Player Matchup

Charon
Charon
JJay97
Charon
Level 63
God Stats
1W - 3L
1,282 SR
Queue Stats
14W - 17L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
killer shark213
Cliodhna
Level 41
God Stats
1W - 1L
1,478 SR
Queue Stats
68W - 67L
1,533 Elo+
Solo
Achilles
Achilles
xSIX6SIX
Achilles
Level 62
God Stats
3W - 5L
1,557 SR
Queue Stats
19W - 28L
1,383 Elo+
Party 2
Team Averages
Level 55
1,439 SR
1,435 Elo+

VS

Team Averages
Level 73
1,479 SR
1,397 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HS-IQ5
Anubis
Level 49
God Stats
15W - 17L
1,396 SR
Queue Stats
83W - 116L
1,318 Elo+
Party 1
Hades
Hades
Hoppe_75
Hades
Level 46
God Stats
64W - 50L
1,540 SR
Queue Stats
86W - 106L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JJay97
Charon
12
3 / 3 / 4
9,492
791
12,637
12,488
7,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
13
6 / 5 / 1
10,208
851
11,264
11,310
3,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xSIX6SIX
Achilles
11
1 / 3 / 7
9,048
754
5,532
12,693
9,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
7 / 3 / 1
10,218
852
10,319
15,851
12,787
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
HS-IQ5
Anubis
10
0 / 5 / 7
8,750
729
4,807
9,432
3,874
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Hoppe_75
Hades
13
4 / 2 / 3
9,796
816
14,230
10,967
6,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
11
11
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
3
1
2.5
L
Anubis
HS-IQ5
Anubis
0
5
7
0.7
L
Hades
Hoppe_75
Hades
4
2
3
2.75
W
Charon
JJay97
Charon
3
3
4
1.67
W
Cliodhna
6
5
1
1.3
W
Achilles
xSIX6SIX
Achilles
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
29,356
36,491
Taken
36,250
20,458
Mitigated
22,762
2,137
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,319
2,405
0
1,203
15,851
12,787
283
4,299
11,074
0
25,818
L
Anubis
HS-IQ5
Anubis
4,807
448
409
2,400
9,432
3,874
360
4,008
5,424
23,754
0
L
Hades
Hoppe_75
Hades
14,230
936
587
2,446
10,967
6,101
1,039
4,007
6,960
48,006
0
W
Charon
JJay97
Charon
12,637
2,391
0
0
12,488
7,541
0
6,959
5,442
27,981
869
W
Cliodhna
11,264
1,759
0
2,086
11,310
3,868
0
5,036
6,274
0
36,802
W
Achilles
xSIX6SIX
Achilles
5,532
1,588
0
51
12,693
9,049
100
7,563
5,130
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
28,764
108
Minions Killed
119
0
Camps Cleared
0
671,803
Distance Traveled
564,626
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,218
852
19
2
0
219,825
2
L
Anubis
8,750
729
29
2
0
160,599
5
L
Hades
9,796
816
71
6
0
184,202
0
W
Charon
9,492
791
23
2
0
221,010
0
W
Cliodhna
10,208
851
53
4
0
225,598
0
W
Achilles
9,048
754
32
3
0
225,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role