Player Matchup

Freya
Freya
Gold IV
BoomerBailey534
Freya
Gold IV
Level 123
God Stats
5W - 10L
1,273 SR
Queue Stats
259W - 269L
1,420 MMR
Solo
Agni
Agni
Gold IV
Harlem_YoSSy
Agni
Gold IV
Level 126
God Stats
14W - 7L
1,763 SR
Queue Stats
90W - 108L
1,375 MMR
Solo
Kali
Kali
Silver I
darkosths
Kali
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,213 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
iZi_Cealum
Ne Zha
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,354 MMR
Solo
Chaac
Chaac
Gold III
xBekito
Chaac
Gold III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,466 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,507 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,609 SR
1,363 MMR
Ganesha
Ganesha
Bronze III
Gelatto0
Ganesha
Bronze III
Level 125
God Stats
1W - 0L
1,800 SR
Queue Stats
7W - 17L
1,213 MMR
Solo
Ix Chel
Ix Chel
Gold I
Reitzaheer
Ix Chel
Gold I
Level 132
God Stats
6W - 3L
1,817 SR
Queue Stats
190W - 193L
1,436 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Yubalml5
Sun Wukong
Gold V
Level 142
God Stats
6W - 3L
1,292 SR
Queue Stats
93W - 102L
1,396 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
agoradoom
Tsukuyomi
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,362 MMR
Party 2
Danzaburou
Danzaburou
Gold III
sualen_10
Danzaburou
Gold III
Level 131
God Stats
10W - 9L
1,636 SR
Queue Stats
251W - 255L
1,410 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,712
589
5,811
6,464
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 2 / 0
3,918
490
222
2,572
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
8
2 / 4 / 2
5,191
649
5,381
9,018
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
iZi_Cealum
Ne Zha
7
2 / 2 / 2
4,537
567
5,072
7,781
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
xBekito
Chaac
9
1 / 1 / 1
5,155
644
4,303
7,390
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaMartichorasKuzenbo

VS

Bans
ThorAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gelatto0
Ganesha
8
0 / 0 / 6
4,895
612
3,591
6,281
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Reitzaheer
Ix Chel
10
7 / 1 / 2
6,236
780
6,145
4,903
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yubalml5
Sun Wukong
10
1 / 0 / 0
5,396
675
3,775
7,160
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
agoradoom
Tsukuyomi
8
3 / 4 / 5
5,348
669
5,566
8,328
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
sualen_10
Danzaburou
8
1 / 1 / 3
4,666
583
3,715
5,641
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ganesha
Gelatto0
Ganesha
0
0
6
3
L
0
2
0
0
W
Ix Chel
Reitzaheer
Ix Chel
7
1
2
8
W
Sun Wukong
Yubalml5
Sun Wukong
1
0
0
1
W
Tsukuyomi
agoradoom
Tsukuyomi
3
4
5
1.38
L
Kali
2
4
2
0.75
L
Ne Zha
iZi_Cealum
Ne Zha
2
2
2
1.5
W
Danzaburou
sualen_10
Danzaburou
1
1
3
2.5
L
Chaac
xBekito
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
22,792
33,225
Taken
32,313
12,300
Mitigated
13,846
8,163
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
2,059
0
2,230
6,464
2,263
0
2,428
3,970
27,879
0
W
Ganesha
Gelatto0
Ganesha
3,591
709
0
1,588
6,281
4,095
161
1,832
4,449
14,409
0
L
222
44
0
240
2,572
533
0
303
2,255
12,177
0
W
Ix Chel
Reitzaheer
Ix Chel
6,145
1,221
318
1,614
4,903
1,693
313
773
4,118
37,631
0
W
Sun Wukong
Yubalml5
Sun Wukong
3,775
605
0
3,382
7,160
3,463
0
0
7,160
0
34,347
W
Tsukuyomi
agoradoom
Tsukuyomi
5,566
1,343
0
701
8,328
2,691
0
1,268
7,006
0
27,324
L
Kali
5,381
3,082
0
1,678
9,018
2,944
0
3,877
4,804
0
22,688
L
Ne Zha
iZi_Cealum
Ne Zha
5,072
1,559
0
1,784
7,781
2,657
0
2,805
4,916
0
21,187
W
Danzaburou
sualen_10
Danzaburou
3,715
1,783
0
2,120
5,641
1,904
0
2,167
3,474
0
25,016
L
Chaac
xBekito
Chaac
4,303
823
0
2,231
7,390
3,903
0
0
7,390
0
30,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,513
Gold Earned
26,541
199
Minions Killed
235
0
Camps Cleared
0
772,996
Distance Traveled
839,181
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,712
589
43
5
0
158,465
2
W
Ganesha
4,895
612
10
1
0
190,180
0
L
Agni
3,918
490
30
4
0
83,366
0
W
Ix Chel
6,236
780
68
9
0
169,819
0
W
Sun Wukong
5,396
675
58
7
0
172,605
0
W
Tsukuyomi
5,348
669
39
5
0
184,481
0
L
Kali
5,191
649
39
5
0
181,637
0
L
Ne Zha
4,537
567
30
4
0
185,098
1
W
Danzaburou
4,666
583
60
8
0
122,096
1
L
Chaac
5,155
644
57
7
0
164,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role