Player Matchup

Anhur
Anhur
Diamond II
FLennis
Anhur
Diamond II
Level 107
God Stats
30W - 21L
1,685 SR
Queue Stats
329W - 334L
2,350 MMR
Party 2
Xing Tian
Xing Tian
Diamond II
GreatGastro
Xing Tian
Diamond II
Level 149
God Stats
4W - 1L
1,556 SR
Queue Stats
480W - 502L
2,303 MMR
Party 2
Discordia
Discordia
Diamond V
NAJIRAMBA
Discordia
Diamond V
Level 193
God Stats
19W - 12L
1,729 SR
Queue Stats
222W - 217L
2,002 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,656 SR
2,218 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,554 SR
2,249 MMR
Vamana
Vamana
Platinum I
AoF Gengar
Vamana
Platinum I
Level 52
God Stats
0W - 2L
1,269 SR
Queue Stats
124W - 136L
2,076 MMR
Solo
Merlin
Merlin
Platinum I
Fvrie
Merlin
Platinum I
Level 128
God Stats
1W - 1L
1,773 SR
Queue Stats
8W - 9L
2,336 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Gvrie
Guan Yu
Platinum I
Level 151
God Stats
1W - 1L
1,621 SR
Queue Stats
66W - 52L
2,336 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FLennis
Anhur
14
10 / 1 / 1
11,279
940
15,817
10,898
4,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
GreatGastro
Xing Tian
11
0 / 1 / 9
8,858
738
3,627
15,472
11,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
NAJIRAMBA
Discordia
14
1 / 0 / 10
9,887
824
7,102
6,642
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
XbalanqueAtlasAgniNe ZhaMartichoras

VS

Bans
KuzenboCupidBaba YagaHou YiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AoF Gengar
Vamana
8
0 / 2 / 2
7,721
643
3,836
7,177
3,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Fvrie
Merlin
13
1 / 3 / 1
8,925
744
11,191
8,512
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Gvrie
Guan Yu
12
1 / 6 / 1
8,909
742
5,799
13,826
10,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
AoF Gengar
Vamana
0
2
2
0.5
W
Anhur
FLennis
Anhur
10
1
1
10.5
L
Merlin
Fvrie
Merlin
1
3
1
0.5
W
Xing Tian
GreatGastro
Xing Tian
0
1
9
4.5
L
Guan Yu
Gvrie
Guan Yu
1
6
1
0.25
W
Discordia
NAJIRAMBA
Discordia
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,546
Damage
20,826
33,012
Taken
29,515
18,034
Mitigated
18,085
10,578
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AoF Gengar
Vamana
3,836
1,717
0
2,012
7,177
3,914
0
2,419
4,758
0
12,673
W
Anhur
FLennis
Anhur
15,817
8,189
0
3,671
10,898
4,307
2,059
3,827
6,893
0
62,621
L
Merlin
Fvrie
Merlin
11,191
600
0
250
8,512
3,359
0
3,666
4,846
59,246
0
W
Xing Tian
GreatGastro
Xing Tian
3,627
626
0
4,606
15,472
11,373
137
4,630
10,411
13,065
0
L
Guan Yu
Gvrie
Guan Yu
5,799
368
747
1,728
13,826
10,812
0
5,088
8,738
0
17,058
W
Discordia
NAJIRAMBA
Discordia
7,102
412
150
2,151
6,642
2,354
658
3,199
3,435
51,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
25,555
164
Minions Killed
121
0
Camps Cleared
0
734,706
Distance Traveled
615,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,721
643
18
2
0
131,408
0
W
Anhur
11,279
940
85
7
0
229,879
0
L
Merlin
8,925
744
77
6
0
221,354
0
W
Xing Tian
8,858
738
20
2
0
255,687
0
L
Guan Yu
8,909
742
26
2
0
262,517
0
W
Discordia
9,887
824
59
5
0
249,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role