Player Matchup

Shiva
Shiva
Salazar125
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Wael_Beast
Merlin
Level 64
God Stats
10W - 10L
1,429 SR
Queue Stats
187W - 189L
1,490 Elo+
Party 2
Hachiman
Hachiman
ZekiMenkeki
Hachiman
Level 11
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 2
Ymir
Ymir
bunspecter
Ymir
Level 4
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
yomo619
Susano
Level 61
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 2
Team Averages
Level 29
1,325 SR
1,410 Elo+

VS

Team Averages
Level 58
1,528 SR
1,416 Elo+
Charon
Charon
GambitDJ213
Charon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Kukulkan
Kukulkan
Mateushenry
Kukulkan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Subxp
Bacchus
Level 28
God Stats
16W - 21L
1,450 SR
Queue Stats
61W - 61L
1,458 Elo+
Party 3
Ao Kuang
Ao Kuang
Yurrfree
Ao Kuang
Level 29
God Stats
2W - 4L
1,520 SR
Queue Stats
32W - 24L
1,433 Elo+
Party 1
Shiva
Shiva
cardinalsrock165
Shiva
Level 109
God Stats
8W - 5L
1,670 SR
Queue Stats
59W - 70L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 6 / 0
5,710
439
2,396
12,500
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Wael_Beast
Merlin
13
4 / 4 / 0
7,605
585
5,643
7,140
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ZekiMenkeki
Hachiman
9
2 / 3 / 0
5,777
444
5,960
7,374
2,349
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 2
6,356
489
2,024
9,977
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Susano
yomo619
Susano
10
0 / 4 / 0
5,722
440
3,474
10,368
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 3 / 3
6,470
498
2,987
7,536
3,778
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Mateushenry
Kukulkan
11
1 / 3 / 1
6,972
536
2,163
6,115
2,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Subxp
Bacchus
10
1 / 0 / 4
6,390
492
4,385
7,513
4,583
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Yurrfree
Ao Kuang
14
10 / 2 / 4
9,106
700
11,275
12,704
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 0 / 3
8,967
690
8,109
8,812
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
20
20
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
2
3
3
1.17
W
Kukulkan
Mateushenry
Kukulkan
1
3
1
0.5
L
Shiva
0
6
0
0
W
Bacchus
Subxp
Bacchus
1
0
4
3
L
Merlin
Wael_Beast
Merlin
4
4
0
1
W
Ao Kuang
Yurrfree
Ao Kuang
10
2
4
6
L
Hachiman
ZekiMenkeki
Hachiman
2
3
0
0.67
L
0
3
2
0.33
W
6
0
3
7.5
L
Susano
yomo619
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
28,919
47,359
Taken
42,680
23,053
Mitigated
23,979
4,176
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,987
653
0
437
7,536
3,778
0
758
6,778
28,854
0
W
Kukulkan
Mateushenry
Kukulkan
2,163
204
0
337
6,115
2,156
19
3,154
2,961
39,913
0
L
Shiva
2,396
825
49
1,382
12,500
6,243
0
1,589
10,911
0
27,382
W
Bacchus
Subxp
Bacchus
4,385
0
180
748
7,513
4,583
0
2,408
4,917
23,795
0
L
Merlin
Wael_Beast
Merlin
5,643
230
0
1,045
7,140
2,750
464
4,153
2,987
49,161
0
W
Ao Kuang
Yurrfree
Ao Kuang
11,275
4,266
0
2,478
12,704
5,390
784
1,222
11,482
74,166
0
L
Hachiman
ZekiMenkeki
Hachiman
5,960
3,318
0
562
7,374
2,349
384
5,276
2,098
0
37,269
L
2,024
453
0
998
9,977
8,140
25
7,385
2,592
19,185
0
W
8,109
1,057
0
1,030
8,812
8,072
87
407
8,219
279
67,702
L
Susano
yomo619
Susano
3,474
340
0
140
10,368
3,571
0
2,593
7,775
0
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
37,905
282
Minions Killed
379
0
Camps Cleared
0
1,313,251
Distance Traveled
1,328,582
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,470
498
37
3
0
200,008
3
W
Kukulkan
6,972
536
76
6
0
235,519
0
L
Shiva
5,710
439
55
4
0
268,915
0
W
Bacchus
6,390
492
33
3
0
298,024
7
L
Merlin
7,605
585
83
6
0
245,634
0
W
Ao Kuang
9,106
700
105
8
0
315,233
0
L
Hachiman
5,777
444
58
4
0
242,976
4
L
Ymir
6,356
489
25
2
0
262,973
0
W
Shiva
8,967
690
128
10
0
279,798
0
L
Susano
5,722
440
61
5
0
292,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role