Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bane Dont Care
Morgan Le Fay
Level 139
God Stats
1W - 5L
1,139 SR
Queue Stats
376W - 391L
1,504 Elo+
Party 1
Chaac
Chaac
ChiToWnB3atD0wN
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
DontEvenMaatta
Hou Yi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 111L
1,537 Elo+
Party 1
Maui
Maui
DukeOfDarkness7
Maui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 104L
1,438 Elo+
Solo
Team Averages
Level 119
1,428 SR
1,535 Elo+

VS

Team Averages
Level 111
1,573 SR
1,500 Elo+
Chernobog
Chernobog
Frodo_T_Baggens_
Chernobog
Level 127
God Stats
8W - 6L
1,470 SR
Queue Stats
154W - 158L
1,468 Elo+
Solo
Surtr
Surtr
Gbisker
Surtr
Level 70
God Stats
5W - 2L
1,710 SR
Queue Stats
155W - 135L
1,546 Elo+
Party 2
Discordia
Discordia
TrafalgarLaw915
Discordia
Level 118
God Stats
2W - 1L
1,456 SR
Queue Stats
66W - 79L
1,447 Elo+
Solo
Awilix
Awilix
XxBEASTnBULLxX
Awilix
Level 156
God Stats
3W - 5L
1,625 SR
Queue Stats
198W - 174L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
cwolfdog
Zhong Kui
Level 84
God Stats
3W - 1L
1,604 SR
Queue Stats
31W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 4
7,936
794
7,605
13,903
20,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Bane Dont Care
Morgan Le Fay
12
1 / 7 / 4
7,165
717
9,319
11,110
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
7,408
741
7,966
11,741
13,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 2
8,104
810
10,594
9,502
5,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 7
7,956
796
2,259
13,110
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
1 / 2 / 15
8,238
824
7,521
7,557
3,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Gbisker
Surtr
16
6 / 3 / 15
9,537
954
11,485
14,665
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TrafalgarLaw915
Discordia
15
4 / 1 / 12
8,775
878
9,978
5,642
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
10 / 1 / 9
10,178
1,018
15,797
11,577
7,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
cwolfdog
Zhong Kui
16
3 / 2 / 16
8,908
891
10,430
8,764
8,735
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
24
24
Deaths
9
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
4
0.8
L
Morgan Le Fay
Bane Dont Care
Morgan Le Fay
1
7
4
0.43
L
1
3
3
0.83
L
4
4
2
1.25
L
1
5
7
0.9
W
Chernobog
1
2
15
4.25
W
Surtr
Gbisker
Surtr
6
3
15
4.5
W
Discordia
TrafalgarLaw915
Discordia
4
1
12
10
W
10
1
9
14.5
W
Zhong Kui
cwolfdog
Zhong Kui
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
55,211
59,366
Taken
48,205
59,135
Mitigated
37,538
10,010
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,605
1,335
172
1,386
13,903
20,403
0
4,855
9,006
0
12,804
L
Morgan Le Fay
Bane Dont Care
Morgan Le Fay
9,319
1,336
365
865
11,110
6,125
0
4,312
6,746
22,298
0
L
7,966
376
585
2,753
11,741
13,497
0
4,927
6,694
0
21,567
L
10,594
5,702
377
1,785
9,502
5,259
0
2,752
6,666
0
23,728
L
2,259
128
156
1,566
13,110
13,851
0
3,926
8,909
6,057
0
W
Chernobog
7,521
4,576
2,367
1,385
7,557
3,745
1,297
996
6,561
0
15,698
W
Surtr
Gbisker
Surtr
11,485
2,938
1,861
3,091
14,665
14,359
370
3,918
10,387
295
17,798
W
Discordia
TrafalgarLaw915
Discordia
9,978
257
446
412
5,642
2,718
517
1,154
4,426
19,501
0
W
15,797
5,750
2,723
2,438
11,577
7,981
994
3,512
7,888
0
32,029
W
Zhong Kui
cwolfdog
Zhong Kui
10,430
1,544
808
1,953
8,764
8,735
918
2,218
6,422
20,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,569
Gold Earned
45,636
125
Minions Killed
130
0
Camps Cleared
0
837,823
Distance Traveled
941,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,936
794
13
1
0
153,963
0
L
Morgan Le Fay
7,165
717
31
3
0
158,036
0
L
Chaac
7,408
741
27
3
0
211,266
0
L
Hou Yi
8,104
810
41
4
0
164,543
0
L
Maui
7,956
796
13
1
0
150,015
0
W
Chernobog
8,238
824
18
2
0
158,362
0
W
Surtr
9,537
954
18
2
0
208,345
0
W
Discordia
8,775
878
26
3
0
189,429
0
W
Awilix
10,178
1,018
34
3
0
194,641
0
W
Zhong Kui
8,908
891
34
3
0
190,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role