Player Matchup

Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brandon4K210
Morgan Le Fay
Level 103
God Stats
79W - 58L
1,465 SR
Queue Stats
140W - 128L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Hades wins
Cthulhu
Level 122
God Stats
34W - 37L
1,502 SR
Queue Stats
144W - 166L
1,484 Elo+
Party 2
Serqet
Serqet
SoulessMachine88
Serqet
Level 68
God Stats
0W - 4L
1,429 SR
Queue Stats
18W - 35L
1,284 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,449 Elo+

VS

Team Averages
Level 87
1,359 SR
1,466 Elo+
Awilix
Awilix
BornEndeavour
Awilix
Level 89
God Stats
12W - 11L
1,190 SR
Queue Stats
133W - 131L
1,404 Elo+
Solo
Bacchus
Bacchus
Im_PrairieDoggin
Bacchus
Level 54
God Stats
6W - 8L
1,376 SR
Queue Stats
118W - 108L
1,414 Elo+
Party 1
Achilles
Achilles
JustS2welly
Achilles
Level 106
God Stats
1W - 5L
1,231 SR
Queue Stats
165W - 118L
1,503 Elo+
Party 3
Olorun
Olorun
SlappinUNerds
Olorun
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 221L
1,447 Elo+
Party 1
Thoth
Thoth
weezyweagle2
Thoth
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 51L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 0
5,802
580
3,263
7,106
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
8
1 / 3 / 1
5,201
520
5,711
8,331
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Brandon4K210
Morgan Le Fay
11
2 / 1 / 0
6,125
613
3,755
4,593
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hades wins
Cthulhu
7
0 / 2 / 1
4,808
481
3,938
8,200
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,292
429
811
6,068
2,132
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,734
573
3,069
8,719
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 5
5,979
598
3,595
7,756
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
JustS2welly
Achilles
10
3 / 0 / 0
5,825
583
3,243
6,121
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 5
6,344
634
8,241
6,667
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
5,941
594
1,641
3,279
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
2
2
6
2.5
L
Morgan Le Fay
Brandon4K210
Morgan Le Fay
2
1
0
2
L
Cthulhu
Hades wins
Cthulhu
0
2
1
0.25
W
3
0
5
5.5
W
Achilles
JustS2welly
Achilles
3
0
0
3
W
3
0
5
5.5
L
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
19,789
34,298
Taken
32,542
14,956
Mitigated
16,666
8,738
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,263
313
0
2,134
7,106
3,284
528
948
6,138
0
35,812
L
Danzaburou
 
Danzaburou
5,711
2,270
0
2,526
8,331
3,214
0
3,139
5,152
0
32,312
W
3,069
1,228
0
880
8,719
3,128
184
1,755
6,964
0
35,205
L
Morgan Le Fay
Brandon4K210
Morgan Le Fay
3,755
228
0
1,494
4,593
1,789
0
1,043
3,470
52,446
0
L
Cthulhu
Hades wins
Cthulhu
3,938
148
69
1,732
8,200
4,537
0
6,317
1,883
14,913
0
W
3,595
369
392
3,238
7,756
6,743
0
1,607
6,017
13,462
0
W
Achilles
JustS2welly
Achilles
3,243
794
0
1,774
6,121
3,120
0
729
5,392
0
29,168
W
8,241
4,795
60
2,766
6,667
2,583
642
1,998
4,669
56,187
0
L
811
263
74
709
6,068
2,132
0
1,888
4,108
0
12,817
W
1,641
117
0
750
3,279
1,092
0
1,672
1,607
37,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
29,823
220
Minions Killed
291
0
Camps Cleared
0
997,930
Distance Traveled
1,028,488
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,802
580
57
6
0
181,119
0
L
Danzaburou
5,201
520
44
4
0
184,036
0
W
Awilix
5,734
573
49
5
0
222,422
0
L
Morgan Le Fay
6,125
613
78
8
0
217,756
2
L
Cthulhu
4,808
481
25
3
0
204,361
2
W
Bacchus
5,979
598
14
1
0
237,420
5
W
Achilles
5,825
583
42
4
0
198,496
0
W
Olorun
6,344
634
91
9
0
187,471
0
L
Serqet
4,292
429
16
2
0
210,658
2
W
Thoth
5,941
594
95
10
0
182,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role