Player Matchup

Ix Chel
Ix Chel
ILCWolfi
Ix Chel
Level 49
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 4L
1,039 Elo+
Solo
Da Ji
Da Ji
MightyMoose__
Da Ji
Level 111
God Stats
7W - 20L
1,212 SR
Queue Stats
185W - 194L
1,419 Elo+
Solo
Chernobog
Chernobog
Raven3568
Chernobog
Level 156
God Stats
1W - 4L
1,401 SR
Queue Stats
53W - 55L
1,513 Elo+
Party 2
Ymir
Ymir
Skywalker5727
Ymir
Level 178
God Stats
1W - 5L
1,355 SR
Queue Stats
95W - 86L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
katsaye
Tsukuyomi
Level 48
God Stats
7W - 9L
1,500 SR
Queue Stats
89W - 86L
1,460 Elo+
Solo
Team Averages
Level 108
1,428 SR
1,401 Elo+

VS

Team Averages
Level 109
1,470 SR
1,423 Elo+
Sylvanus
Sylvanus
Drench City
Sylvanus
Level 99
God Stats
5W - 4L
1,470 SR
Queue Stats
39W - 35L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
ManpartMangler
Xbalanque
Level 127
God Stats
2W - 3L
1,429 SR
Queue Stats
113W - 86L
1,317 Elo+
Solo
Raijin
Raijin
ZEUSI0
Raijin
Level 128
God Stats
7W - 10L
1,697 SR
Queue Stats
75W - 77L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
btcffkk
Jormungandr
Level 104
God Stats
3W - 4L
1,380 SR
Queue Stats
324W - 336L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dhjraven
Cu Chulainn
Level 89
God Stats
7W - 7L
1,375 SR
Queue Stats
81W - 83L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ILCWolfi
Ix Chel
14
2 / 8 / 0
8,134
478
6,846
11,523
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
8,588
505
6,386
19,386
19,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Raven3568
Chernobog
14
0 / 5 / 2
8,117
477
10,074
14,732
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 1
7,930
466
5,499
19,194
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
katsaye
Tsukuyomi
16
2 / 3 / 1
9,079
534
8,350
14,720
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drench City
Sylvanus
14
1 / 1 / 8
8,384
493
4,550
13,187
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
ManpartMangler
Xbalanque
15
5 / 1 / 3
9,044
532
15,899
10,993
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
ZEUSI0
Raijin
16
8 / 3 / 4
10,223
601
13,947
13,388
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
btcffkk
Jormungandr
17
7 / 0 / 5
10,497
617
8,233
14,801
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
dhjraven
Cu Chulainn
15
3 / 2 / 0
9,194
541
12,302
15,693
15,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
24
24
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Drench City
Sylvanus
1
1
8
5
L
Ix Chel
ILCWolfi
Ix Chel
2
8
0
0.25
W
Xbalanque
ManpartMangler
Xbalanque
5
1
3
6.5
L
1
4
1
0.38
L
Chernobog
Raven3568
Chernobog
0
5
2
0.2
L
2
4
1
0.63
W
Raijin
ZEUSI0
Raijin
8
3
4
3.33
W
Jormungandr
btcffkk
Jormungandr
7
0
5
9.5
W
Cu Chulainn
dhjraven
Cu Chulainn
3
2
0
1.5
L
Tsukuyomi
katsaye
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,155
Damage
54,931
79,555
Taken
68,062
51,410
Mitigated
48,200
17,763
Healing
24,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Drench City
Sylvanus
4,550
1,762
1,905
3,767
13,187
13,127
181
3,949
9,238
30,099
0
L
Ix Chel
ILCWolfi
Ix Chel
6,846
1,198
231
984
11,523
4,324
0
8,022
3,501
49,781
0
W
Xbalanque
ManpartMangler
Xbalanque
15,899
6,897
0
6,331
10,993
4,475
584
1,012
9,981
0
70,642
L
6,386
2,575
0
4,750
19,386
19,515
0
2,312
17,074
0
64,520
L
Chernobog
Raven3568
Chernobog
10,074
4,272
452
3,626
14,732
5,485
273
2,923
11,809
0
70,119
L
5,499
1,097
196
4,741
19,194
15,714
0
8,948
10,226
32,441
0
W
Raijin
ZEUSI0
Raijin
13,947
1,689
0
2,116
13,388
5,781
1,205
3,492
9,896
81,436
0
W
Jormungandr
btcffkk
Jormungandr
8,233
2,351
0
8,748
14,801
9,168
156
1,597
13,144
98,488
0
W
Cu Chulainn
dhjraven
Cu Chulainn
12,302
2,121
0
1,149
15,693
15,649
543
2,276
13,417
1,075
68,831
L
Tsukuyomi
katsaye
Tsukuyomi
8,350
2,205
0
2,783
14,720
6,372
0
5,154
9,566
0
89,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
47,342
473
Minions Killed
501
0
Camps Cleared
0
1,601,748
Distance Traveled
1,608,521
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,384
493
45
3
0
289,516
0
L
Ix Chel
8,134
478
76
4
0
313,272
2
W
Xbalanque
9,044
532
90
5
0
333,962
5
L
Da Ji
8,588
505
112
7
0
281,220
0
L
Chernobog
8,117
477
120
7
0
303,836
0
L
Ymir
7,930
466
46
3
0
327,599
8
W
Raijin
10,223
601
124
7
0
323,183
0
W
Jormungandr
10,497
617
134
8
0
359,198
0
W
Cu Chulainn
9,194
541
108
6
0
302,662
1
L
Tsukuyomi
9,079
534
119
7
0
375,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role