Player Matchup

Hercules
Hercules
HitokiriGenzai
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,235 Elo+
Solo
Cernunnos
Cernunnos
JaySlayz11
Cernunnos
Level 62
God Stats
8W - 11L
1,424 SR
Queue Stats
196W - 221L
1,372 Elo+
Solo
Artio
Artio
Lando4300
Artio
Level 63
God Stats
0W - 3L
1,080 SR
Queue Stats
58W - 63L
1,302 Elo+
Solo
Team Averages
Level 95
1,335 SR
1,303 Elo+

VS

Team Averages
Level 103
1,429 SR
1,390 Elo+
Medusa
Medusa
Bellisarius
Medusa
Level 124
God Stats
12W - 16L
1,451 SR
Queue Stats
211W - 213L
1,362 Elo+
Solo
King Arthur
King Arthur
GawkyCars174796
King Arthur
Level 88
God Stats
4W - 5L
1,413 SR
Queue Stats
19W - 20L
1,513 Elo+
Solo
Agni
Agni
XxRazielxX1986
Agni
Level 98
God Stats
229W - 238L
1,422 SR
Queue Stats
480W - 520L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 4 / 0
9,624
642
6,656
15,984
14,213
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JaySlayz11
Cernunnos
14
2 / 5 / 1
10,743
716
6,552
12,675
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Lando4300
Artio
10
0 / 7 / 2
9,248
617
3,527
18,205
11,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 0 / 0
8,277
552
1,364
1,541
464
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GawkyCars174796
King Arthur
15
4 / 2 / 8
11,626
775
10,012
11,964
14,851
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
11 / 1 / 5
13,513
901
24,866
10,312
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
0
0
0
W
King Arthur
GawkyCars174796
King Arthur
4
2
8
4
L
Hercules
1
4
0
0.25
L
Cernunnos
JaySlayz11
Cernunnos
2
5
1
0.5
L
Artio
Lando4300
Artio
0
7
2
0.14
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
36,242
46,864
Taken
23,817
29,916
Mitigated
20,576
5,720
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,364
732
0
0
1,541
464
0
536
1,005
0
5,104
W
King Arthur
GawkyCars174796
King Arthur
10,012
743
257
567
11,964
14,851
0
2,840
9,124
2,056
25,340
L
Hercules
6,656
985
0
2,014
15,984
14,213
0
10,085
5,899
0
22,189
L
Cernunnos
JaySlayz11
Cernunnos
6,552
3,233
0
402
12,675
4,644
156
9,009
3,666
0
43,644
L
Artio
Lando4300
Artio
3,527
864
200
3,104
18,205
11,059
0
7,520
10,493
15,511
0
W
24,866
1,517
0
2,860
10,312
5,261
1,073
1,451
8,861
70,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
33,416
109
Minions Killed
108
0
Camps Cleared
0
787,434
Distance Traveled
577,839
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,277
552
9
1
0
49,740
1
W
King Arthur
11,626
775
30
2
0
243,805
0
L
Hercules
9,624
642
23
2
0
280,973
0
L
Cernunnos
10,743
716
66
4
0
242,974
1
L
Artio
9,248
617
20
1
0
263,487
0
W
Agni
13,513
901
69
5
0
284,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role