Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FIFTY_DIGO_KR
Cthulhu
Level 156
God Stats
7W - 4L
1,610 SR
Queue Stats
127W - 108L
1,581 Elo+
Solo
Vulcan
Vulcan
Homem_Lamem
Vulcan
Level 94
God Stats
6W - 4L
1,817 SR
Queue Stats
459W - 473L
1,552 Elo+
Party 2
Izanami
Izanami
MENEZES1910
Izanami
Level 186
God Stats
2W - 1L
1,222 SR
Queue Stats
315W - 301L
1,411 Elo+
Solo
Loki
Loki
brenon-geraldo
Loki
Level 105
God Stats
3W - 7L
1,364 SR
Queue Stats
537W - 547L
1,515 Elo+
Party 2
Team Averages
Level 133
1,503 SR
1,512 Elo+

VS

Team Averages
Level 44
1,500 SR
1,499 Elo+
Ymir
Ymir
BocaD09
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
BoomBord
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Mate_Jurado01
Skadi
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,493 Elo+
Solo
Odin
Odin
RiotaPk
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Ra
Ra
lkzn
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 1
4,715
589
2,388
5,190
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
10
0 / 0 / 1
5,749
719
3,221
5,054
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
10
6 / 1 / 0
6,266
783
7,419
5,816
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MENEZES1910
Izanami
9
0 / 0 / 0
5,404
676
1,702
2,507
804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 3
6,146
768
1,847
6,378
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BocaD09
Ymir
7
0 / 0 / 0
4,167
521
695
5,606
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
BoomBord
Da Ji
7
1 / 3 / 0
4,524
566
3,464
6,998
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,796
475
739
1,978
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
RiotaPk
Odin
7
0 / 2 / 0
3,940
493
1,424
5,252
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
lkzn
Ra
6
0 / 5 / 1
4,064
508
832
5,292
1,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
L
Ymir
BocaD09
Ymir
0
0
0
0
L
Da Ji
BoomBord
Da Ji
1
3
0
0.33
W
Cthulhu
0
0
1
0.5
W
Vulcan
6
1
0
6
W
Izanami
MENEZES1910
Izanami
0
0
0
0
L
0
0
0
0
L
Odin
RiotaPk
Odin
0
2
0
0
W
3
0
3
4.5
L
Ra
lkzn
Ra
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,577
Damage
7,154
24,945
Taken
25,126
9,396
Mitigated
10,300
8,456
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,388
481
55
583
5,190
1,986
0
194
4,996
0
19,229
L
Ymir
BocaD09
Ymir
695
155
0
682
5,606
3,081
0
1,376
4,198
9,980
0
L
Da Ji
BoomBord
Da Ji
3,464
879
0
375
6,998
2,381
0
1,973
4,873
0
22,460
W
Cthulhu
3,221
745
0
1,729
5,054
2,559
455
0
4,821
34,567
0
W
Vulcan
7,419
1,166
0
1,250
5,816
2,007
636
1,269
4,547
35,395
0
W
Izanami
MENEZES1910
Izanami
1,702
1,080
86
521
2,507
804
613
0
2,507
0
39,176
L
739
218
0
750
1,978
434
0
0
1,978
0
17,693
L
Odin
RiotaPk
Odin
1,424
658
0
648
5,252
3,003
0
2,493
2,547
0
12,675
W
1,847
297
0
4,232
6,378
2,040
0
183
6,195
0
39,588
L
Ra
lkzn
Ra
832
467
36
192
5,292
1,401
0
4,074
890
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
20,491
285
Minions Killed
132
0
Camps Cleared
0
862,644
Distance Traveled
766,731
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,715
589
24
3
0
181,383
2
L
Ymir
4,167
521
21
3
0
179,267
0
L
Da Ji
4,524
566
40
5
0
175,907
0
W
Cthulhu
5,749
719
71
9
0
164,805
1
W
Vulcan
6,266
783
49
6
0
184,407
0
W
Izanami
5,404
676
63
8
0
143,951
3
L
Skadi
3,796
475
30
4
0
101,121
3
L
Odin
3,940
493
19
2
0
161,081
0
W
Loki
6,146
768
78
10
0
188,098
0
L
Ra
4,064
508
22
3
0
149,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role