Player Matchup

Martichoras
Martichoras
DarekCross
Martichoras
Level 67
God Stats
3W - 1L
1,651 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 1
Surtr
Surtr
DeadSpider2020
Surtr
Level 98
God Stats
19W - 12L
1,615 SR
Queue Stats
288W - 260L
1,404 Elo+
Solo
Bacchus
Bacchus
QuarterStinky
Bacchus
Level 39
God Stats
2W - 1L
1,529 SR
Queue Stats
23W - 23L
1,440 Elo+
Party 1
Chang'e
Chang'e
levytis
Chang'e
Level 79
God Stats
4W - 3L
1,546 SR
Queue Stats
37W - 28L
1,505 Elo+
Party 1
Pele
Pele
moneywise1238
Pele
Level 144
God Stats
5W - 5L
1,351 SR
Queue Stats
175W - 167L
1,439 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,451 Elo+

VS

Team Averages
Level 101
1,545 SR
1,503 Elo+
Kukulkan
Kukulkan
ATENTH
Kukulkan
Level 18
God Stats
10W - 15L
1,462 SR
Queue Stats
15W - 20L
1,439 Elo+
Party 2
Hercules
Hercules
Camio78
Hercules
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 12L
1,819 Elo+
Solo
Charon
Charon
DonnyUzumaki886
Charon
Level 127
God Stats
1W - 4L
1,499 SR
Queue Stats
167W - 205L
1,434 Elo+
Party 2
Thanatos
Thanatos
HaughtyBaker820
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 236L
1,372 Elo+
Party 2
Poseidon
Poseidon
dakken22
Poseidon
Level 146
God Stats
0W - 2L
1,764 SR
Queue Stats
203W - 254L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DarekCross
Martichoras
14
4 / 1 / 3
8,279
591
6,693
10,256
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 3
8,170
584
7,124
10,607
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
1 / 2 / 8
7,414
530
7,773
12,544
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
levytis
Chang'e
14
2 / 1 / 1
8,136
581
4,797
8,234
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 0
9,395
671
12,301
12,801
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATENTH
Kukulkan
11
0 / 2 / 2
6,678
477
4,674
6,320
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Camio78
Hercules
13
1 / 3 / 0
7,314
522
7,460
16,115
11,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
6,501
464
4,363
12,049
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
12
2 / 5 / 0
6,840
489
5,323
14,168
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
dakken22
Poseidon
11
2 / 2 / 1
6,542
467
7,064
6,469
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ATENTH
Kukulkan
0
2
2
0.5
L
Hercules
Camio78
Hercules
1
3
0
0.33
W
Martichoras
DarekCross
Martichoras
4
1
3
5.5
W
3
1
3
4.5
L
1
2
2
1
L
Thanatos
2
5
0
0.4
W
Bacchus
1
2
8
2.5
L
Poseidon
dakken22
Poseidon
2
2
1
1.25
W
Chang'e
levytis
Chang'e
2
1
1
2.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
28,884
54,442
Taken
55,121
33,484
Mitigated
30,654
19,957
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ATENTH
Kukulkan
4,674
700
0
1,087
6,320
2,583
0
2,947
3,362
56,239
0
L
Hercules
Camio78
Hercules
7,460
2,795
0
6,525
16,115
11,129
0
124
15,991
0
66,344
W
Martichoras
DarekCross
Martichoras
6,693
2,511
0
3,454
10,256
4,451
192
5,313
4,581
0
71,341
W
7,124
3,425
0
1,992
10,607
5,109
809
1,246
9,361
2,865
73,389
L
4,363
769
0
3,107
12,049
9,301
0
6,006
5,899
20,708
0
L
Thanatos
5,323
954
0
4,821
14,168
5,537
0
1,991
12,177
0
48,009
W
Bacchus
7,773
1,325
0
4,468
12,544
11,504
152
5,615
6,642
22,238
0
L
Poseidon
dakken22
Poseidon
7,064
1,250
0
1,316
6,469
2,104
0
1,845
4,579
42,501
0
W
Chang'e
levytis
Chang'e
4,797
612
543
5,023
8,234
3,019
108
3,278
4,916
63,481
0
W
12,301
3,544
0
4,477
12,801
9,401
0
0
12,801
0
83,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
33,875
485
Minions Killed
406
0
Camps Cleared
0
1,468,763
Distance Traveled
1,326,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,678
477
104
7
0
274,364
0
L
Hercules
7,314
522
119
9
0
250,976
0
W
Martichoras
8,279
591
107
8
0
283,917
0
W
Surtr
8,170
584
112
8
0
301,929
0
L
Charon
6,501
464
40
3
0
233,944
2
L
Thanatos
6,840
489
75
5
0
282,030
0
W
Bacchus
7,414
530
22
2
0
293,418
2
L
Poseidon
6,542
467
68
5
0
284,725
0
W
Chang'e
8,136
581
108
8
0
313,310
0
W
Pele
9,395
671
136
10
0
276,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role