Player Matchup

Nemesis
Nemesis
JunglexMonkey
Nemesis
Level 148
God Stats
0W - 2L
1,323 SR
Queue Stats
93W - 84L
1,540 Elo+
Party 1
Sobek
Sobek
LOGMAN04
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 47L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
Panda7699
Danzaburou
Level 114
God Stats
2W - 1L
1,719 SR
Queue Stats
111W - 76L
1,603 Elo+
Party 1
Baba Yaga
Baba Yaga
wyd_stepbro699
Baba Yaga
Level 129
God Stats
56W - 54L
1,574 SR
Queue Stats
1,455W - 1,416L
1,519 Elo+
Solo
Anubis
Anubis
xMyKneeGrowx
Anubis
Level 34
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 4L
1,644 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,581 Elo+

VS

Team Averages
Level 73
1,549 SR
1,512 Elo+
Shiva
Shiva
IFlubbedIts
Shiva
Level 67
God Stats
13W - 14L
1,568 SR
Queue Stats
149W - 170L
1,551 Elo+
Party 2
Charybdis
Charybdis
Jazze Senpai
Charybdis
Level 116
God Stats
2W - 2L
1,398 SR
Queue Stats
863W - 1,076L
1,402 Elo+
Solo
Jormungandr
Jormungandr
TheyMadFrFr
Jormungandr
Level 28
God Stats
2W - 1L
1,510 SR
Queue Stats
74W - 101L
1,465 Elo+
Party 2
Anubis
Anubis
ZachsDarkMINION
Anubis
Level 65
God Stats
5W - 4L
1,714 SR
Queue Stats
244W - 259L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
ZikaSeo
Ah Puch
Level 87
God Stats
2W - 1L
1,554 SR
Queue Stats
137W - 156L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 1 / 0
6,094
435
1,466
7,058
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
LOGMAN04
Sobek
12
1 / 2 / 1
7,409
529
4,831
9,259
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Panda7699
Danzaburou
10
1 / 1 / 0
6,591
471
6,640
5,867
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
wyd_stepbro699
Baba Yaga
12
0 / 0 / 0
6,689
478
513
6,514
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
13
2 / 3 / 0
7,709
551
7,377
9,227
4,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,897
493
5,009
11,005
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Jazze Senpai
Charybdis
11
0 / 1 / 1
6,569
469
2,821
7,672
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheyMadFrFr
Jormungandr
13
1 / 2 / 2
7,686
549
5,795
10,484
7,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 0 / 1
8,707
622
4,387
7,099
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
ZikaSeo
Ah Puch
13
2 / 0 / 1
8,197
586
3,483
4,203
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Charybdis
Jazze Senpai
Charybdis
0
1
1
0.5
L
Nemesis
0
1
0
0
L
Sobek
LOGMAN04
Sobek
1
2
1
0.75
L
Danzaburou
Panda7699
Danzaburou
1
1
0
1
W
Jormungandr
TheyMadFrFr
Jormungandr
1
2
2
1
W
3
0
1
3.5
W
Ah Puch
ZikaSeo
Ah Puch
2
0
1
2.5
L
Baba Yaga
wyd_stepbro699
Baba Yaga
0
0
0
0
L
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
21,495
37,925
Taken
40,463
19,302
Mitigated
22,133
10,979
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,009
1,325
143
2,587
11,005
7,467
245
2,698
8,235
64
21,557
W
Charybdis
Jazze Senpai
Charybdis
2,821
1,679
0
3,544
7,672
2,528
512
1,979
5,693
0
34,738
L
Nemesis
1,466
389
0
938
7,058
1,997
0
2,880
4,004
0
34,897
L
Sobek
LOGMAN04
Sobek
4,831
538
0
3,549
9,259
7,797
199
1,012
8,205
20,620
0
L
Danzaburou
Panda7699
Danzaburou
6,640
3,771
0
2,811
5,867
2,086
715
880
4,945
0
55,168
W
Jormungandr
TheyMadFrFr
Jormungandr
5,795
1,385
0
2,808
10,484
7,277
272
7,150
3,334
49,420
0
W
4,387
547
0
4,073
7,099
3,305
982
749
6,262
89,315
0
W
Ah Puch
ZikaSeo
Ah Puch
3,483
127
0
1,455
4,203
1,556
736
677
3,430
53,826
0
L
Baba Yaga
wyd_stepbro699
Baba Yaga
513
83
0
658
6,514
2,573
0
1,376
5,082
52,309
0
L
Anubis
7,377
277
0
3,023
9,227
4,849
336
7,284
1,897
55,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
38,056
349
Minions Killed
380
0
Camps Cleared
0
1,221,737
Distance Traveled
1,342,508
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,897
493
27
2
0
305,074
6
W
Charybdis
6,569
469
61
4
0
232,837
0
L
Nemesis
6,094
435
60
4
0
220,606
0
L
Sobek
7,409
529
28
2
0
300,842
0
L
Danzaburou
6,591
471
77
6
0
191,472
0
W
Jormungandr
7,686
549
63
5
0
238,665
0
W
Anubis
8,707
622
140
10
0
279,153
0
W
Ah Puch
8,197
586
89
6
0
286,779
2
L
Baba Yaga
6,689
478
92
7
0
253,948
0
L
Anubis
7,709
551
92
7
0
254,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role