Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chaosguy1213594
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,402 Elo+
Solo
Sylvanus
Sylvanus
H4110W53V3
Sylvanus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 158L
1,328 Elo+
Solo
Khepri
Khepri
RxVito
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 256L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
rdwmanman15
Ratatoskr
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 145L
1,426 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,414 Elo+

VS

Team Averages
Level 93
1,503 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
II Synkz II
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,506 Elo+
Party 1
Janus
Janus
T2P Delta
Janus
Level 106
God Stats
2W - 2L
1,549 SR
Queue Stats
39W - 45L
1,443 Elo+
Party 1
Thanatos
Thanatos
a thick pencil
Thanatos
Level 94
God Stats
5W - 4L
1,468 SR
Queue Stats
288W - 277L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 7 / 2
9,408
855
17,783
17,299
13,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 2 / 0
6,072
552
1,128
2,737
1,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
H4110W53V3
Sylvanus
16
2 / 6 / 7
8,662
787
8,825
15,496
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
RxVito
Khepri
17
2 / 5 / 7
9,518
865
8,057
16,251
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
rdwmanman15
Ratatoskr
14
3 / 8 / 4
8,751
796
6,734
12,212
4,455
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 15
10,352
941
9,555
10,282
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
 
He Bo
15
6 / 2 / 11
9,303
846
14,079
10,703
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 16
9,929
903
7,365
15,455
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Janus
T2P Delta
Janus
17
5 / 3 / 15
10,345
940
16,197
11,727
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
16
10 / 3 / 9
10,067
915
11,100
12,909
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
13
Kills
28
28
Deaths
13
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
7
2
1
W
Ra
 
Ra
5
1
15
12.5
W
He Bo
 
He Bo
6
2
11
5.75
L
0
2
0
0
L
Sylvanus
H4110W53V3
Sylvanus
2
6
7
0.92
W
2
4
16
2.5
L
Khepri
RxVito
Khepri
2
5
7
1.1
W
Janus
T2P Delta
Janus
5
3
15
4.17
W
Thanatos
10
3
9
4.83
L
Ratatoskr
rdwmanman15
Ratatoskr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,527
Damage
58,296
63,995
Taken
61,076
52,306
Mitigated
36,930
7,817
Healing
33,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
17,783
8,069
356
1,697
17,299
13,946
0
14,128
2,838
0
32,694
W
Ra
 
Ra
9,555
2,027
8,810
5,997
10,282
5,281
1,495
3,415
6,789
30,954
0
W
He Bo
 
He Bo
14,079
2,244
1,907
2,887
10,703
4,369
635
3,459
7,049
17,340
0
L
1,128
288
0
129
2,737
1,355
0
2,215
522
671
541
L
Sylvanus
H4110W53V3
Sylvanus
8,825
3,462
702
1,601
15,496
13,101
462
10,236
4,948
18,173
0
W
7,365
1,248
266
1,358
15,455
15,680
742
4,397
10,786
12,890
0
L
Khepri
RxVito
Khepri
8,057
764
457
2,094
16,251
19,449
329
12,419
3,478
18,320
0
W
Janus
T2P Delta
Janus
16,197
909
1,186
3,175
11,727
5,146
893
3,135
8,320
35,033
0
W
Thanatos
11,100
4,171
1,156
6,830
12,909
6,454
2,747
2,977
9,844
0
21,026
L
Ratatoskr
rdwmanman15
Ratatoskr
6,734
2,419
285
496
12,212
4,455
861
7,209
4,897
0
10,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
49,996
73
Minions Killed
132
0
Camps Cleared
0
754,122
Distance Traveled
1,015,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,408
855
26
2
0
200,421
0
W
Ra
10,352
941
60
5
0
197,417
0
W
He Bo
9,303
846
9
1
0
175,441
0
L
Odin
6,072
552
0
0
0
33,024
0
L
Sylvanus
8,662
787
18
2
0
147,356
0
W
Ares
9,929
903
9
1
0
210,140
0
L
Khepri
9,518
865
19
2
0
196,403
0
W
Janus
10,345
940
42
4
0
208,494
0
W
Thanatos
10,067
915
12
1
0
224,264
0
L
Ratatoskr
8,751
796
10
1
0
176,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role