Player Matchup

Janus
Janus
Nargeon
Janus
Level 16
God Stats
1W - 0L
1,712 SR
Queue Stats
9W - 0L
1,924 Elo+
Party 1
Ra
Ra
ThatNastyNaenae
Ra
Level 66
God Stats
1W - 0L
1,267 SR
Queue Stats
17W - 4L
1,924 Elo+
Party 1
Cthulhu
Cthulhu
jujman
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,924 Elo+
Party 1
Team Averages
Level 33
1,493 SR
1,924 Elo+

VS

Team Averages
Level 117
1,498 SR
1,558 Elo+
Ares
Ares
IronSister
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,568 Elo+
Party 2
Nox
Nox
JuuzouSuzaya
Nox
Level 107
God Stats
0W - 2L
1,381 SR
Queue Stats
133W - 141L
1,583 Elo+
Party 2
Izanami
Izanami
RustyRonin
Izanami
Level 141
God Stats
0W - 5L
1,613 SR
Queue Stats
74W - 69L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nargeon
Janus
15
6 / 1 / 2
10,839
834
15,561
7,942
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 3
9,700
746
3,842
4,655
2,102
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
jujman
Cthulhu
11
0 / 2 / 3
8,654
666
5,920
16,588
18,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
9,052
696
7,310
13,429
15,699
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 3
8,863
682
8,295
9,250
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
RustyRonin
Izanami
13
1 / 3 / 3
9,491
730
10,914
10,752
4,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
4
4
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
3
3
0.83
W
Janus
Nargeon
Janus
6
1
2
7
L
Izanami
RustyRonin
Izanami
1
3
3
0.83
W
2
1
3
3.5
W
Cthulhu
jujman
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
26,519
29,185
Taken
33,431
23,718
Mitigated
24,944
4,494
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,310
357
0
0
13,429
15,699
0
10,180
3,035
14,227
0
L
8,295
1,116
0
644
9,250
4,510
0
6,833
2,313
36,322
0
W
Janus
Nargeon
Janus
15,561
1,317
0
0
7,942
3,399
0
3,796
4,090
59,080
0
L
Izanami
RustyRonin
Izanami
10,914
7,736
0
2,762
10,752
4,735
0
7,884
2,580
0
62,812
W
3,842
382
2,318
1,904
4,655
2,102
0
3,045
1,610
43,657
0
W
Cthulhu
jujman
Cthulhu
5,920
545
138
134
16,588
18,217
0
9,220
7,368
13,878
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
27,406
170
Minions Killed
148
0
Camps Cleared
0
747,457
Distance Traveled
692,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,052
696
11
1
0
258,209
0
L
Nox
8,863
682
51
4
0
220,003
0
W
Janus
10,839
834
86
7
0
250,660
0
L
Izanami
9,491
730
86
7
0
214,254
0
W
Ra
9,700
746
65
5
0
247,874
0
W
Cthulhu
8,654
666
19
1
0
248,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role