Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Deamons45452
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 74L
1,513 Elo+
Solo
Da Ji
Da Ji
PapaBear0501
Da Ji
Level 129
God Stats
3W - 6L
1,298 SR
Queue Stats
468W - 467L
1,371 Elo+
Solo
Chaac
Chaac
Sinyu75
Chaac
Level 123
God Stats
11W - 6L
1,568 SR
Queue Stats
243W - 247L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
assassind26
Ratatoskr
Level 100
God Stats
1W - 1L
1,764 SR
Queue Stats
104W - 108L
1,511 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,473 Elo+

VS

Team Averages
Level 81
1,458 SR
1,478 Elo+
Freya
Freya
CR3AMofTHEcrop
Freya
Level 126
God Stats
3W - 4L
1,231 SR
Queue Stats
258W - 248L
1,495 Elo+
Party 1
Hercules
Hercules
GR1ZZLYxREDNECK
Hercules
Level 84
God Stats
17W - 18L
1,524 SR
Queue Stats
597W - 587L
1,473 Elo+
Party 1
Chaac
Chaac
Red_Panda224
Chaac
Level 41
God Stats
3W - 0L
1,718 SR
Queue Stats
293W - 292L
1,487 Elo+
Party 1
Persephone
Persephone
Xaves77
Persephone
Level 109
God Stats
1W - 2L
1,316 SR
Queue Stats
338W - 368L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
mattmoo3466
Zhong Kui
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
289W - 304L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 4 / 4
8,696
791
5,904
13,036
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Deamons45452
Ao Kuang
15
5 / 4 / 1
8,635
785
7,989
12,523
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 7
7,347
668
4,189
10,715
6,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Sinyu75
Chaac
14
1 / 3 / 7
7,919
720
10,158
13,091
15,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
assassind26
Ratatoskr
15
3 / 4 / 2
8,202
746
8,089
12,902
10,072
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
8,844
804
8,932
6,533
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
15
2 / 2 / 17
8,554
778
10,114
15,255
19,738
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 15
9,057
823
11,831
11,377
12,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Xaves77
Persephone
16
7 / 3 / 10
10,043
913
15,556
9,717
4,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
mattmoo3466
Zhong Kui
16
5 / 2 / 9
9,346
850
8,032
8,141
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
9
Kills
20
20
Deaths
11
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
W
3
2
14
5
L
Ao Kuang
Deamons45452
Ao Kuang
5
4
1
1.38
W
Hercules
2
2
17
5.25
L
0
5
7
0.7
W
3
2
15
5.25
L
Chaac
Sinyu75
Chaac
1
3
7
1.5
W
Persephone
Xaves77
Persephone
7
3
10
4
L
Ratatoskr
assassind26
Ratatoskr
3
4
2
1
W
Zhong Kui
mattmoo3466
Zhong Kui
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,329
Damage
54,465
62,267
Taken
51,023
51,383
Mitigated
46,293
20,552
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,904
732
1,054
4,182
13,036
10,952
117
6,982
5,690
2,093
18,139
W
8,932
2,861
950
1,333
6,533
2,929
1,150
2,113
4,180
19,000
0
L
Ao Kuang
Deamons45452
Ao Kuang
7,989
1,262
30
3,403
12,523
8,712
0
7,934
4,446
16,760
0
W
Hercules
10,114
897
1,877
6,210
15,255
19,738
442
2,391
12,043
1,169
14,676
L
4,189
531
959
1,426
10,715
6,621
0
4,593
5,994
0
8,782
W
11,831
666
1,416
3,593
11,377
12,991
295
1,140
9,824
0
24,961
L
Chaac
Sinyu75
Chaac
10,158
750
707
3,357
13,091
15,026
0
7,469
5,554
0
18,554
W
Persephone
Xaves77
Persephone
15,556
930
326
1,968
9,717
4,014
1,560
1,904
7,320
30,195
0
L
Ratatoskr
assassind26
Ratatoskr
8,089
1,115
592
4,842
12,902
10,072
0
6,599
6,071
0
16,727
W
Zhong Kui
mattmoo3466
Zhong Kui
8,032
603
505
1,843
8,141
6,621
441
1,539
6,457
18,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
45,844
102
Minions Killed
126
0
Camps Cleared
0
1,118,769
Distance Traveled
1,166,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,696
791
37
3
0
213,263
0
W
Freya
8,844
804
18
2
0
207,420
0
L
Ao Kuang
8,635
785
25
2
0
225,869
0
W
Hercules
8,554
778
9
1
0
227,757
0
L
Da Ji
7,347
668
12
1
0
208,017
0
W
Chaac
9,057
823
30
3
0
271,390
0
L
Chaac
7,919
720
15
1
0
240,077
0
W
Persephone
10,043
913
41
4
0
223,649
0
L
Ratatoskr
8,202
746
13
1
0
231,543
0
W
Zhong Kui
9,346
850
28
3
0
236,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role