Player Matchup

Baron Samedi
Baron Samedi
Knaariio
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 2
Geb
Geb
RuliViera
Geb
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,497 Elo+
Party 2
Izanami
Izanami
YurNeeY
Izanami
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
christvera
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
iBlezZ
Gilgamesh
Level 58
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 22L
1,516 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,488 Elo+

VS

Team Averages
Level 81
1,518 SR
1,414 Elo+
Susano
Susano
Calad0
Susano
Level 127
God Stats
2W - 2L
1,233 SR
Queue Stats
85W - 89L
1,442 Elo+
Solo
Scylla
Scylla
Miss BettyBoo x
Scylla
Level 59
God Stats
8W - 1L
1,538 SR
Queue Stats
176W - 180L
1,446 Elo+
Solo
Danzaburou
Danzaburou
cool_kid_davis
Danzaburou
Level 29
God Stats
3W - 2L
1,704 SR
Queue Stats
111W - 99L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
red_ten_twelve
Kumbhakarna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 144L
1,419 Elo+
Party 1
Nike
Nike
v Unexposed
Nike
Level 127
God Stats
39W - 27L
1,616 SR
Queue Stats
781W - 734L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Knaariio
Baron Samedi
11
2 / 7 / 1
6,037
464
4,770
10,057
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,978
460
6,333
12,121
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
YurNeeY
Izanami
7
0 / 4 / 1
4,889
376
4,195
7,227
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
5,900
454
5,058
12,043
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
iBlezZ
Gilgamesh
11
1 / 2 / 0
5,398
415
2,239
8,407
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Calad0
Susano
13
6 / 2 / 5
8,126
625
5,786
11,624
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 0 / 3
9,158
704
10,694
3,774
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cool_kid_davis
Danzaburou
10
4 / 0 / 2
6,946
534
8,277
8,572
2,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
red_ten_twelve
Kumbhakarna
10
0 / 2 / 7
6,539
503
3,641
11,063
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 3
8,803
677
7,322
8,456
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
22
23
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
Calad0
Susano
6
2
5
4.25
L
Baron Samedi
Knaariio
Baron Samedi
2
7
1
0.36
W
10
0
3
11.5
L
1
5
1
0.3
L
Izanami
YurNeeY
Izanami
0
4
1
0.13
L
0
5
0
0
W
Danzaburou
cool_kid_davis
Danzaburou
4
0
2
5
L
Gilgamesh
iBlezZ
Gilgamesh
1
2
0
0.5
W
Kumbhakarna
red_ten_twelve
Kumbhakarna
0
2
7
1.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
35,720
49,855
Taken
43,489
24,057
Mitigated
22,127
7,763
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Calad0
Susano
5,786
2,142
0
1,620
11,624
4,874
0
2,883
8,720
0
54,541
L
Baron Samedi
Knaariio
Baron Samedi
4,770
540
213
1,127
10,057
3,891
0
6,145
3,912
28,121
0
W
10,694
467
0
790
3,774
1,422
189
2,068
1,706
65,990
0
L
6,333
372
0
2,496
12,121
8,661
0
2,346
9,775
25,495
0
L
Izanami
YurNeeY
Izanami
4,195
3,103
0
1,444
7,227
2,307
0
2,800
4,427
0
24,566
L
5,058
1,396
0
1,400
12,043
4,114
473
3,032
9,011
0
49,909
W
Danzaburou
cool_kid_davis
Danzaburou
8,277
3,426
0
2,679
8,572
2,976
857
2,976
5,596
0
40,673
L
Gilgamesh
iBlezZ
Gilgamesh
2,239
485
0
1,083
8,407
5,084
0
75
8,332
0
25,249
W
Kumbhakarna
red_ten_twelve
Kumbhakarna
3,641
1,105
0
1,722
11,063
8,021
125
3,225
7,838
9,531
0
W
7,322
677
0
4,616
8,456
4,834
20
0
8,135
0
75,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
39,572
245
Minions Killed
391
0
Camps Cleared
0
1,222,435
Distance Traveled
1,276,721
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,126
625
69
5
0
280,661
4
L
Baron Samedi
6,037
464
46
4
0
243,938
0
W
Scylla
9,158
704
121
9
0
246,562
0
L
Geb
5,978
460
33
3
0
251,549
0
L
Izanami
4,889
376
48
4
0
180,694
0
L
Pele
5,900
454
77
6
0
292,945
1
W
Danzaburou
6,946
534
57
4
0
248,271
0
L
Gilgamesh
5,398
415
41
3
0
253,309
0
W
Kumbhakarna
6,539
503
16
1
0
275,217
0
W
Nike
8,803
677
128
10
0
226,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role