Player Matchup

Zeus
Zeus
Giraud
Zeus
Level 148
God Stats
15W - 5L
1,723 SR
Queue Stats
744W - 746L
1,408 Elo+
Party 1
Chiron
Chiron
Olivia111914
Chiron
Level 111
God Stats
4W - 4L
1,609 SR
Queue Stats
295W - 310L
1,477 Elo+
Solo
Izanami
Izanami
OriginalGear5
Izanami
Level 125
God Stats
4W - 0L
1,719 SR
Queue Stats
102W - 101L
1,524 Elo+
Party 2
Hel
Hel
TrickyCadivus5
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
ashura28
Cernunnos
Level 121
God Stats
15W - 10L
1,532 SR
Queue Stats
417W - 412L
1,397 Elo+
Party 1
Team Averages
Level 110
1,616 SR
1,467 Elo+

VS

Team Averages
Level 99
1,651 SR
1,469 Elo+
Apollo
Apollo
ATB843
Apollo
Level 69
God Stats
3W - 1L
1,824 SR
Queue Stats
63W - 52L
1,466 Elo+
Party 3
Chaac
Chaac
Demeter92802
Chaac
Level 129
God Stats
8W - 2L
1,814 SR
Queue Stats
960W - 976L
1,395 Elo+
Solo
Aphrodite
Aphrodite
Magic-Lucky-Mike
Aphrodite
Level 125
God Stats
6W - 7L
1,599 SR
Queue Stats
340W - 344L
1,464 Elo+
Solo
Bacchus
Bacchus
cyuwute
Bacchus
Level 108
God Stats
2W - 3L
1,516 SR
Queue Stats
531W - 535L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
mauiwaui00
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 86L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Giraud
Zeus
20
9 / 3 / 6
12,533
836
32,777
13,387
6,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
18
3 / 5 / 10
10,763
718
17,288
16,106
8,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
19
4 / 4 / 10
11,248
750
31,050
18,694
10,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 1 / 15
10,443
696
8,629
11,514
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
ashura28
Cernunnos
17
1 / 2 / 10
10,122
675
12,255
13,830
7,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ATB843
Apollo
17
4 / 5 / 9
10,637
709
15,876
19,354
10,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 7
10,869
725
15,552
21,211
32,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
17
5 / 5 / 7
11,002
733
12,194
28,967
21,700
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
cyuwute
Bacchus
18
4 / 3 / 8
11,523
768
13,477
27,952
43,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
mauiwaui00
Ao Kuang
14
0 / 4 / 9
9,277
618
6,853
17,851
14,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
19
Kills
15
15
Deaths
19
51
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
ATB843
Apollo
4
5
9
1.7
L
2
2
7
2.75
W
Zeus
Giraud
Zeus
9
3
6
4
L
Aphrodite
5
5
7
1.7
W
Chiron
3
5
10
1.6
W
Izanami
4
4
10
2.25
W
2
1
15
9.5
W
Cernunnos
ashura28
Cernunnos
1
2
10
3
L
Bacchus
cyuwute
Bacchus
4
3
8
2.67
L
Ao Kuang
mauiwaui00
Ao Kuang
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,999
Damage
63,952
73,531
Taken
115,335
40,414
Mitigated
122,330
40,294
Healing
50,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ATB843
Apollo
15,876
6,658
1,281
1,921
19,354
10,424
2,420
7,652
11,406
0
30,285
L
15,552
454
2,169
5,105
21,211
32,468
764
8,204
12,897
0
41,181
W
Zeus
Giraud
Zeus
32,777
1,290
1,903
3,682
13,387
6,545
1,106
4,543
8,353
54,491
0
L
Aphrodite
12,194
1,831
13,256
12,092
28,967
21,700
141
7,163
21,716
24,632
0
W
Chiron
17,288
5,695
2,356
3,142
16,106
8,068
1,023
8,147
7,762
0
26,837
W
Izanami
31,050
13,054
0
2,122
18,694
10,635
4,536
8,014
10,185
0
66,271
W
8,629
257
14,846
7,561
11,514
7,795
432
4,706
6,551
12,836
0
W
Cernunnos
ashura28
Cernunnos
12,255
6,706
1,941
2,741
13,830
7,371
1,320
6,743
7,087
0
22,631
L
Bacchus
cyuwute
Bacchus
13,477
978
3,682
7,505
27,952
43,395
299
11,025
16,695
23,570
170
L
Ao Kuang
mauiwaui00
Ao Kuang
6,853
1,831
601
3,267
17,851
14,343
609
7,299
10,496
13,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
53,308
170
Minions Killed
147
0
Camps Cleared
0
1,379,291
Distance Traveled
1,403,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,637
709
48
3
0
238,760
0
L
Chaac
10,869
725
37
2
0
325,186
0
W
Zeus
12,533
836
52
3
0
306,773
0
L
Aphrodite
11,002
733
24
2
0
263,534
0
W
Chiron
10,763
718
25
2
0
270,562
0
W
Izanami
11,248
750
68
5
0
209,787
0
W
Hel
10,443
696
5
0
0
315,019
0
W
Cernunnos
10,122
675
20
1
0
277,150
0
L
Bacchus
11,523
768
19
1
0
299,135
0
L
Ao Kuang
9,277
618
19
1
0
276,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role