Player Matchup

Hun Batz
Hun Batz
Adrilr1074
Hun Batz
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 7L
1,522 Elo+
Party 1
Ymir
Ymir
ElPanaTortuga44
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
Legolasbc
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 1
Team Averages
Level 26
1,434 SR
1,522 Elo+

VS

Team Averages
Level 98
1,373 SR
1,380 Elo+
Ymir
Ymir
KingOfTheGiants
Ymir
Level 136
God Stats
72W - 59L
1,550 SR
Queue Stats
153W - 128L
1,519 Elo+
Solo
Hercules
Hercules
Natoriuslittle
Hercules
Level 12
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 16L
1,256 Elo+
Party 2
Ra
Ra
o0BobXan0o
Ra
Level 147
God Stats
1W - 4L
1,070 SR
Queue Stats
47W - 57L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adrilr1074
Hun Batz
11
2 / 13 / 7
10,150
725
10,412
17,219
6,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 11 / 6
9,303
665
4,255
18,046
9,042
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Legolasbc
Ao Kuang
14
8 / 9 / 1
11,326
809
17,638
18,308
7,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 15
11,950
854
11,443
20,404
16,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
16
12 / 2 / 15
12,892
921
14,033
18,257
14,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
15 / 0 / 15
13,980
999
19,309
10,410
4,603
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
33
33
Deaths
11
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Adrilr1074
Hun Batz
2
13
7
0.42
L
0
11
6
0.27
W
6
9
15
1.5
L
Ao Kuang
Legolasbc
Ao Kuang
8
9
1
0.94
W
Hercules
12
2
15
9.75
W
15
0
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
44,785
53,573
Taken
49,071
22,433
Mitigated
35,174
4,805
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Adrilr1074
Hun Batz
10,412
4,051
0
530
17,219
6,361
0
8,858
8,325
0
30,691
L
4,255
611
0
166
18,046
9,042
0
9,895
8,112
14,538
0
W
11,443
1,969
0
804
20,404
16,487
0
8,554
11,486
23,713
831
L
Ao Kuang
Legolasbc
Ao Kuang
17,638
3,520
0
4,109
18,308
7,030
0
11,414
6,763
48,170
0
W
Hercules
14,033
4,383
0
5,675
18,257
14,084
700
7,835
10,120
0
28,294
W
19,309
4,588
5,179
5,813
10,410
4,603
1,522
6,554
3,740
70,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
38,822
96
Minions Killed
119
0
Camps Cleared
0
544,980
Distance Traveled
667,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,150
725
25
2
0
175,403
0
L
Ymir
9,303
665
12
1
0
171,029
0
W
Ymir
11,950
854
20
1
0
171,842
3
L
Ao Kuang
11,326
809
59
4
0
198,548
0
W
Hercules
12,892
921
17
1
0
251,928
0
W
Ra
13,980
999
82
6
0
243,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role