Player Matchup

Martichoras
Martichoras
Silver I
DrBigRichard
Martichoras
Silver I
Level 155
God Stats
1W - 3L
1,449 SR
Queue Stats
14W - 20L
1,445 MMR
Solo
Atlas
Atlas
Gold II
Skynopsis
Atlas
Gold II
Level 161
God Stats
1W - 2L
1,657 SR
Queue Stats
249W - 241L
1,469 MMR
Solo
Medusa
Medusa
Gold III
WHYrMEXSbad
Medusa
Gold III
Level 60
God Stats
7W - 5L
1,616 SR
Queue Stats
124W - 133L
1,430 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
satternuts8
Ao Kuang
Bronze IV
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 74L
1,452 MMR
Solo
Khepri
Khepri
Silver II
xDaztanx
Khepri
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,544 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,613 SR
1,453 MMR
Odin
Odin
Gold III
Datboulmike
Odin
Gold III
Level 146
God Stats
1W - 1L
1,481 SR
Queue Stats
176W - 168L
1,446 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
FallLeloup007
Baron Samedi
Gold IV
Level 156
God Stats
3W - 3L
1,472 SR
Queue Stats
357W - 380L
1,421 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
OneWipeAndFlush
Kuzenbo
Gold IV
Level 46
God Stats
6W - 3L
1,683 SR
Queue Stats
63W - 65L
1,417 MMR
Party 1
Mercury
Mercury
Gold I
TheGreenestBean
Mercury
Gold I
Level 153
God Stats
2W - 3L
1,850 SR
Queue Stats
163W - 160L
1,533 MMR
Party 1
Izanami
Izanami
Silver III
yuNiiiii
Izanami
Silver III
Level 58
God Stats
4W - 0L
1,577 SR
Queue Stats
15W - 13L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrBigRichard
Martichoras
9
1 / 2 / 1
5,270
479
4,793
8,272
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Skynopsis
Atlas
11
1 / 1 / 0
6,204
564
5,487
9,840
9,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
1 / 3 / 0
5,514
501
4,275
8,943
2,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
satternuts8
Ao Kuang
10
1 / 3 / 1
5,548
504
2,795
10,210
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
xDaztanx
Khepri
10
0 / 0 / 2
5,513
501
2,212
6,504
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
RavanaThorKali

VS

Bans
BakasuraThanatosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,507
592
5,991
8,297
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FallLeloup007
Baron Samedi
10
3 / 1 / 2
6,248
568
4,211
5,618
2,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
5,903
537
5,099
8,292
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 1
7,053
641
2,796
6,877
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
yuNiiiii
Izanami
12
2 / 0 / 2
7,346
668
6,340
6,427
2,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Martichoras
DrBigRichard
Martichoras
1
2
1
0.75
W
Baron Samedi
FallLeloup007
Baron Samedi
3
1
2
4
W
0
2
3
0.75
L
Atlas
Skynopsis
Atlas
1
1
0
1
W
3
0
1
3.5
L
Medusa
1
3
0
0.33
L
Ao Kuang
satternuts8
Ao Kuang
1
3
1
0.5
L
Khepri
xDaztanx
Khepri
0
0
2
1
W
Izanami
yuNiiiii
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
24,437
43,769
Taken
35,511
23,515
Mitigated
17,144
13,438
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,991
1,064
0
2,010
8,297
4,411
0
5,122
2,853
1,076
44,079
L
Martichoras
DrBigRichard
Martichoras
4,793
1,653
0
2,202
8,272
3,467
0
4,298
3,974
0
46,596
W
Baron Samedi
FallLeloup007
Baron Samedi
4,211
281
513
1,728
5,618
2,855
0
1,813
3,805
17,682
0
W
5,099
1,655
0
1,821
8,292
4,992
25
2,039
6,253
35,396
0
L
Atlas
Skynopsis
Atlas
5,487
2,543
0
1,688
9,840
9,363
0
470
9,142
40,259
0
W
2,796
1,553
0
500
6,877
2,443
0
460
6,395
0
66,893
L
Medusa
4,275
1,859
0
2,911
8,943
2,874
0
1,175
7,768
0
43,888
L
Ao Kuang
satternuts8
Ao Kuang
2,795
1,020
0
4,368
10,210
3,605
0
2,073
8,137
34,099
0
L
Khepri
xDaztanx
Khepri
2,212
228
0
2,269
6,504
4,206
0
1,894
4,346
18,223
0
W
Izanami
yuNiiiii
Izanami
6,340
5,228
0
3,195
6,427
2,443
0
1,192
5,235
0
64,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
33,057
306
Minions Killed
391
0
Camps Cleared
0
1,007,997
Distance Traveled
1,208,514
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,507
592
87
8
0
214,647
2
L
Martichoras
5,270
479
58
5
0
166,595
1
W
Baron Samedi
6,248
568
23
2
0
235,852
2
W
Kuzenbo
5,903
537
54
5
0
237,375
0
L
Atlas
6,204
564
95
9
0
194,762
0
W
Mercury
7,053
641
119
11
0
313,670
0
L
Medusa
5,514
501
72
7
0
195,192
2
L
Ao Kuang
5,548
504
63
6
0
231,187
0
L
Khepri
5,513
501
18
2
0
220,261
5
W
Izanami
7,346
668
108
10
0
206,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role