Player Matchup

Sol
Sol
SelfishKun
Sol
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,500 Elo+
Party 1
Bastet
Bastet
TheBig_Pebb
Bastet
Level 63
God Stats
8W - 4L
1,675 SR
Queue Stats
150W - 144L
1,431 Elo+
Party 3
Ishtar
Ishtar
Zandrac
Ishtar
Level 22
God Stats
3W - 2L
1,687 SR
Queue Stats
24W - 37L
1,301 Elo+
Party 3
Sun Wukong
Sun Wukong
lethalweapon854
Sun Wukong
Level 17
God Stats
8W - 5L
1,587 SR
Queue Stats
17W - 16L
1,417 Elo+
Party 3
Ao Kuang
Ao Kuang
tmonsterquinn_
Ao Kuang
Level 47
God Stats
5W - 7L
1,537 SR
Queue Stats
83W - 59L
1,509 Elo+
Party 1
Team Averages
Level 49
1,597 SR
1,432 Elo+

VS

Team Averages
Level 46
1,446 SR
1,284 Elo+
Gilgamesh
Gilgamesh
DrakensWrld
Gilgamesh
Level 29
God Stats
2W - 3L
1,576 SR
Queue Stats
52W - 78L
1,289 Elo+
Party 2
Izanami
Izanami
InThoseCheeks4
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,191 Elo+
Solo
Anubis
Anubis
KN_GriffinForce
Anubis
Level 89
God Stats
19W - 23L
1,455 SR
Queue Stats
64W - 83L
1,347 Elo+
Party 2
Kuzenbo
Kuzenbo
RamonNoods
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,257 Elo+
Party 2
Kali
Kali
TJSplidush-
Kali
Level 62
God Stats
0W - 3L
1,200 SR
Queue Stats
62W - 78L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
11,166
698
12,689
13,143
4,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
6 / 1 / 3
9,355
585
7,929
8,885
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Zandrac
Ishtar
13
4 / 4 / 3
8,686
543
10,454
13,349
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
lethalweapon854
Sun Wukong
12
1 / 7 / 3
7,501
469
5,397
15,781
8,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
14
3 / 7 / 4
9,203
575
11,986
13,943
4,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrakensWrld
Gilgamesh
10
0 / 6 / 1
6,888
431
5,238
14,653
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 5 / 2
8,686
543
14,603
14,822
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 4 / 1
10,252
641
7,435
10,493
4,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
RamonNoods
Kuzenbo
11
1 / 3 / 5
7,227
452
4,023
12,130
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 5 / 4
8,441
528
8,714
18,747
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
22
Kills
20
20
Deaths
23
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrakensWrld
Gilgamesh
0
6
1
0.08
L
7
5
2
1.6
L
9
4
1
2.38
L
Kuzenbo
RamonNoods
Kuzenbo
1
3
5
1.17
W
8
1
0
8
L
3
5
4
1
W
Bastet
6
1
3
7.5
W
Ishtar
Zandrac
Ishtar
4
4
3
1.38
W
Sun Wukong
lethalweapon854
Sun Wukong
1
7
3
0.36
W
Ao Kuang
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
40,013
65,101
Taken
70,845
24,915
Mitigated
39,142
19,244
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrakensWrld
Gilgamesh
5,238
1,336
0
2,198
14,653
8,531
0
9,377
5,276
748
33,906
L
14,603
11,248
0
4,452
14,822
5,729
159
942
13,848
0
60,925
L
7,435
49
0
3,976
10,493
4,905
128
6,293
4,128
72,639
0
L
Kuzenbo
RamonNoods
Kuzenbo
4,023
2,010
0
2,080
12,130
12,583
165
197
11,921
16,501
0
W
12,689
4,497
0
9,386
13,143
4,619
5,372
273
12,870
89,981
0
L
8,714
4,649
0
4,874
18,747
7,394
0
7,915
10,832
0
67,511
W
Bastet
7,929
3,217
0
1,945
8,885
3,108
485
1,379
7,506
0
46,697
W
Ishtar
Zandrac
Ishtar
10,454
6,452
0
1,833
13,349
4,533
1,164
2,964
10,349
0
36,882
W
Sun Wukong
lethalweapon854
Sun Wukong
5,397
1,377
0
3,266
15,781
8,319
45
2,168
13,597
0
27,174
W
Ao Kuang
11,986
3,122
0
2,814
13,943
4,336
704
4,995
8,948
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
41,494
357
Minions Killed
399
0
Camps Cleared
0
1,511,625
Distance Traveled
1,420,402
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,888
431
49
3
0
248,667
10
L
Izanami
8,686
543
97
6
0
255,321
0
L
Anubis
10,252
641
137
9
0
268,565
4
L
Kuzenbo
7,227
452
24
2
0
294,989
0
W
Sol
11,166
698
144
9
0
317,305
1
L
Kali
8,441
528
92
6
0
352,860
0
W
Bastet
9,355
585
55
3
0
252,743
0
W
Ishtar
8,686
543
51
3
0
297,779
0
W
Sun Wukong
7,501
469
39
2
0
327,545
0
W
Ao Kuang
9,203
575
68
4
0
316,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role