Player Matchup

Ares
Ares
BabyGotLoud
Ares
Level 43
God Stats
6W - 10L
1,515 SR
Queue Stats
9W - 17L
1,430 Elo+
Party 3
Martichoras
Martichoras
DaddyGotLoud
Martichoras
Level 22
God Stats
12W - 8L
1,645 SR
Queue Stats
60W - 90L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Honkformoney1
Morgan Le Fay
Level 67
God Stats
22W - 15L
1,470 SR
Queue Stats
121W - 141L
1,482 Elo+
Party 3
Horus
Horus
LittleJungleBoi
Horus
Level 125
God Stats
10W - 10L
1,393 SR
Queue Stats
261W - 310L
1,483 Elo+
Party 3
King Arthur
King Arthur
rylangguy34
King Arthur
Level 64
God Stats
5W - 14L
1,432 SR
Queue Stats
49W - 57L
1,466 Elo+
Party 3
Team Averages
Level 64
1,491 SR
1,480 Elo+

VS

Team Averages
Level 88
1,459 SR
1,521 Elo+
He Bo
He Bo
AsIeep
He Bo
Level 123
God Stats
10W - 9L
1,648 SR
Queue Stats
165W - 148L
1,572 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ICY ZomB
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,514 Elo+
Party 2
Anhur
Anhur
RLKJSR
Anhur
Level 46
God Stats
3W - 5L
1,364 SR
Queue Stats
152W - 153L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
arsenalation
Cthulhu
Level 103
God Stats
1W - 1L
1,299 SR
Queue Stats
181W - 173L
1,531 Elo+
Party 2
Bastet
Bastet
hmoney20
Bastet
Level 101
God Stats
13W - 8L
1,483 SR
Queue Stats
327W - 315L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,402
450
2,354
8,811
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
DaddyGotLoud
Martichoras
10
1 / 1 / 0
5,893
491
5,038
5,602
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Honkformoney1
Morgan Le Fay
11
0 / 3 / 0
5,719
477
2,540
6,891
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,846
487
4,799
10,862
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
rylangguy34
King Arthur
12
0 / 1 / 0
5,080
423
2,643
9,711
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AsIeep
He Bo
12
4 / 0 / 1
7,252
604
7,535
4,611
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ICY ZomB
Kumbhakarna
10
0 / 1 / 3
6,014
501
1,848
8,497
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
RLKJSR
Anhur
11
1 / 1 / 0
6,292
524
5,224
6,130
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
arsenalation
Cthulhu
12
1 / 0 / 0
7,261
605
5,551
8,128
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
hmoney20
Bastet
12
2 / 0 / 3
7,027
586
6,895
10,010
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
AsIeep
He Bo
4
0
1
4.5
L
0
1
1
0.5
L
Martichoras
DaddyGotLoud
Martichoras
1
1
0
1
L
Morgan Le Fay
Honkformoney1
Morgan Le Fay
0
3
0
0
W
Kumbhakarna
ICY ZomB
Kumbhakarna
0
1
3
1.5
L
1
2
0
0.5
W
Anhur
RLKJSR
Anhur
1
1
0
1
W
Cthulhu
arsenalation
Cthulhu
1
0
0
1
W
Bastet
hmoney20
Bastet
2
0
3
3.5
L
King Arthur
rylangguy34
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
27,053
41,877
Taken
37,376
21,465
Mitigated
18,831
12,270
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AsIeep
He Bo
7,535
436
0
350
4,611
1,457
374
972
3,639
49,924
0
L
2,354
171
265
3,338
8,811
6,204
0
2,923
5,796
13,310
0
L
Martichoras
DaddyGotLoud
Martichoras
5,038
1,525
0
1,046
5,602
2,273
52
207
5,395
0
51,427
L
Morgan Le Fay
Honkformoney1
Morgan Le Fay
2,540
459
0
1,720
6,891
2,596
0
2,849
3,777
43,383
0
W
Kumbhakarna
ICY ZomB
Kumbhakarna
1,848
131
0
2,187
8,497
5,277
191
2,316
6,181
13,400
0
L
4,799
2,234
360
3,961
10,862
4,903
0
2,943
7,741
0
46,545
W
Anhur
RLKJSR
Anhur
5,224
3,088
0
2,772
6,130
1,975
280
652
5,478
0
45,530
W
Cthulhu
arsenalation
Cthulhu
5,551
474
0
980
8,128
6,608
297
0
8,128
49,854
297
W
Bastet
hmoney20
Bastet
6,895
1,527
0
3,047
10,010
3,514
111
1,066
8,944
0
53,175
L
King Arthur
rylangguy34
King Arthur
2,643
351
0
1,580
9,711
5,489
0
5,254
4,457
0
26,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
33,846
301
Minions Killed
373
0
Camps Cleared
0
1,181,932
Distance Traveled
1,224,503
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,252
604
116
10
0
251,218
4
L
Ares
5,402
450
18
2
0
237,886
0
L
Martichoras
5,893
491
77
6
0
207,138
2
L
Morgan Le Fay
5,719
477
82
7
0
235,725
0
W
Kumbhakarna
6,014
501
20
2
0
242,992
0
L
Horus
5,846
487
82
7
0
273,114
0
W
Anhur
6,292
524
89
7
0
213,796
0
W
Cthulhu
7,261
605
83
7
0
235,101
1
W
Bastet
7,027
586
65
5
0
281,396
0
L
King Arthur
5,080
423
42
4
0
228,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role