Player Matchup

Kukulkan
Kukulkan
BloodyLunaa
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LittleWolf7691
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Solo
Nike
Nike
RachelTheAnngel
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,465 Elo+
Solo
Artio
Artio
boloved04
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,395 Elo+
Solo
Maui
Maui
zerodrk
Maui
Level 21
God Stats
1W - 3L
1,311 SR
Queue Stats
65W - 59L
1,333 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,427 Elo+

VS

Team Averages
Level 62
1,465 SR
1,399 Elo+
Ix Chel
Ix Chel
Iarge_pp
Ix Chel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,443 Elo+
Solo
Charybdis
Charybdis
JDoTTDE
Charybdis
Level 156
God Stats
2W - 2L
1,515 SR
Queue Stats
50W - 49L
1,495 Elo+
Party 1
Fenrir
Fenrir
Magnum Joe
Fenrir
Level 25
God Stats
0W - 3L
1,344 SR
Queue Stats
12W - 32L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
pocketXtrap
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,231 Elo+
Solo
Chaac
Chaac
zqhs67
Chaac
Level 84
God Stats
0W - 1L
1,464 SR
Queue Stats
23W - 39L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodyLunaa
Kukulkan
19
10 / 3 / 9
11,697
975
23,655
11,580
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
15
3 / 3 / 8
9,191
766
13,285
10,553
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 3 / 11
10,330
861
9,391
17,057
21,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
boloved04
Artio
17
2 / 2 / 14
10,656
888
5,263
14,798
19,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
zerodrk
Maui
17
4 / 2 / 11
10,625
885
7,262
16,221
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Iarge_pp
Ix Chel
15
2 / 6 / 6
8,461
705
10,976
12,436
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JDoTTDE
Charybdis
16
5 / 4 / 3
9,131
761
15,679
11,177
4,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Magnum Joe
Fenrir
14
2 / 3 / 8
8,298
692
6,978
9,567
4,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
pocketXtrap
Erlang Shen
14
1 / 7 / 7
8,289
691
6,402
21,415
16,303
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
zqhs67
Chaac
18
2 / 3 / 6
9,091
758
12,851
15,429
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
23
Kills
12
13
Deaths
23
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BloodyLunaa
Kukulkan
10
3
9
4.83
L
Ix Chel
Iarge_pp
Ix Chel
2
6
6
0.83
L
Charybdis
JDoTTDE
Charybdis
5
4
3
1.63
W
Hun Batz
3
3
8
2.33
L
Fenrir
Magnum Joe
Fenrir
2
3
8
2
W
4
3
11
3.17
W
Artio
boloved04
Artio
2
2
14
4.5
L
Erlang Shen
pocketXtrap
Erlang Shen
1
7
7
0.64
W
Maui
zerodrk
Maui
4
2
11
4.75
L
Chaac
zqhs67
Chaac
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,856
Damage
52,886
70,209
Taken
70,024
81,476
Mitigated
45,042
20,292
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BloodyLunaa
Kukulkan
23,655
2,566
1,047
1,443
11,580
8,627
905
1,115
10,465
41,104
0
L
Ix Chel
Iarge_pp
Ix Chel
10,976
1,867
2,109
2,648
12,436
4,910
0
6,382
5,906
21,417
0
L
Charybdis
JDoTTDE
Charybdis
15,679
8,631
65
2,671
11,177
4,599
158
6,551
4,466
0
30,137
W
Hun Batz
13,285
2,944
1,136
1,064
10,553
6,727
1,727
2,087
8,466
0
24,200
L
Fenrir
Magnum Joe
Fenrir
6,978
732
236
2,492
9,567
4,188
0
3,243
6,256
0
10,524
W
9,391
656
770
736
17,057
21,436
34
2,534
14,523
0
28,751
W
Artio
boloved04
Artio
5,263
755
5,249
5,001
14,798
19,790
1,196
3,122
11,616
11,726
0
L
Erlang Shen
pocketXtrap
Erlang Shen
6,402
2,880
519
3,383
21,415
16,303
203
10,241
10,890
1,206
10,433
W
Maui
zerodrk
Maui
7,262
1,489
1,202
2,644
16,221
24,896
365
3,638
12,276
11,986
0
L
Chaac
zqhs67
Chaac
12,851
971
945
4,018
15,429
15,042
136
8,930
6,200
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
43,270
138
Minions Killed
98
0
Camps Cleared
0
1,184,674
Distance Traveled
1,138,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,697
975
43
4
0
234,940
0
L
Ix Chel
8,461
705
20
2
0
224,121
0
L
Charybdis
9,131
761
29
2
0
200,796
0
W
Hun Batz
9,191
766
30
3
0
243,907
0
L
Fenrir
8,298
692
5
0
0
239,012
0
W
Nike
10,330
861
35
3
0
226,925
0
W
Artio
10,656
888
18
2
0
227,709
0
L
Erlang Shen
8,289
691
12
1
0
199,655
0
W
Maui
10,625
885
12
1
0
251,193
0
L
Chaac
9,091
758
32
3
0
274,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role