Player Matchup

Charon
Charon
Aphrodose
Charon
Level 108
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 3L
1,181 Elo+
Party 2
Rama
Rama
B2Gam3r9495
Rama
Level 124
God Stats
4W - 6L
1,543 SR
Queue Stats
110W - 216L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
IC3 grizzly8165
Zhong Kui
Level 123
God Stats
0W - 3L
1,282 SR
Queue Stats
102W - 219L
1,383 Elo+
Party 2
Janus
Janus
Tempest x 02
Janus
Level 142
God Stats
2W - 11L
1,432 SR
Queue Stats
133W - 301L
1,411 Elo+
Party 2
Fenrir
Fenrir
WreckedEM420
Fenrir
Level 146
God Stats
1W - 3L
1,632 SR
Queue Stats
7W - 6L
1,427 Elo+
Party 2
Team Averages
Level 129
1,480 SR
1,368 Elo+

VS

Team Averages
Level 153
1,554 SR
1,574 Elo+
Serqet
Serqet
Eco017
Serqet
Level 156
God Stats
7W - 7L
1,528 SR
Queue Stats
240W - 202L
1,575 Elo+
Solo
Ullr
Ullr
FCrhino
Ullr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,585 Elo+
Solo
Apollo
Apollo
NiteToad
Apollo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
ThexRook
Erlang Shen
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
alaskito
Ao Kuang
Level 148
God Stats
17W - 16L
1,744 SR
Queue Stats
499W - 446L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aphrodose
Charon
10
0 / 3 / 1
6,030
431
3,504
7,458
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
7,181
513
3,290
11,232
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
IC3 grizzly8165
Zhong Kui
12
0 / 7 / 0
7,131
509
8,415
13,938
11,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,215
587
6,631
8,570
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
3 / 3 / 1
7,276
520
5,794
14,281
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eco017
Serqet
12
1 / 3 / 4
7,216
515
5,020
10,116
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
FCrhino
Ullr
14
5 / 1 / 3
8,376
598
6,264
8,083
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
NiteToad
Apollo
13
3 / 1 / 6
8,010
572
11,002
9,111
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ThexRook
Erlang Shen
12
2 / 1 / 9
8,150
582
5,636
13,086
10,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
alaskito
Ao Kuang
16
7 / 1 / 1
9,736
695
10,992
15,928
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
18
18
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charon
Aphrodose
Charon
0
3
1
0.17
L
1
4
0
0.25
W
Serqet
Eco017
Serqet
1
3
4
1
W
Ullr
FCrhino
Ullr
5
1
3
6.5
L
Zhong Kui
IC3 grizzly8165
Zhong Kui
0
7
0
0
W
Apollo
NiteToad
Apollo
3
1
6
6
L
2
1
2
3
W
Erlang Shen
ThexRook
Erlang Shen
2
1
9
6.5
L
Fenrir
3
3
1
1.17
W
Ao Kuang
alaskito
Ao Kuang
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
38,914
55,479
Taken
56,324
30,160
Mitigated
28,719
10,204
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Aphrodose
Charon
3,504
314
0
930
7,458
4,986
0
182
7,276
9,938
0
L
3,290
2,424
0
2,511
11,232
3,623
600
0
10,908
0
52,181
W
Serqet
Eco017
Serqet
5,020
892
0
635
10,116
3,423
0
4,117
5,829
0
48,191
W
Ullr
FCrhino
Ullr
6,264
1,750
0
1,566
8,083
3,196
883
2,474
5,543
0
59,225
L
Zhong Kui
IC3 grizzly8165
Zhong Kui
8,415
1,503
0
3,616
13,938
11,766
0
9,665
4,273
56,878
0
W
Apollo
NiteToad
Apollo
11,002
7,338
0
5,548
9,111
3,423
0
2,128
6,981
0
63,165
L
6,631
399
0
2,120
8,570
3,079
0
0
8,018
80,985
0
W
Erlang Shen
ThexRook
Erlang Shen
5,636
2,670
0
4,988
13,086
10,781
0
3,505
9,475
0
24,687
L
Fenrir
5,794
1,700
0
1,027
14,281
6,706
0
1,333
12,704
0
53,667
W
Ao Kuang
alaskito
Ao Kuang
10,992
3,514
0
11,832
15,928
7,896
60
6,967
8,961
73,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
41,488
432
Minions Killed
403
0
Camps Cleared
0
1,381,552
Distance Traveled
1,399,385
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,030
431
10
1
0
298,105
2
L
Rama
7,181
513
94
7
0
251,116
0
W
Serqet
7,216
515
78
6
0
280,615
0
W
Ullr
8,376
598
89
6
0
271,728
2
L
Zhong Kui
7,131
509
100
7
0
219,079
0
W
Apollo
8,010
572
101
7
0
266,697
0
L
Janus
8,215
587
142
10
0
296,485
0
W
Erlang Shen
8,150
582
30
2
0
298,060
5
L
Fenrir
7,276
520
86
6
0
316,767
0
W
Ao Kuang
9,736
695
105
8
0
282,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role