Player Matchup

Hercules
Hercules
GooseShooter
Hercules
Level 158
God Stats
5W - 4L
1,618 SR
Queue Stats
219W - 195L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
LTDVALOr
Danzaburou
Level 145
God Stats
4W - 3L
1,537 SR
Queue Stats
202W - 169L
1,570 Elo+
Party 2
Janus
Janus
PasameLaHooka
Janus
Level 129
God Stats
5W - 0L
1,801 SR
Queue Stats
147W - 128L
1,534 Elo+
Solo
Ganesha
Ganesha
ScarfKing2
Ganesha
Level 138
God Stats
15W - 7L
1,921 SR
Queue Stats
179W - 170L
1,595 Elo+
Party 2
Bastet
Bastet
SmokinBobos
Bastet
Level 80
God Stats
6W - 5L
1,733 SR
Queue Stats
68W - 56L
1,580 Elo+
Solo
Team Averages
Level 130
1,722 SR
1,567 Elo+

VS

Team Averages
Level 140
1,610 SR
1,590 Elo+
Set
Set
Aus v Insaniity
Set
Level 158
God Stats
0W - 2L
1,523 SR
Queue Stats
136W - 107L
1,603 Elo+
Party 1
Horus
Horus
Cømført
Horus
Level 158
God Stats
3W - 4L
1,802 SR
Queue Stats
77W - 70L
1,564 Elo+
Party 1
Janus
Janus
Enzyuh
Janus
Level 155
God Stats
0W - 4L
1,410 SR
Queue Stats
136W - 110L
1,603 Elo+
Party 1
Atlas
Atlas
FreeButtSex
Atlas
Level 107
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 10L
1,596 Elo+
Party 1
Neith
Neith
Moophen
Neith
Level 124
God Stats
2W - 4L
1,567 SR
Queue Stats
39W - 36L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GooseShooter
Hercules
12
0 / 0 / 1
7,056
641
5,726
9,785
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LTDVALOr
Danzaburou
10
1 / 1 / 3
6,437
585
5,640
6,803
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 0
6,985
635
4,259
3,035
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ganesha
ScarfKing2
Ganesha
10
0 / 0 / 4
6,187
562
2,853
5,342
3,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
10
3 / 1 / 2
6,417
583
6,058
8,777
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,937
540
3,581
7,588
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Cømført
Horus
11
0 / 1 / 0
5,890
535
5,518
10,303
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Enzyuh
Janus
9
0 / 3 / 0
5,393
490
3,486
6,969
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
5,086
462
2,897
9,449
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Moophen
Neith
11
0 / 0 / 1
6,033
548
1,424
6,203
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Horus
Cømført
Horus
0
1
0
0
L
Janus
Enzyuh
Janus
0
3
0
0
L
0
2
1
0.25
W
Hercules
GooseShooter
Hercules
0
0
1
0.5
W
Danzaburou
LTDVALOr
Danzaburou
1
1
3
2.5
L
Neith
Moophen
Neith
0
0
1
0.5
W
3
0
0
3
W
Ganesha
ScarfKing2
Ganesha
0
0
4
2
W
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
16,906
33,742
Taken
40,512
15,974
Mitigated
20,964
12,517
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,581
2,034
0
1,679
7,588
3,220
0
1,012
6,576
0
47,499
L
Horus
Cømført
Horus
5,518
2,040
40
3,824
10,303
7,094
0
82
10,221
0
46,247
L
Janus
Enzyuh
Janus
3,486
271
0
1,896
6,969
1,806
0
862
6,047
41,614
0
L
2,897
1,626
0
1,538
9,449
6,752
0
2,349
7,058
10,364
0
W
Hercules
GooseShooter
Hercules
5,726
1,375
0
2,923
9,785
5,870
0
181
8,833
0
57,745
W
Danzaburou
LTDVALOr
Danzaburou
5,640
2,610
0
3,151
6,803
2,645
0
1,326
5,477
0
51,916
L
Neith
Moophen
Neith
1,424
253
0
1,559
6,203
2,092
0
2,600
3,445
0
46,048
W
4,259
424
0
600
3,035
1,032
0
815
2,220
59,944
0
W
Ganesha
ScarfKing2
Ganesha
2,853
299
1,716
1,772
5,342
3,150
0
1,754
3,588
22,958
0
W
Bastet
6,058
2,351
0
2,355
8,777
3,277
0
2,321
6,456
0
48,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
28,339
414
Minions Killed
336
0
Camps Cleared
0
1,177,055
Distance Traveled
1,083,362
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,937
540
86
8
0
218,130
0
L
Horus
5,890
535
76
7
0
219,290
1
L
Janus
5,393
490
70
6
0
231,308
0
L
Atlas
5,086
462
18
2
0
218,939
3
W
Hercules
7,056
641
108
10
0
239,842
4
W
Danzaburou
6,437
585
104
9
0
212,095
2
L
Neith
6,033
548
86
8
0
195,695
3
W
Janus
6,985
635
123
11
0
220,837
1
W
Ganesha
6,187
562
6
1
0
240,561
3
W
Bastet
6,417
583
73
7
0
263,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role