Player Matchup

Freya
Freya
Crossfire0399
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,473 Elo+
Party 4
Ao Kuang
Ao Kuang
Jay The Emperor
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,476 Elo+
Party 1
Artemis
Artemis
Mercureeee
Artemis
Level 73
God Stats
1W - 2L
1,755 SR
Queue Stats
49W - 61L
1,442 Elo+
Party 4
Rama
Rama
Pikabi13
Rama
Level 38
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 30L
1,408 Elo+
Party 4
Arachne
Arachne
TowgaSVO
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,554 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,471 Elo+

VS

Team Averages
Level 110
1,523 SR
1,539 Elo+
Neith
Neith
Cazzy Spells
Neith
Level 132
God Stats
5W - 4L
1,550 SR
Queue Stats
346W - 324L
1,459 Elo+
Party 3
Geb
Geb
Cazzy Tato
Geb
Level 107
God Stats
3W - 1L
1,302 SR
Queue Stats
81W - 72L
1,536 Elo+
Party 3
Medusa
Medusa
brigadierburito
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,506 Elo+
Solo
Serqet
Serqet
jothe
Serqet
Level 117
God Stats
3W - 5L
1,419 SR
Queue Stats
370W - 132L
1,566 Elo+
Party 2
Persephone
Persephone
mkwolf69
Persephone
Level 127
God Stats
11W - 5L
1,843 SR
Queue Stats
648W - 259L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
8,204
684
11,739
14,640
6,131
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
2 / 12 / 7
8,508
709
3,204
20,068
11,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Mercureeee
Artemis
19
8 / 7 / 4
10,738
895
12,208
13,834
6,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
16
6 / 6 / 7
9,912
826
7,584
12,279
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
TowgaSVO
Arachne
15
2 / 8 / 7
7,978
665
3,745
14,388
8,459
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 20
12,417
1,035
20,382
13,803
8,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 21
11,382
949
7,707
19,615
23,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 18
9,325
777
13,009
12,381
6,129
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
jothe
Serqet
17
10 / 5 / 10
10,831
903
10,325
11,979
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
mkwolf69
Persephone
18
8 / 1 / 23
11,605
967
18,510
7,735
3,715
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
133
19
Kills
41
41
Deaths
21
34
Assists
92
Player
Kills
Deaths
Assists
KDA
W
15
3
20
8.33
W
6
6
21
2.75
L
1
8
9
0.69
L
Ao Kuang
2
12
7
0.46
L
Artemis
Mercureeee
Artemis
8
7
4
1.43
L
Rama
6
6
7
1.58
L
Arachne
TowgaSVO
Arachne
2
8
7
0.69
W
2
6
18
1.83
W
Serqet
jothe
Serqet
10
5
10
3
W
Persephone
mkwolf69
Persephone
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
69,933
75,209
Taken
65,513
38,698
Mitigated
49,397
9,508
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,382
8,699
498
3,050
13,803
8,789
2,892
3,079
10,514
0
43,668
W
7,707
333
2,996
2,838
19,615
23,476
238
4,242
14,942
15,866
216
L
11,739
3,160
889
2,627
14,640
6,131
0
6,196
8,124
18,789
0
L
Ao Kuang
3,204
710
244
1,094
20,068
11,792
0
5,705
14,015
9,321
0
L
Artemis
Mercureeee
Artemis
12,208
6,310
517
1,039
13,834
6,681
0
4,802
8,679
0
31,235
L
Rama
7,584
4,638
181
1,857
12,279
5,635
0
4,569
7,678
0
14,415
L
Arachne
TowgaSVO
Arachne
3,745
1,939
257
803
14,388
8,459
0
4,868
9,178
0
7,016
W
13,009
4,262
227
255
12,381
6,129
1,384
2,632
9,578
0
24,443
W
Serqet
jothe
Serqet
10,325
2,743
1,947
2,435
11,979
7,288
1,504
2,994
8,712
0
14,663
W
Persephone
mkwolf69
Persephone
18,510
421
576
2,232
7,735
3,715
1,444
1,581
6,145
43,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
55,560
96
Minions Killed
172
0
Camps Cleared
0
907,328
Distance Traveled
1,116,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,417
1,035
56
5
0
208,664
0
W
Geb
11,382
949
17
1
0
233,881
0
L
Freya
8,204
684
11
1
0
208,108
0
L
Ao Kuang
8,508
709
13
1
0
164,991
0
L
Artemis
10,738
895
49
4
0
173,621
0
L
Rama
9,912
826
13
1
0
183,951
0
L
Arachne
7,978
665
10
1
0
176,657
0
W
Medusa
9,325
777
26
2
0
205,238
0
W
Serqet
10,831
903
13
1
0
230,555
0
W
Persephone
11,605
967
60
5
0
238,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role