Player Matchup

Janus
Janus
Bronze III
BigCoochiGuy
Janus
Bronze III
Level 47
God Stats
2W - 2L
1,184 SR
Queue Stats
113W - 112L
237 MMR
Party 1
Athena
Athena
Silver IV
Scottie_P30
Athena
Silver IV
Level 96
God Stats
17W - 26L
1,452 SR
Queue Stats
115W - 184L
698 MMR
Solo
Izanami
Izanami
Silver II
hazyipagod
Izanami
Silver II
Level 104
God Stats
35W - 39L
1,464 SR
Queue Stats
258W - 286L
1,241 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,367 SR
725 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,389 SR
756 MMR
Cernunnos
Cernunnos
Bronze II
COLD 187um
Cernunnos
Bronze II
Level 173
God Stats
6W - 13L
1,570 SR
Queue Stats
96W - 178L
566 MMR
Solo
Xing Tian
Xing Tian
Bronze I
FindingBnrs713
Xing Tian
Bronze I
Level 129
God Stats
2W - 6L
1,179 SR
Queue Stats
61W - 129L
734 MMR
Solo
Eset
Eset
Silver III
Pr0thief
Eset
Silver III
Level 106
God Stats
30W - 56L
1,418 SR
Queue Stats
57W - 96L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 0
12,514
782
12,643
10,638
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
14
1 / 0 / 4
10,725
670
3,323
16,024
17,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
hazyipagod
Izanami
15
0 / 2 / 7
11,682
730
10,061
11,411
5,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SurtrAtlasHerculesDanzaburouAchilles

VS

Bans
HachimanChironBaron SamediMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COLD 187um
Cernunnos
13
0 / 5 / 6
10,879
680
8,628
14,170
4,658
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
FindingBnrs713
Xing Tian
14
1 / 0 / 5
11,196
700
6,303
13,538
12,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
14
5 / 5 / 1
12,188
762
15,833
11,311
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
6
6
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
4
0
2
L
Cernunnos
COLD 187um
Cernunnos
0
5
6
0.6
L
Xing Tian
FindingBnrs713
Xing Tian
1
0
5
3.5
L
Eset
5
5
1
1.1
W
Athena
1
0
4
3
W
Izanami
hazyipagod
Izanami
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
30,764
38,073
Taken
39,019
26,688
Mitigated
20,360
4,759
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,643
659
0
588
10,638
4,415
0
6,627
4,011
48,175
0
L
Cernunnos
COLD 187um
Cernunnos
8,628
2,079
0
1,180
14,170
4,658
921
4,363
9,807
0
48,652
L
Xing Tian
FindingBnrs713
Xing Tian
6,303
618
237
2,426
13,538
12,622
219
4,983
8,555
24,005
0
L
Eset
15,833
1,309
461
728
11,311
3,080
765
7,226
4,085
58,570
0
W
Athena
3,323
1,317
0
2,087
16,024
17,053
0
9,219
6,805
12,874
0
W
Izanami
hazyipagod
Izanami
10,061
7,654
0
2,084
11,411
5,220
0
7,457
3,954
0
69,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
34,263
179
Minions Killed
167
0
Camps Cleared
0
863,398
Distance Traveled
800,065
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,514
782
62
4
0
280,809
1
L
Cernunnos
10,879
680
65
4
0
237,670
5
L
Xing Tian
11,196
700
30
2
0
302,111
12
L
Eset
12,188
762
72
5
0
260,284
0
W
Athena
10,725
670
15
1
0
320,900
0
W
Izanami
11,682
730
102
6
0
261,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role