Player Matchup

Hercules
Hercules
Fuggggg
Hercules
Level 107
God Stats
4W - 1L
1,926 SR
Queue Stats
177W - 189L
1,456 Elo+
Party 3
Medusa
Medusa
Giunta
Medusa
Level 55
God Stats
4W - 4L
1,736 SR
Queue Stats
269W - 281L
1,387 Elo+
Party 3
Ratatoskr
Ratatoskr
HoneiBadgerr
Ratatoskr
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 66L
1,455 Elo+
Solo
Cthulhu
Cthulhu
iamdmxi
Cthulhu
Level 6
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 18L
1,173 Elo+
Party 3
Anubis
Anubis
ianmargjoni
Anubis
Level 104
God Stats
25W - 16L
1,684 SR
Queue Stats
243W - 258L
1,456 Elo+
Party 3
Team Averages
Level 64
1,630 SR
1,385 Elo+

VS

Team Averages
Level 47
1,385 SR
1,438 Elo+
Skadi
Skadi
BobbyIsHollywood
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,691 Elo+
Party 1
Geb
Geb
CatMeme1
Geb
Level 88
God Stats
4W - 6L
1,330 SR
Queue Stats
146W - 139L
1,455 Elo+
Party 2
Thanatos
Thanatos
NickMontajes
Thanatos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,450 Elo+
Party 1
Horus
Horus
Not Jazmyn
Horus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 117L
1,348 Elo+
Solo
Olorun
Olorun
andresluna25
Olorun
Level 8
God Stats
16W - 14L
1,096 SR
Queue Stats
49W - 56L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fuggggg
Hercules
12
1 / 1 / 0
6,785
617
3,219
7,110
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Giunta
Medusa
11
3 / 0 / 4
6,379
580
7,744
7,046
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
HoneiBadgerr
Ratatoskr
12
3 / 2 / 3
6,869
624
3,146
8,623
3,061
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
iamdmxi
Cthulhu
11
1 / 0 / 5
6,440
585
4,685
7,343
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
6 / 2 / 3
7,701
700
10,486
7,160
3,240
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,127
466
5,250
5,750
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
5,156
469
2,803
10,779
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
NickMontajes
Thanatos
9
1 / 4 / 1
5,603
509
4,639
12,124
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
11
1 / 2 / 1
5,979
544
2,684
8,706
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
10
3 / 5 / 0
5,691
517
2,980
8,511
2,520
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
3
1
0.17
W
Hercules
Fuggggg
Hercules
1
1
0
1
W
Medusa
Giunta
Medusa
3
0
4
5
W
Ratatoskr
HoneiBadgerr
Ratatoskr
3
2
3
2.25
L
Thanatos
NickMontajes
Thanatos
1
4
1
0.38
L
Horus
1
2
1
0.75
L
Olorun
3
5
0
0.6
W
Cthulhu
iamdmxi
Cthulhu
1
0
5
3.5
W
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,280
Damage
18,356
37,282
Taken
45,870
19,358
Mitigated
20,687
9,976
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,250
2,153
0
1,928
5,750
1,845
0
980
4,770
0
29,118
L
2,803
434
0
2,259
10,779
6,418
0
3,853
6,926
13,746
0
W
Hercules
Fuggggg
Hercules
3,219
916
0
762
7,110
5,571
0
338
6,772
0
45,103
W
Medusa
Giunta
Medusa
7,744
4,609
0
3,325
7,046
2,694
354
1,464
5,582
0
49,698
W
Ratatoskr
HoneiBadgerr
Ratatoskr
3,146
514
0
520
8,623
3,061
0
752
7,871
0
53,979
L
Thanatos
NickMontajes
Thanatos
4,639
1,535
0
4,469
12,124
3,734
109
4,069
8,055
0
34,508
L
Horus
2,684
1,364
141
1,501
8,706
6,170
0
42
8,664
228
37,190
L
Olorun
2,980
1,312
720
1,265
8,511
2,520
0
6,304
2,207
18,609
0
W
Cthulhu
iamdmxi
Cthulhu
4,685
773
1,487
1,194
7,343
4,792
0
1,458
5,885
22,360
0
W
Anubis
10,486
846
0
2,688
7,160
3,240
362
2,039
5,037
52,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
27,556
360
Minions Killed
207
0
Camps Cleared
0
1,099,398
Distance Traveled
1,109,726
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,127
466
44
4
0
220,273
0
L
Geb
5,156
469
14
1
0
234,396
3
W
Hercules
6,785
617
73
7
0
207,794
0
W
Medusa
6,379
580
71
6
0
206,997
0
W
Ratatoskr
6,869
624
80
7
0
217,058
0
L
Thanatos
5,603
509
56
5
0
253,567
2
L
Horus
5,979
544
61
6
0
240,289
0
L
Olorun
5,691
517
32
3
0
161,201
0
W
Cthulhu
6,440
585
34
3
0
243,770
0
W
Anubis
7,701
700
102
9
0
223,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role