Player Matchup

Fenrir
Fenrir
Aerodynvmic
Fenrir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 227L
1,428 Elo+
Solo
Jormungandr
Jormungandr
BeenusOmega
Jormungandr
Level 47
God Stats
10W - 8L
1,537 SR
Queue Stats
204W - 185L
1,565 Elo+
Party 2
Anhur
Anhur
HOOLIGANS84
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,366 Elo+
Party 2
Xbalanque
Xbalanque
TheGuiGamerBr23
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
goughbey
Lancelot
Level 109
God Stats
1W - 3L
1,369 SR
Queue Stats
393W - 365L
1,547 Elo+
Party 2
Team Averages
Level 43
1,481 SR
1,481 Elo+

VS

Team Averages
Level 47
1,586 SR
1,380 Elo+
Serqet
Serqet
DigitalSoul666
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,113 Elo+
Party 3
Nox
Nox
Dope-xI
Nox
Level 127
God Stats
4W - 0L
1,928 SR
Queue Stats
164W - 178L
1,605 Elo+
Party 1
Sol
Sol
FireBlazaa
Sol
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 70L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
I_AM_LEGENDx-_-x
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,113 Elo+
Party 3
Khepri
Khepri
senpaiosoo
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 148L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 6
8,300
692
7,575
13,556
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
BeenusOmega
Jormungandr
17
2 / 5 / 6
8,773
731
8,612
15,099
16,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 3
9,706
809
8,795
13,080
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
TheGuiGamerBr23
Xbalanque
7
0 / 4 / 1
6,526
544
789
4,683
1,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
goughbey
Lancelot
17
6 / 6 / 5
10,228
852
13,479
16,169
11,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 12
10,558
880
6,252
10,260
8,951
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nox
17
8 / 3 / 15
10,489
874
12,103
8,121
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 17
11,244
937
26,342
14,728
7,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 15
10,145
845
4,259
12,605
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
senpaiosoo
Khepri
17
2 / 2 / 20
9,802
817
4,678
13,608
16,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
15
Kills
29
29
Deaths
15
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
6
0.86
L
Jormungandr
BeenusOmega
Jormungandr
2
5
6
1
W
5
4
12
2.75
W
Nox
8
3
15
5.17
W
9
3
17
5.83
L
4
7
3
0.79
W
5
3
15
4.17
L
Xbalanque
TheGuiGamerBr23
Xbalanque
0
4
1
0.13
L
Lancelot
goughbey
Lancelot
6
6
5
1.42
W
Khepri
senpaiosoo
Khepri
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
53,634
62,587
Taken
59,322
45,536
Mitigated
45,195
7,538
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,575
1,756
578
1,780
13,556
10,442
0
10,911
2,479
0
9,538
L
Jormungandr
BeenusOmega
Jormungandr
8,612
2,449
965
1,032
15,099
16,120
0
10,368
4,527
22,242
0
W
6,252
2,450
6
1,181
10,260
8,951
869
1,203
8,957
0
11,261
W
Nox
12,103
1,118
1,573
868
8,121
4,879
1,181
1,359
6,549
25,545
0
W
26,342
14,510
381
3,961
14,728
7,468
5,884
2,284
12,395
52,851
0
L
8,795
3,992
249
200
13,080
5,835
0
9,265
3,577
0
22,847
W
4,259
680
260
3,036
12,605
7,411
1,080
1,603
10,731
16,374
0
L
Xbalanque
TheGuiGamerBr23
Xbalanque
789
469
0
151
4,683
1,760
0
4,393
251
0
2,175
L
Lancelot
goughbey
Lancelot
13,479
1,949
77
2,506
16,169
11,379
0
12,381
3,398
154
27,087
W
Khepri
senpaiosoo
Khepri
4,678
646
573
2,738
13,608
16,486
406
2,074
10,990
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
52,238
85
Minions Killed
127
0
Camps Cleared
0
806,997
Distance Traveled
1,079,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,300
692
3
0
0
179,301
0
L
Jormungandr
8,773
731
25
2
0
181,507
0
W
Serqet
10,558
880
14
1
0
210,940
0
W
Nox
10,489
874
26
2
0
207,231
0
W
Sol
11,244
937
49
4
0
193,211
0
L
Anhur
9,706
809
32
3
0
175,030
0
W
Ao Kuang
10,145
845
26
2
0
226,963
0
L
Xbalanque
6,526
544
4
0
0
42,862
0
L
Lancelot
10,228
852
21
2
0
228,297
0
W
Khepri
9,802
817
12
1
0
241,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role