Player Matchup

Guan Yu
Guan Yu
GodAdno
Guan Yu
Level 104
God Stats
1W - 0L
1,223 SR
Queue Stats
65W - 50L
1,605 Elo+
Party 1
Chang'e
Chang'e
KumaTheTyrant
Chang'e
Level 129
God Stats
14W - 7L
1,752 SR
Queue Stats
131W - 95L
1,577 Elo+
Party 1
Thanatos
Thanatos
ProHecker
Thanatos
Level 107
God Stats
3W - 0L
1,666 SR
Queue Stats
43W - 30L
1,674 Elo+
Party 1
Artemis
Artemis
Ranjeet675
Artemis
Level 115
God Stats
5W - 5L
1,500 SR
Queue Stats
56W - 47L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Roxsas
Cthulhu
Level 112
God Stats
7W - 3L
1,618 SR
Queue Stats
218W - 215L
1,452 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,576 Elo+

VS

Team Averages
Level 93
1,447 SR
1,453 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TiltedMiguel
Nu Wa
Level 28
God Stats
0W - 3L
1,531 SR
Queue Stats
34W - 41L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
YaBioKilz567
Ratatoskr
Level 67
God Stats
23W - 11L
1,528 SR
Queue Stats
581W - 578L
1,405 Elo+
Solo
Aphrodite
Aphrodite
chidalgo_
Aphrodite
Level 64
God Stats
6W - 9L
1,339 SR
Queue Stats
456W - 436L
1,451 Elo+
Solo
Ymir
Ymir
αzαzει
Ymir
Level 158
God Stats
1W - 3L
1,336 SR
Queue Stats
301W - 281L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodAdno
Guan Yu
12
0 / 1 / 0
6,754
450
4,327
11,788
14,121
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
13
8 / 3 / 3
8,440
563
15,903
13,378
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ProHecker
Thanatos
13
1 / 2 / 4
7,604
507
7,241
16,535
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Ranjeet675
Artemis
14
2 / 4 / 3
8,391
559
6,993
10,555
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Roxsas
Cthulhu
12
2 / 2 / 7
7,817
521
12,617
15,773
12,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 0 / 0
9,456
630
12,843
13,094
12,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 4
6,523
435
8,611
9,483
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
YaBioKilz567
Ratatoskr
13
4 / 2 / 2
8,103
540
7,495
13,241
5,135
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
chidalgo_
Aphrodite
11
1 / 3 / 3
7,543
503
5,315
15,297
12,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 1
8,428
562
10,381
16,008
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
13
Kills
12
12
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
0
0
4
W
Guan Yu
GodAdno
Guan Yu
0
1
0
0
W
Chang'e
8
3
3
3.17
W
Thanatos
ProHecker
Thanatos
1
2
4
1.5
W
Artemis
Ranjeet675
Artemis
2
4
3
0.88
W
Cthulhu
Roxsas
Cthulhu
2
2
7
2.75
L
0
5
4
0.4
L
Ratatoskr
YaBioKilz567
Ratatoskr
4
2
2
2.5
L
Aphrodite
chidalgo_
Aphrodite
1
3
3
0.83
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,081
Damage
44,645
68,029
Taken
67,123
42,704
Mitigated
43,005
26,621
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,843
1,807
0
3,390
13,094
12,604
0
1,108
11,527
640
83,639
W
Guan Yu
GodAdno
Guan Yu
4,327
839
70
2,941
11,788
14,121
0
700
11,088
0
40,840
W
Chang'e
15,903
1,258
1,560
3,138
13,378
5,328
150
5,998
7,356
64,804
0
W
Thanatos
ProHecker
Thanatos
7,241
2,164
0
11,248
16,535
6,930
0
2,818
13,717
0
72,198
W
Artemis
Ranjeet675
Artemis
6,993
3,036
0
1,111
10,555
4,276
1,422
5,746
4,749
0
66,722
W
Cthulhu
Roxsas
Cthulhu
12,617
919
2,869
3,684
15,773
12,049
0
9,041
6,260
30,696
0
L
8,611
2,096
0
870
9,483
3,688
481
5,433
4,050
33,912
0
L
Ratatoskr
YaBioKilz567
Ratatoskr
7,495
1,142
0
6,120
13,241
5,135
0
3,980
9,261
0
54,778
L
Aphrodite
chidalgo_
Aphrodite
5,315
1,128
1,722
7,045
15,297
12,517
0
10,641
4,520
33,078
0
L
10,381
4,378
0
5,413
16,008
9,061
633
7,199
8,643
69,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
40,053
420
Minions Killed
411
0
Camps Cleared
0
1,548,690
Distance Traveled
1,458,332
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,456
630
129
9
0
317,605
0
W
Guan Yu
6,754
450
65
4
0
283,817
0
W
Chang'e
8,440
563
110
7
0
307,876
0
W
Thanatos
7,604
507
96
6
0
358,428
0
W
Artemis
8,391
559
122
8
0
272,256
2
W
Cthulhu
7,817
521
27
2
0
326,313
6
L
Nu Wa
6,523
435
45
3
0
255,432
0
L
Ratatoskr
8,103
540
78
5
0
353,526
0
L
Aphrodite
7,543
503
45
3
0
267,030
2
L
Ymir
8,428
562
114
8
0
264,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role