Player Matchup

Horus
Horus
BLaurin17
Horus
Level 141
God Stats
3W - 1L
1,678 SR
Queue Stats
125W - 90L
1,560 Elo+
Party 3
Susano
Susano
BadSlang
Susano
Level 93
God Stats
1W - 1L
1,197 SR
Queue Stats
113W - 111L
1,439 Elo+
Solo
Rama
Rama
Mancheese
Rama
Level 154
God Stats
4W - 3L
1,554 SR
Queue Stats
118W - 67L
1,602 Elo+
Party 3
Ix Chel
Ix Chel
Serente
Ix Chel
Level 109
God Stats
2W - 1L
1,776 SR
Queue Stats
43W - 31L
1,285 Elo+
Party 4
Cthulhu
Cthulhu
ninjer010
Cthulhu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,064 Elo+
Party 4
Team Averages
Level 111
1,541 SR
1,390 Elo+

VS

Team Averages
Level 118
1,572 SR
1,518 Elo+
Surtr
Surtr
BabyGirlSol
Surtr
Level 140
God Stats
1W - 1L
1,844 SR
Queue Stats
56W - 49L
1,528 Elo+
Party 2
Hachiman
Hachiman
GravyVent
Hachiman
Level 109
God Stats
0W - 3L
1,305 SR
Queue Stats
347W - 288L
1,603 Elo+
Party 1
Atlas
Atlas
JEDISMUVE22
Atlas
Level 129
God Stats
1W - 4L
1,360 SR
Queue Stats
454W - 463L
1,471 Elo+
Solo
Serqet
Serqet
PBCSquid
Serqet
Level 127
God Stats
7W - 5L
1,653 SR
Queue Stats
75W - 63L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
bbecker2
Nu Wa
Level 85
God Stats
0W - 2L
1,697 SR
Queue Stats
41W - 55L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BLaurin17
Horus
10
4 / 0 / 3
6,740
613
5,762
6,743
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Susano
BadSlang
Susano
10
1 / 1 / 0
5,568
506
2,832
9,439
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
13
4 / 0 / 1
7,465
679
6,626
6,737
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Serente
Ix Chel
11
0 / 1 / 5
6,017
547
5,910
4,842
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
ninjer010
Cthulhu
12
3 / 2 / 0
6,834
621
5,401
11,024
6,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,788
617
6,211
11,870
7,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
GravyVent
Hachiman
10
0 / 3 / 0
5,537
503
2,690
8,617
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 0
5,666
515
3,948
9,659
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
PBCSquid
Serqet
10
1 / 2 / 1
5,744
522
3,915
9,661
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
bbecker2
Nu Wa
10
0 / 2 / 2
5,726
521
2,591
4,986
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
BLaurin17
Horus
4
0
3
5.5
L
1
3
1
0.5
W
Susano
BadSlang
Susano
1
1
0
1
L
Hachiman
GravyVent
Hachiman
0
3
0
0
L
2
2
0
1
W
Rama
4
0
1
4.5
L
Serqet
PBCSquid
Serqet
1
2
1
0.75
W
Ix Chel
Serente
Ix Chel
0
1
5
2.5
L
Nu Wa
bbecker2
Nu Wa
0
2
2
0.5
W
Cthulhu
ninjer010
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
19,355
38,785
Taken
44,793
18,738
Mitigated
21,504
15,361
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BLaurin17
Horus
5,762
2,492
1,333
3,902
6,743
4,772
0
2,258
4,485
0
18,725
L
6,211
1,710
0
3,561
11,870
7,348
164
5,775
6,095
546
48,931
W
Susano
BadSlang
Susano
2,832
601
0
599
9,439
3,525
0
1,368
7,921
0
48,935
L
Hachiman
GravyVent
Hachiman
2,690
1,667
0
3,448
8,617
2,361
0
0
8,617
0
46,287
L
3,948
1,537
52
2,472
9,659
6,941
0
2,546
7,025
19,278
0
W
Rama
6,626
5,587
0
3,539
6,737
2,751
0
1,432
5,071
0
69,606
L
Serqet
PBCSquid
Serqet
3,915
947
0
4,287
9,661
3,357
0
1,097
8,564
0
36,450
W
Ix Chel
Serente
Ix Chel
5,910
382
410
1,106
4,842
1,578
41
1,379
3,385
45,099
0
L
Nu Wa
bbecker2
Nu Wa
2,591
602
0
750
4,986
1,497
0
1,927
3,059
34,486
0
W
Cthulhu
ninjer010
Cthulhu
5,401
397
0
4,472
11,024
6,112
0
399
10,280
49,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
29,461
409
Minions Killed
325
0
Camps Cleared
0
1,165,357
Distance Traveled
1,084,106
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,740
613
14
1
0
245,197
3
L
Surtr
6,788
617
84
8
0
200,036
0
W
Susano
5,568
506
67
6
0
268,523
0
L
Hachiman
5,537
503
85
8
0
206,103
0
L
Atlas
5,666
515
24
2
0
224,318
0
W
Rama
7,465
679
139
13
0
206,870
1
L
Serqet
5,744
522
63
6
0
248,113
2
W
Ix Chel
6,017
547
86
8
0
224,139
0
L
Nu Wa
5,726
521
69
6
0
205,536
0
W
Cthulhu
6,834
621
103
9
0
220,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role