Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingCoolie
Nemesis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,518 Elo+
Party 2
Zeus
Zeus
PrivatBros
Zeus
Level 157
God Stats
4W - 1L
1,493 SR
Queue Stats
268W - 249L
1,519 Elo+
Solo
Ares
Ares
SuperTastyMango
Ares
Level 159
God Stats
10W - 7L
1,555 SR
Queue Stats
334W - 333L
1,396 Elo+
Solo
Hachiman
Hachiman
Wolfy2816
Hachiman
Level 88
God Stats
4W - 4L
1,722 SR
Queue Stats
73W - 69L
1,501 Elo+
Solo
Team Averages
Level 137
1,554 SR
1,487 Elo+

VS

Team Averages
Level 131
1,536 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AlucardInkei
Jormungandr
Level 110
God Stats
25W - 17L
1,692 SR
Queue Stats
392W - 387L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
DelaVega000
Cabrakan
Level 147
God Stats
1W - 4L
1,482 SR
Queue Stats
427W - 430L
1,550 Elo+
Solo
Rama
Rama
Fatmanv01_TTV
Rama
Level 123
God Stats
3W - 2L
1,719 SR
Queue Stats
123W - 130L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
RespectTheKRAKEN
Cliodhna
Level 137
God Stats
2W - 6L
1,289 SR
Queue Stats
44W - 55L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 0
7,215
601
6,877
10,039
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
KingCoolie
Nemesis
11
6 / 2 / 3
7,017
585
7,526
11,062
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 5
6,149
512
5,631
6,232
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 5
6,946
579
6,947
10,720
8,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Wolfy2816
Hachiman
12
7 / 0 / 5
7,214
601
11,463
11,651
5,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 2
7,360
613
3,905
6,744
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
AlucardInkei
Jormungandr
12
1 / 2 / 1
6,947
579
5,678
10,131
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DelaVega000
Cabrakan
9
0 / 4 / 2
5,684
474
5,411
14,747
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
5,293
441
5,053
10,467
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 4
7,040
587
7,552
13,053
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
8
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
0
1.5
L
Anubis
 
Anubis
4
2
2
2.5
L
Jormungandr
AlucardInkei
Jormungandr
1
2
1
0.75
L
Cabrakan
DelaVega000
Cabrakan
0
4
2
0.25
L
0
5
0
0
W
Nemesis
KingCoolie
Nemesis
6
2
3
3.75
W
1
3
5
1.17
L
3
8
4
0.63
W
4
1
5
6.5
W
Hachiman
Wolfy2816
Hachiman
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
27,599
49,704
Taken
55,142
24,647
Mitigated
29,930
15,756
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,877
1,466
0
3,019
10,039
5,235
0
4,908
4,997
0
55,929
L
Anubis
 
Anubis
3,905
262
0
3,082
6,744
3,175
290
3,057
3,687
50,792
0
L
Jormungandr
AlucardInkei
Jormungandr
5,678
2,123
0
2,401
10,131
7,159
56
12
10,119
50,983
0
L
Cabrakan
DelaVega000
Cabrakan
5,411
807
237
4,063
14,747
12,195
26
4,325
10,322
20,933
0
L
5,053
3,771
0
2,115
10,467
3,143
75
2,308
8,036
0
37,709
W
Nemesis
KingCoolie
Nemesis
7,526
3,770
0
1,642
11,062
3,976
0
2,956
7,984
0
54,327
W
5,631
872
0
1,349
6,232
2,065
0
1,873
4,214
34,822
0
L
7,552
1,286
0
326
13,053
4,258
0
2,743
10,270
0
34,668
W
6,947
474
1,714
2,860
10,720
8,369
160
2,428
8,264
22,277
0
W
Hachiman
Wolfy2816
Hachiman
11,463
8,106
0
5,172
11,651
5,002
543
2,461
9,120
0
57,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
32,324
320
Minions Killed
311
0
Camps Cleared
0
1,227,839
Distance Traveled
1,145,254
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,215
601
88
7
0
253,063
0
L
Anubis
7,360
613
97
8
0
216,964
2
L
Jormungandr
6,947
579
89
7
0
229,346
2
L
Cabrakan
5,684
474
21
2
0
226,159
0
L
Rama
5,293
441
57
5
0
212,447
2
W
Nemesis
7,017
585
68
6
0
270,106
0
W
Zeus
6,149
512
62
5
0
235,938
3
L
Cliodhna
7,040
587
47
4
0
260,338
0
W
Ares
6,946
579
24
2
0
223,825
3
W
Hachiman
7,214
601
78
7
0
244,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role