Player Matchup

Neith
Neith
BabyBlues22
Neith
Level 143
God Stats
14W - 4L
1,546 SR
Queue Stats
89W - 53L
1,559 Elo+
Party 1
Charon
Charon
EclipsalAbyss
Charon
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Odin
Odin
IDNotVerified
Odin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 53L
1,452 Elo+
Solo
Kali
Kali
KissMyAsi
Kali
Level 146
God Stats
35W - 12L
1,625 SR
Queue Stats
90W - 51L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
TuskenMuffin
Baron Samedi
Level 121
God Stats
1W - 0L
1,383 SR
Queue Stats
34W - 24L
1,595 Elo+
Party 1
Team Averages
Level 118
1,511 SR
1,487 Elo+

VS

Team Averages
Level 69
1,438 SR
1,430 Elo+
Fenrir
Fenrir
AsheHole69
Fenrir
Level 61
God Stats
97W - 71L
1,528 SR
Queue Stats
294W - 344L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LAG_Kaminite64YT
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,499 Elo+
Solo
Ganesha
Ganesha
RATDADDY98
Ganesha
Level 103
God Stats
15W - 30L
1,402 SR
Queue Stats
506W - 566L
1,489 Elo+
Party 2
Ra
Ra
THE SK666N D869
Ra
Level 77
God Stats
208W - 387L
1,298 SR
Queue Stats
252W - 485L
1,299 Elo+
Solo
Nu Wa
Nu Wa
Trevbone_24
Nu Wa
Level 39
God Stats
134W - 124L
1,463 SR
Queue Stats
197W - 223L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
10,566
1,174
12,383
3,935
1,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 13
10,024
1,114
10,512
8,876
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 8
9,475
1,053
6,624
8,298
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
4 / 1 / 8
9,641
1,071
6,811
9,757
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TuskenMuffin
Baron Samedi
15
2 / 1 / 8
9,625
1,069
9,717
10,102
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

305

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsheHole69
Fenrir
14
2 / 5 / 1
9,110
1,012
4,257
12,332
6,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
LAG_Kaminite64YT
Ah Muzen Cab
14
1 / 1 / 2
9,232
1,026
15,101
9,919
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
RATDADDY98
Ganesha
15
0 / 3 / 3
10,087
1,121
5,916
15,051
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 0 / 0
7,937
882
616
295
135
14
0 / 5 / 2
8,926
992
10,949
11,977
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
14
Kills
3
3
Deaths
14
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AsheHole69
Fenrir
2
5
1
0.5
W
6
0
3
7.5
W
0
0
13
6.5
W
2
1
8
6
W
Kali
4
1
8
8
L
Ah Muzen Cab
LAG_Kaminite64YT
Ah Muzen Cab
1
1
2
2
L
Ganesha
RATDADDY98
Ganesha
0
3
3
0.5
L
0
0
0
0
L
0
5
2
0.2
W
Baron Samedi
TuskenMuffin
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
36,839
40,968
Taken
49,574
32,541
Mitigated
35,404
10,221
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AsheHole69
Fenrir
4,257
1,229
0
168
12,332
6,856
0
5,057
6,856
0
8,868
W
12,383
5,648
54
1,116
3,935
1,973
0
1,207
2,728
0
48,501
W
10,512
1,121
468
1,286
8,876
10,498
0
4,456
4,241
19,965
0
W
6,624
175
0
546
8,298
8,686
0
3,319
4,947
0
20,334
W
Kali
6,811
3,029
0
1,490
9,757
5,654
0
3,440
6,241
0
12,323
L
Ah Muzen Cab
LAG_Kaminite64YT
Ah Muzen Cab
15,101
5,634
0
0
9,919
5,010
0
3,994
5,742
0
50,507
L
Ganesha
RATDADDY98
Ganesha
5,916
223
0
1,465
15,051
17,615
0
6,192
8,675
13,316
0
L
616
29
264
0
295
135
0
175
120
1,705
0
L
10,949
3,339
0
2,060
11,977
5,788
0
4,535
7,143
30,945
0
W
Baron Samedi
TuskenMuffin
Baron Samedi
9,717
216
2,013
3,248
10,102
5,730
0
4,805
5,245
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
45,292
207
Minions Killed
164
8
Camps Cleared
4
915,821
Distance Traveled
740,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,110
1,012
7
1
1
175,838
0
W
Neith
10,566
1,174
103
11
2
171,097
0
W
Charon
10,024
1,114
15
2
0
175,727
0
W
Odin
9,475
1,053
27
3
2
200,445
0
W
Kali
9,641
1,071
14
2
2
187,232
0
L
Ah Muzen Cab
9,232
1,026
76
8
2
166,957
0
L
Ganesha
10,087
1,121
2
0
0
170,670
0
L
Ra
7,937
882
7
1
0
75,454
0
L
Nu Wa
8,926
992
72
8
1
152,004
0
W
Baron Samedi
9,625
1,069
48
5
2
181,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role