Player Matchup

Khepri
Khepri
Melancia4341545
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 66L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
MrRusherTeamxS2
Danzaburou
Level 142
God Stats
4W - 3L
1,418 SR
Queue Stats
72W - 88L
1,268 Elo+
Solo
Ao Kuang
Ao Kuang
TrayWuan
Ao Kuang
Level 84
God Stats
4W - 2L
1,736 SR
Queue Stats
44W - 41L
1,486 Elo+
Solo
Tiamat
Tiamat
valmunmart
Tiamat
Level 68
God Stats
8W - 7L
1,431 SR
Queue Stats
77W - 63L
1,462 Elo+
Party 1
Bakasura
Bakasura
xM1cKeYzZ
Bakasura
Level 109
God Stats
6W - 2L
1,762 SR
Queue Stats
191W - 181L
1,469 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,429 Elo+

VS

Team Averages
Level 61
1,439 SR
1,380 Elo+
Lancelot
Lancelot
Fuggggg
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 189L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
Giunta
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 281L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
iamdmxi
Heimdallr
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 18L
1,206 Elo+
Party 2
Agni
Agni
ianmargjoni
Agni
Level 104
God Stats
6W - 16L
1,346 SR
Queue Stats
243W - 258L
1,468 Elo+
Party 2
Vamana
Vamana
lilMillii
Vamana
Level 35
God Stats
3W - 8L
1,348 SR
Queue Stats
72W - 83L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,868
528
4,657
8,332
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MrRusherTeamxS2
Danzaburou
10
2 / 3 / 5
5,752
442
6,807
9,435
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
TrayWuan
Ao Kuang
13
4 / 1 / 0
7,320
563
5,986
11,900
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
valmunmart
Tiamat
11
1 / 0 / 1
6,826
525
5,162
6,460
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xM1cKeYzZ
Bakasura
13
6 / 1 / 4
7,593
584
6,131
10,037
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fuggggg
Lancelot
11
3 / 4 / 0
6,520
502
6,403
9,090
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
Giunta
Kuzenbo
9
0 / 2 / 2
6,114
470
4,539
9,808
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
iamdmxi
Heimdallr
9
0 / 4 / 1
5,613
432
4,473
9,288
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 0
7,303
562
7,919
7,870
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
lilMillii
Vamana
10
0 / 2 / 0
6,049
465
4,118
8,233
5,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Fuggggg
Lancelot
3
4
0
0.75
L
Kuzenbo
Giunta
Kuzenbo
0
2
2
0.5
W
2
0
5
4.5
W
Danzaburou
MrRusherTeamxS2
Danzaburou
2
3
5
1.5
W
Ao Kuang
TrayWuan
Ao Kuang
4
1
0
4
L
Heimdallr
iamdmxi
Heimdallr
0
4
1
0.13
L
2
3
0
0.67
L
Vamana
lilMillii
Vamana
0
2
0
0
W
Tiamat
valmunmart
Tiamat
1
0
1
1.5
W
Bakasura
xM1cKeYzZ
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
27,452
46,164
Taken
44,289
27,237
Mitigated
23,558
12,432
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Fuggggg
Lancelot
6,403
1,354
0
0
9,090
3,486
0
1,504
7,464
0
40,706
L
Kuzenbo
Giunta
Kuzenbo
4,539
2,190
160
1,995
9,808
8,854
0
2,661
6,665
20,257
0
W
4,657
301
0
1,687
8,332
7,694
0
2,194
6,094
24,338
0
W
Danzaburou
MrRusherTeamxS2
Danzaburou
6,807
2,411
0
3,087
9,435
4,740
0
1,430
8,005
0
39,874
W
Ao Kuang
TrayWuan
Ao Kuang
5,986
1,544
0
2,826
11,900
5,038
0
6,656
5,244
47,816
0
L
Heimdallr
iamdmxi
Heimdallr
4,473
2,439
0
2,065
9,288
3,541
0
2,621
6,527
0
31,473
L
7,919
612
0
1,658
7,870
2,627
450
4,045
3,545
54,619
0
L
Vamana
lilMillii
Vamana
4,118
2,345
0
1,387
8,233
5,050
0
4,038
3,331
0
33,707
W
Tiamat
valmunmart
Tiamat
5,162
862
0
1,933
6,460
5,581
100
0
6,460
36,362
360
W
Bakasura
xM1cKeYzZ
Bakasura
6,131
4,257
0
2,899
10,037
4,184
0
2,232
7,805
0
41,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
31,599
322
Minions Killed
291
0
Camps Cleared
0
1,225,657
Distance Traveled
1,262,652
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,520
502
59
5
0
280,082
0
L
Kuzenbo
6,114
470
32
2
0
254,496
0
W
Khepri
6,868
528
31
2
0
248,185
2
W
Danzaburou
5,752
442
53
4
0
220,837
4
W
Ao Kuang
7,320
563
84
6
0
280,116
0
L
Heimdallr
5,613
432
55
4
0
224,176
0
L
Agni
7,303
562
85
7
0
253,720
0
L
Vamana
6,049
465
60
5
0
250,178
0
W
Tiamat
6,826
525
64
5
0
224,609
0
W
Bakasura
7,593
584
90
7
0
251,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role