
Ix Chel
Ix Chel
GramzDaChamp
Ix Chel
Level 145
God Stats
7W - 5L
1,345 SR
Queue Stats
56W - 60L
1,435 Elo+
Party 3
Neith
Neith
Sequmaqanaana
Neith
Level 116
God Stats
28W - 26L
1,593 SR
Queue Stats
551W - 513L
1,455 Elo+
Party 1
Mercury
Mercury
Slappik
Mercury
Level 230
God Stats
9W - 6L
1,554 SR
Queue Stats
488W - 481L
1,450 Elo+
Party 1
Hades
Hades
allanpikson
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Party 1
Team Averages
Level 105
1,478 SR
1,437 Elo+

VS

Team Averages
Level 94
1,524 SR
1,467 Elo+
Kuzenbo
Kuzenbo
DaddiesBussy
Kuzenbo
Level 141
God Stats
4W - 6L
1,357 SR
Queue Stats
109W - 109L
1,500 Elo+
Party 2
Susano
Susano
Simplymangler
Susano
Level 69
God Stats
2W - 7L
1,118 SR
Queue Stats
351W - 347L
1,452 Elo+
Party 4
Achilles
Achilles
Smiling_Fool
Achilles
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
93W - 101L
1,378 Elo+
Party 4
Ymir
Ymir
fernadeztorres9
Ymir
Level 123
God Stats
3W - 1L
1,854 SR
Queue Stats
130W - 134L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
valni96
The Morrigan
Level 106
God Stats
22W - 27L
1,558 SR
Queue Stats
313W - 299L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrMintCree
Cerberus
9
1 / 0 / 4
6,160
560
5,365
8,290
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
GramzDaChamp
Ix Chel
10
1 / 3 / 3
5,909
537
3,172
5,118
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 2
6,111
556
7,386
7,992
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Slappik
Mercury
12
4 / 3 / 5
6,755
614
6,183
10,163
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 2 / 1
7,151
650
9,796
12,118
6,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddiesBussy
Kuzenbo
8
0 / 2 / 1
5,351
486
5,573
11,060
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
6 / 2 / 0
6,832
621
7,068
8,749
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Smiling_Fool
Achilles
7
0 / 5 / 1
4,494
409
2,839
11,653
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
1 / 3 / 0
4,578
416
2,495
6,539
2,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
valni96
The Morrigan
9
1 / 3 / 2
5,724
520
4,905
5,657
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
8
9
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaddiesBussy
Kuzenbo
0
2
1
0.25
W
Cerberus
DrMintCree
Cerberus
1
0
4
3
W
Ix Chel
GramzDaChamp
Ix Chel
1
3
3
0.83
W
3
1
2
4
L
6
2
0
3
W
Mercury
Slappik
Mercury
4
3
5
2.17
L
Achilles
Smiling_Fool
Achilles
0
5
1
0.1
W
6
2
1
3.25
L
1
3
0
0.33
L
The Morrigan
valni96
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
22,880
43,681
Taken
43,658
19,940
Mitigated
26,821
14,113
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaddiesBussy
Kuzenbo
5,573
2,022
138
2,740
11,060
10,917
0
3,190
7,782
23,703
350
W
Cerberus
DrMintCree
Cerberus
5,365
631
1,303
2,513
8,290
5,396
0
3,037
5,072
23,067
0
W
Ix Chel
GramzDaChamp
Ix Chel
3,172
415
543
726
5,118
1,593
0
1,856
3,262
30,216
0
W
7,386
3,412
0
1,356
7,992
3,156
240
4,487
3,421
0
51,002
L
7,068
1,865
0
2,560
8,749
3,377
0
2,754
5,995
0
28,983
W
Mercury
Slappik
Mercury
6,183
2,746
0
1,077
10,163
3,699
0
2,269
7,894
0
52,077
L
Achilles
Smiling_Fool
Achilles
2,839
642
0
105
11,653
7,844
0
8,059
3,594
60
19,660
W
9,796
1,097
220
6,375
12,118
6,096
187
910
11,208
48,920
137
L
2,495
834
214
448
6,539
2,784
0
2,133
4,406
17,740
0
L
The Morrigan
valni96
The Morrigan
4,905
648
0
500
5,657
1,899
106
2,197
3,426
35,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
26,979
340
Minions Killed
173
0
Camps Cleared
0
1,069,049
Distance Traveled
1,070,119
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,351
486
25
2
0
211,702
0
W
Cerberus
6,160
560
53
5
0
205,282
0
W
Ix Chel
5,909
537
54
5
0
197,054
1
W
Neith
6,111
556
87
8
0
201,487
2
L
Susano
6,832
621
47
4
0
260,410
0
W
Mercury
6,755
614
70
6
0
269,232
0
L
Achilles
4,494
409
19
2
0
213,344
0
W
Hades
7,151
650
76
7
0
195,994
0
L
Ymir
4,578
416
25
2
0
173,457
0
L
The Morrigan
5,724
520
57
5
0
211,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role