Player Matchup

Hel
Hel
NaejPierre53
Hel
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 44L
1,378 Elo+
Solo
Kali
Kali
Rhaenyris
Kali
Level 142
God Stats
17W - 9L
1,543 SR
Queue Stats
324W - 318L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TX_DeathTTV
Cu Chulainn
Level 104
God Stats
46W - 49L
1,439 SR
Queue Stats
159W - 155L
1,426 Elo+
Solo
Heimdallr
Heimdallr
TheMadHatter009
Heimdallr
Level 60
God Stats
10W - 8L
1,628 SR
Queue Stats
145W - 147L
1,403 Elo+
Party 1
Charon
Charon
iConicAssassin42
Charon
Level 155
God Stats
7W - 7L
1,444 SR
Queue Stats
329W - 344L
1,394 Elo+
Solo
Team Averages
Level 115
1,511 SR
1,402 Elo+

VS

Team Averages
Level 90
1,574 SR
1,407 Elo+
Chiron
Chiron
FRANCKY-10-FR
Chiron
Level 89
God Stats
4W - 4L
1,732 SR
Queue Stats
68W - 67L
1,370 Elo+
Solo
Geb
Geb
GibberdaD
Geb
Level 85
God Stats
3W - 2L
1,709 SR
Queue Stats
101W - 115L
1,446 Elo+
Solo
Nu Wa
Nu Wa
HammerTools
Nu Wa
Level 114
God Stats
17W - 7L
1,490 SR
Queue Stats
415W - 412L
1,438 Elo+
Solo
Jing Wei
Jing Wei
KaseyPlays820
Jing Wei
Level 102
God Stats
1W - 3L
1,415 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Kali
Kali
its_Barney_
Kali
Level 62
God Stats
13W - 14L
1,525 SR
Queue Stats
54W - 76L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,860
528
5,310
9,283
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
12
4 / 0 / 2
7,200
554
5,188
11,416
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TX_DeathTTV
Cu Chulainn
14
5 / 0 / 0
8,561
659
4,572
8,407
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
TheMadHatter009
Heimdallr
13
1 / 0 / 3
7,036
541
8,107
9,192
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 3
6,653
512
4,575
8,542
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,808
447
2,198
9,445
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,474
421
4,199
11,884
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 1 / 1
7,185
553
11,035
5,993
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
KaseyPlays820
Jing Wei
10
1 / 3 / 0
6,045
465
5,481
9,404
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
5,420
417
3,068
9,896
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
1
0.25
L
1
1
1
1.5
L
Jing Wei
KaseyPlays820
Jing Wei
1
3
0
0.33
W
1
1
0
1
W
Kali
4
0
2
5
W
Cu Chulainn
TX_DeathTTV
Cu Chulainn
5
0
0
5
W
Heimdallr
TheMadHatter009
Heimdallr
1
0
3
2.5
W
1
1
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
25,981
46,840
Taken
46,622
24,914
Mitigated
21,706
17,020
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
619
0
2,311
9,445
3,172
0
0
9,127
0
40,464
L
4,199
352
0
2,456
11,884
8,739
0
4,688
7,193
20,101
0
L
11,035
2,574
0
218
5,993
2,420
0
2,991
2,953
57,989
0
L
Jing Wei
KaseyPlays820
Jing Wei
5,481
3,815
0
2,828
9,404
3,401
200
870
8,534
0
35,797
W
5,310
160
952
4,330
9,283
2,747
23
5,178
3,739
61,116
0
W
Kali
5,188
2,213
0
2,571
11,416
4,387
0
2,794
8,391
0
54,932
W
Cu Chulainn
TX_DeathTTV
Cu Chulainn
4,572
930
0
1,582
8,407
8,153
457
750
7,549
0
55,428
W
Heimdallr
TheMadHatter009
Heimdallr
8,107
4,266
0
4,709
9,192
3,848
584
1,649
7,349
0
52,199
W
4,575
1,069
295
2,581
8,542
5,779
0
3,964
4,358
18,732
0
L
3,068
1,527
0
1,911
9,896
3,974
0
1,399
8,401
0
30,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
29,932
363
Minions Killed
301
0
Camps Cleared
0
1,316,509
Distance Traveled
1,232,742
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,808
447
58
4
0
181,615
1
L
Geb
5,474
421
15
1
0
343,651
0
L
Nu Wa
7,185
553
109
8
0
220,719
2
L
Jing Wei
6,045
465
71
5
0
268,801
0
W
Hel
6,860
528
100
8
0
261,788
0
W
Kali
7,200
554
76
6
0
312,156
3
W
Cu Chulainn
8,561
659
81
6
0
254,017
2
W
Heimdallr
7,036
541
77
6
0
241,592
2
W
Charon
6,653
512
29
2
0
246,956
3
L
Kali
5,420
417
48
4
0
217,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role