Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dracaaryss
Eset
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 122L
1,487 Elo+
Party 1
Serqet
Serqet
namechanged9222
Serqet
Level 34
God Stats
1W - 3L
1,316 SR
Queue Stats
9W - 17L
1,491 Elo+
Solo
Team Averages
Level 131
1,463 SR
1,496 Elo+

VS

Team Averages
Level 150
1,538 SR
1,520 Elo+
Kali
Kali
 
Kali
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
QueenOfKeta
Yemoja
Level 155
God Stats
13W - 9L
1,497 SR
Queue Stats
479W - 448L
1,530 Elo+
Solo
Janus
Janus
Ray5908
Janus
Level 139
God Stats
44W - 36L
1,593 SR
Queue Stats
202W - 210L
1,476 Elo+
Party 2
Ullr
Ullr
Rev311
Ullr
Level 107
God Stats
97W - 106L
1,514 SR
Queue Stats
338W - 327L
1,569 Elo+
Party 2
Anhur
Anhur
sparow101
Anhur
Level 177
God Stats
21W - 32L
1,586 SR
Queue Stats
435W - 440L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 1 / 0
6,209
621
3,299
9,291
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
9
0 / 2 / 0
4,861
486
2,203
5,977
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
3
0 / 1 / 0
3,653
365
1,617
1,666
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
5,867
587
4,011
7,657
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,520
352
0
172
36
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 0 / 2
7,079
708
4,867
9,471
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
9
1 / 0 / 5
5,989
599
2,882
7,413
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Ray5908
Janus
11
2 / 1 / 2
6,255
626
3,207
4,903
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Rev311
Ullr
10
0 / 1 / 2
5,548
555
4,463
6,059
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
sparow101
Anhur
11
1 / 0 / 2
6,328
633
3,781
6,182
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
9
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
L
Rama
 
Rama
0
2
0
0
L
Chang'e
 
Chang'e
0
1
0
0
W
Kali
 
Kali
5
0
2
6
L
1
5
0
0.2
W
Yemoja
1
0
5
3.5
W
Janus
Ray5908
Janus
2
1
2
3
W
Ullr
Rev311
Ullr
0
1
2
1
L
0
0
0
0
W
Anhur
sparow101
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,130
Damage
19,200
24,763
Taken
34,028
9,703
Mitigated
14,442
6,977
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,299
2,533
0
4,490
9,291
5,088
586
987
8,304
0
32,584
L
Rama
 
Rama
2,203
1,720
0
1,336
5,977
1,416
0
593
5,384
0
33,518
L
Chang'e
 
Chang'e
1,617
222
80
450
1,666
285
0
494
1,172
5,963
0
W
Kali
 
Kali
4,867
2,572
0
2,585
9,471
4,587
0
866
8,377
0
56,304
L
4,011
358
0
504
7,657
2,878
0
4,015
3,642
35,658
0
W
Yemoja
2,882
901
1,436
1,620
7,413
4,110
482
2,030
5,163
26,724
0
W
Janus
Ray5908
Janus
3,207
418
0
1,204
4,903
1,695
1,431
1,588
3,171
51,268
0
W
Ullr
Rev311
Ullr
4,463
1,717
0
1,613
6,059
1,886
0
0
5,799
0
35,169
L
0
0
0
117
172
36
0
0
172
0
970
W
Anhur
sparow101
Anhur
3,781
2,432
0
3,515
6,182
2,164
225
649
5,435
0
53,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
31,199
235
Minions Killed
359
0
Camps Cleared
0
631,579
Distance Traveled
974,621
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,209
621
80
8
0
219,078
0
L
Rama
4,861
486
56
6
0
167,310
0
L
Chang'e
3,653
365
14
1
0
46,024
0
W
Kali
7,079
708
91
9
0
231,115
0
L
Eset
5,867
587
82
8
0
186,373
0
W
Yemoja
5,989
599
32
3
0
190,952
1
W
Janus
6,255
626
86
9
0
195,561
0
W
Ullr
5,548
555
57
6
0
180,616
0
L
Serqet
3,520
352
3
0
0
12,794
0
W
Anhur
6,328
633
93
9
0
176,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role