Player Matchup

Fenrir
Fenrir
Alpine8808
Fenrir
Level 45
God Stats
4W - 3L
1,392 SR
Queue Stats
135W - 128L
1,417 Elo+
Party 3
Sobek
Sobek
Hake Redd
Sobek
Level 29
God Stats
1W - 1L
1,430 SR
Queue Stats
14W - 13L
1,443 Elo+
Party 2
Odin
Odin
MajinFenrir45
Odin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 142L
1,500 Elo+
Party 2
Artemis
Artemis
iiJoelle
Artemis
Level 126
God Stats
5W - 1L
1,743 SR
Queue Stats
146W - 138L
1,456 Elo+
Party 3
Ra
Ra
lil unknxwn
Ra
Level 83
God Stats
3W - 2L
1,573 SR
Queue Stats
45W - 37L
1,450 Elo+
Party 2
Team Averages
Level 76
1,528 SR
1,453 Elo+

VS

Team Averages
Level 55
1,471 SR
1,408 Elo+
Anubis
Anubis
AD903
Anubis
Level 39
God Stats
360W - 357L
1,537 SR
Queue Stats
395W - 395L
1,454 Elo+
Solo
Apollo
Apollo
DantesInfiernos8
Apollo
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 43L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
LeCoqGrande17
Gilgamesh
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,403 Elo+
Party 1
Awilix
Awilix
godlikekuang
Awilix
Level 61
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 100L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 103
God Stats
434W - 430L
1,533 SR
Queue Stats
1,323W - 1,354L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpine8808
Fenrir
14
7 / 1 / 0
8,361
557
8,550
9,087
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Hake Redd
Sobek
11
0 / 2 / 5
6,639
443
3,145
8,625
8,761
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 2 / 4
8,125
542
6,579
8,330
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
iiJoelle
Artemis
12
6 / 2 / 2
7,677
512
10,137
8,363
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 3
7,864
524
9,378
7,174
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
11
3 / 4 / 1
7,478
499
5,425
10,580
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 4 / 2
6,041
403
2,452
10,544
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LeCoqGrande17
Gilgamesh
12
1 / 5 / 0
7,316
488
3,430
12,789
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
12
4 / 5 / 4
7,528
502
6,656
14,858
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
sweet_primer
Jormungandr
11
1 / 2 / 3
7,074
472
3,905
10,865
6,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
19
Kills
10
10
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
3
4
1
0.88
W
Fenrir
Alpine8808
Fenrir
7
1
0
7
L
1
4
2
0.5
W
Sobek
Hake Redd
Sobek
0
2
5
1.25
L
Gilgamesh
LeCoqGrande17
Gilgamesh
1
5
0
0.2
W
4
2
4
3
L
Awilix
4
5
4
1.2
W
Artemis
iiJoelle
Artemis
6
2
2
3.5
W
2
3
3
1.17
L
Jormungandr
sweet_primer
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
21,868
41,579
Taken
59,636
25,683
Mitigated
28,599
8,620
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
5,425
151
0
2,621
10,580
4,712
0
6,300
4,021
44,094
0
W
Fenrir
Alpine8808
Fenrir
8,550
1,729
0
1,643
9,087
3,855
0
549
8,450
0
52,935
L
2,452
2,042
0
1,897
10,544
3,356
752
1,295
9,201
0
22,992
W
Sobek
Hake Redd
Sobek
3,145
265
248
2,587
8,625
8,761
90
2,321
6,248
20,353
0
L
Gilgamesh
LeCoqGrande17
Gilgamesh
3,430
1,124
0
2,168
12,789
8,919
396
502
11,517
0
40,207
W
6,579
1,373
0
1,733
8,330
7,802
0
123
7,820
1,424
36,395
L
Awilix
6,656
2,528
0
351
14,858
5,341
0
2,540
12,216
0
33,903
W
Artemis
iiJoelle
Artemis
10,137
3,672
0
1,464
8,363
3,311
855
2,267
6,096
0
59,347
W
9,378
1,377
204
741
7,174
1,954
0
3,836
3,008
58,407
0
L
Jormungandr
sweet_primer
Jormungandr
3,905
749
111
4,341
10,865
6,271
595
2,375
8,388
48,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
35,437
342
Minions Killed
312
0
Camps Cleared
0
1,519,164
Distance Traveled
1,368,264
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,478
499
90
6
0
247,295
2
W
Fenrir
8,361
557
78
5
0
364,206
0
L
Apollo
6,041
403
41
3
0
284,071
0
W
Sobek
6,639
443
21
1
0
305,088
0
L
Gilgamesh
7,316
488
54
4
0
244,091
0
W
Odin
8,125
542
67
4
0
294,139
0
L
Awilix
7,528
502
50
3
0
326,582
0
W
Artemis
7,677
512
77
5
0
259,399
3
W
Ra
7,864
524
99
7
0
296,332
0
L
Jormungandr
7,074
472
77
5
0
266,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role