Player Matchup

Sol
Sol
Neva a Fiend
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 12L
1,963 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stay a Fiend
Tsukuyomi
Level 13
God Stats
4W - 0L
1,895 SR
Queue Stats
68W - 11L
1,938 Elo+
Party 2
Ymir
Ymir
XCowboy8ebopX
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 188L
1,474 Elo+
Party 2
Team Averages
Level 52
1,632 SR
1,792 Elo+

VS

Team Averages
Level 70
1,419 SR
1,597 Elo+
Mulan
Mulan
TwreckzTKH
Mulan
Level 64
God Stats
18W - 12L
1,617 SR
Queue Stats
107W - 93L
1,587 Elo+
Party 1
Hachiman
Hachiman
core12345
Hachiman
Level 87
God Stats
6W - 10L
1,210 SR
Queue Stats
95W - 75L
1,623 Elo+
Solo
Janus
Janus
tatter226
Janus
Level 60
God Stats
5W - 5L
1,430 SR
Queue Stats
97W - 86L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
12,776
983
18,881
12,192
4,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Stay a Fiend
Tsukuyomi
13
4 / 4 / 7
10,825
833
11,333
17,628
16,496
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 9
10,311
793
4,659
12,922
11,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
3 / 7 / 4
9,431
725
12,128
17,761
16,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
core12345
Hachiman
12
4 / 5 / 3
9,959
766
11,326
12,893
4,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
tatter226
Janus
12
0 / 4 / 7
9,019
694
11,675
8,798
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
7
7
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Tsukuyomi
Stay a Fiend
Tsukuyomi
4
4
7
1.88
L
Mulan
3
7
4
0.71
W
2
2
9
3.25
L
Hachiman
core12345
Hachiman
4
5
3
1.1
L
Janus
tatter226
Janus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
35,129
42,742
Taken
39,452
33,210
Mitigated
24,201
15,040
Healing
1,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,881
6,468
0
7,617
12,192
4,986
2,077
2,917
9,275
94,535
0
W
Tsukuyomi
Stay a Fiend
Tsukuyomi
11,333
1,317
0
3,990
17,628
16,496
252
5,395
12,233
969
27,785
L
Mulan
12,128
1,731
0
990
17,761
16,203
0
12,484
5,177
0
22,796
W
4,659
338
0
3,433
12,922
11,728
230
4,173
8,749
17,098
0
L
Hachiman
core12345
Hachiman
11,326
7,828
0
314
12,893
4,817
0
7,321
5,496
0
35,075
L
Janus
tatter226
Janus
11,675
501
0
500
8,798
3,181
0
4,980
3,746
43,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
28,409
178
Minions Killed
123
0
Camps Cleared
0
733,497
Distance Traveled
647,685
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,776
983
126
10
0
236,762
2
W
Tsukuyomi
10,825
833
38
3
0
265,912
0
L
Mulan
9,431
725
20
2
0
213,093
0
W
Ymir
10,311
793
14
1
0
230,823
0
L
Hachiman
9,959
766
55
4
0
221,611
0
L
Janus
9,019
694
48
4
0
212,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role