Player Matchup

Baron Samedi
Baron Samedi
HashtagRichie
Baron Samedi
Level 126
God Stats
4W - 2L
1,565 SR
Queue Stats
144W - 143L
1,546 Elo+
Solo
Freya
Freya
Methwolf91
Freya
Level 140
God Stats
1W - 2L
1,436 SR
Queue Stats
138W - 137L
1,536 Elo+
Party 1
Scylla
Scylla
NIKOS15
Scylla
Level 127
God Stats
3W - 1L
1,892 SR
Queue Stats
231W - 224L
1,489 Elo+
Solo
Hou Yi
Hou Yi
OhMyGascho
Hou Yi
Level 149
God Stats
2W - 3L
1,609 SR
Queue Stats
245W - 177L
1,637 Elo+
Solo
Thanatos
Thanatos
Sarukamii
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,457 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,533 Elo+

VS

Team Averages
Level 134
1,464 SR
1,506 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OneBadBudda
Achilles
Level 156
God Stats
2W - 2L
1,343 SR
Queue Stats
179W - 173L
1,532 Elo+
Solo
Shiva
Shiva
PewDucky
Shiva
Level 109
God Stats
3W - 1L
1,615 SR
Queue Stats
325W - 327L
1,527 Elo+
Solo
Ix Chel
Ix Chel
RCVZero
Ix Chel
Level 127
God Stats
2W - 1L
1,276 SR
Queue Stats
392W - 416L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Sagiddarius
Ah Puch
Level 148
God Stats
4W - 3L
1,589 SR
Queue Stats
325W - 332L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HashtagRichie
Baron Samedi
16
2 / 7 / 9
9,011
693
11,893
18,798
12,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
16
2 / 9 / 6
8,897
684
9,751
18,108
6,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
NIKOS15
Scylla
15
2 / 6 / 7
9,483
729
11,489
12,196
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
OhMyGascho
Hou Yi
16
1 / 4 / 10
8,566
659
13,365
12,349
5,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Sarukamii
Thanatos
16
5 / 7 / 4
10,083
776
8,524
15,756
8,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 2 / 24
11,161
859
6,350
16,106
20,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
OneBadBudda
Achilles
17
3 / 3 / 19
10,429
802
14,461
19,954
32,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
PewDucky
Shiva
18
4 / 4 / 20
10,626
817
11,391
20,738
26,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
RCVZero
Ix Chel
17
4 / 2 / 21
10,263
789
11,638
15,123
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Sagiddarius
Ah Puch
20
18 / 3 / 10
12,554
966
29,871
8,539
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
12
Kills
33
33
Deaths
14
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
24
8
L
Baron Samedi
HashtagRichie
Baron Samedi
2
7
9
0.93
L
Freya
2
9
6
0.56
L
Scylla
NIKOS15
Scylla
2
6
7
0.92
L
Hou Yi
OhMyGascho
Hou Yi
1
4
10
1.5
W
Achilles
OneBadBudda
Achilles
3
3
19
4.17
W
Shiva
PewDucky
Shiva
4
4
20
3.5
W
Ix Chel
RCVZero
Ix Chel
4
2
21
7.25
W
Ah Puch
Sagiddarius
Ah Puch
18
3
10
7.67
L
Thanatos
Sarukamii
Thanatos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,022
Damage
73,711
77,207
Taken
80,460
37,370
Mitigated
94,491
20,638
Healing
38,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,350
157
707
1,865
16,106
20,391
309
7,463
8,117
15,332
0
L
Baron Samedi
HashtagRichie
Baron Samedi
11,893
193
3,983
4,074
18,798
12,921
0
11,809
6,065
27,036
0
L
Freya
9,751
2,196
276
1,382
18,108
6,233
0
13,576
3,929
15,316
0
L
Scylla
NIKOS15
Scylla
11,489
740
851
1,437
12,196
4,737
0
7,818
3,621
22,255
0
L
Hou Yi
OhMyGascho
Hou Yi
13,365
6,601
758
1,847
12,349
5,229
0
7,034
4,280
0
28,583
W
Achilles
OneBadBudda
Achilles
14,461
1,088
1,556
3,556
19,954
32,955
943
6,562
12,733
0
25,914
W
Shiva
PewDucky
Shiva
11,391
809
4,586
4,141
20,738
26,835
1,124
7,073
12,864
2,566
25,365
W
Ix Chel
RCVZero
Ix Chel
11,638
1,218
13,907
6,726
15,123
9,049
1,534
5,964
8,807
24,383
0
W
Ah Puch
Sagiddarius
Ah Puch
29,871
821
506
840
8,539
5,261
2,288
4,471
4,067
50,294
0
L
Thanatos
Sarukamii
Thanatos
8,524
1,494
915
5,115
15,756
8,250
0
8,653
6,251
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
55,033
137
Minions Killed
157
0
Camps Cleared
0
1,009,019
Distance Traveled
1,219,204
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,161
859
14
1
0
238,955
0
L
Baron Samedi
9,011
693
25
2
0
221,763
4
L
Freya
8,897
684
21
2
0
170,108
0
L
Scylla
9,483
729
28
2
0
203,473
0
L
Hou Yi
8,566
659
47
4
0
204,860
0
W
Achilles
10,429
802
29
2
0
249,573
1
W
Shiva
10,626
817
38
3
0
241,428
0
W
Ix Chel
10,263
789
33
3
0
262,134
0
W
Ah Puch
12,554
966
43
3
0
227,114
0
L
Thanatos
10,083
776
16
1
0
208,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role