Player Matchup

Nox
Nox
 
Nox
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ENOCESGAY
Thanatos
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Izanami
Izanami
HebiShion
Izanami
Level 89
God Stats
11W - 14L
1,506 SR
Queue Stats
30W - 42L
1,438 Elo+
Party 1
Bellona
Bellona
Jihn3balas
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Srcoelho07
Kuzenbo
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 42
1,501 SR
1,488 Elo+

VS

Team Averages
Level 52
1,528 SR
1,454 Elo+
Susano
Susano
Kyzoke
Susano
Level 105
God Stats
35W - 33L
1,465 SR
Queue Stats
1,240W - 1,166L
1,446 Elo+
Party 2
Ix Chel
Ix Chel
NokiTron
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,390 Elo+
Solo
Xing Tian
Xing Tian
Shiriziku
Xing Tian
Level 49
God Stats
3W - 6L
1,524 SR
Queue Stats
187W - 167L
1,533 Elo+
Solo
Jing Wei
Jing Wei
StabbyU2
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,504 Elo+
Solo
King Arthur
King Arthur
Thepogmqn
King Arthur
Level 29
God Stats
5W - 3L
1,652 SR
Queue Stats
99W - 121L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
4 / 0 / 2
6,056
606
2,390
3,558
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ENOCESGAY
Thanatos
11
5 / 1 / 3
6,358
636
6,615
9,951
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HebiShion
Izanami
9
0 / 2 / 2
5,009
501
2,840
4,775
1,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Jihn3balas
Bellona
8
0 / 1 / 0
4,603
460
3,028
7,329
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
Srcoelho07
Kuzenbo
8
1 / 0 / 2
5,358
536
1,709
5,304
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kyzoke
Susano
10
1 / 2 / 0
5,778
578
3,077
8,453
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
NokiTron
Ix Chel
10
0 / 4 / 1
5,576
558
2,698
5,494
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Shiriziku
Xing Tian
8
2 / 1 / 0
5,190
519
2,714
6,898
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
StabbyU2
Jing Wei
5
0 / 2 / 1
4,024
402
1,243
3,671
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Thepogmqn
King Arthur
10
1 / 1 / 0
6,151
615
3,792
8,666
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
2
5
W
Thanatos
ENOCESGAY
Thanatos
5
1
3
6.5
W
Izanami
HebiShion
Izanami
0
2
2
0.5
W
Bellona
Jihn3balas
Bellona
0
1
0
0
L
Susano
Kyzoke
Susano
1
2
0
0.5
L
Ix Chel
NokiTron
Ix Chel
0
4
1
0.13
L
Xing Tian
Shiriziku
Xing Tian
2
1
0
2
W
Kuzenbo
Srcoelho07
Kuzenbo
1
0
2
2
L
Jing Wei
StabbyU2
Jing Wei
0
2
1
0.25
L
King Arthur
Thepogmqn
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
13,524
30,917
Taken
33,182
17,725
Mitigated
16,237
10,997
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,390
138
0
500
3,558
1,370
0
1,526
1,888
33,543
0
W
Thanatos
ENOCESGAY
Thanatos
6,615
2,309
0
6,847
9,951
3,568
0
1,182
8,697
0
42,661
W
Izanami
HebiShion
Izanami
2,840
2,283
0
1,203
4,775
1,549
585
1,469
3,306
0
36,121
W
Bellona
Jihn3balas
Bellona
3,028
972
0
1,252
7,329
6,943
0
42
7,215
0
21,456
L
Susano
Kyzoke
Susano
3,077
1,153
0
750
8,453
2,810
0
729
7,724
0
38,899
L
Ix Chel
NokiTron
Ix Chel
2,698
278
59
789
5,494
1,630
0
1,494
4,000
37,132
0
L
Xing Tian
Shiriziku
Xing Tian
2,714
570
0
1,283
6,898
4,260
0
878
6,020
14,938
0
W
Kuzenbo
Srcoelho07
Kuzenbo
1,709
1,070
120
1,075
5,304
4,295
0
1,033
4,271
13,519
0
L
Jing Wei
StabbyU2
Jing Wei
1,243
971
0
779
3,671
928
0
866
2,805
0
14,540
L
King Arthur
Thepogmqn
King Arthur
3,792
360
0
2,084
8,666
6,609
198
167
8,499
0
39,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
26,719
237
Minions Killed
252
0
Camps Cleared
0
992,776
Distance Traveled
853,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,056
606
62
6
0
204,499
0
W
Thanatos
6,358
636
63
6
0
219,836
0
W
Izanami
5,009
501
65
7
0
176,172
0
W
Bellona
4,603
460
29
3
0
216,814
0
L
Susano
5,778
578
62
6
0
228,762
0
L
Ix Chel
5,576
558
79
8
0
167,991
0
L
Xing Tian
5,190
519
22
2
0
186,138
1
W
Kuzenbo
5,358
536
18
2
0
175,455
1
L
Jing Wei
4,024
402
23
2
0
81,409
0
L
King Arthur
6,151
615
66
7
0
189,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role