Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alt_Bot001
Anubis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,345 Elo+
Party 1
Skadi
Skadi
PapaSmurf614
Skadi
Level 49
God Stats
3W - 3L
1,652 SR
Queue Stats
107W - 106L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
crazycatman105
Cthulhu
Level 84
God Stats
1W - 0L
1,355 SR
Queue Stats
33W - 25L
1,454 Elo+
Party 2
Tyr
Tyr
juanshadows
Tyr
Level 48
God Stats
3W - 1L
1,749 SR
Queue Stats
82W - 103L
1,386 Elo+
Solo
Team Averages
Level 65
1,551 SR
1,426 Elo+

VS

Team Averages
Level 39
1,595 SR
1,361 Elo+
Heimdallr
Heimdallr
Beethovan12
Heimdallr
Level 9
God Stats
7W - 5L
1,493 SR
Queue Stats
17W - 13L
1,411 Elo+
Party 3
He Bo
He Bo
FranToGifted
He Bo
Level 112
God Stats
4W - 1L
1,849 SR
Queue Stats
92W - 95L
1,463 Elo+
Party 3
Poseidon
Poseidon
Mizzymir3
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 3
Gilgamesh
Gilgamesh
UpBeatBubble556
Gilgamesh
Level 43
God Stats
1W - 2L
1,631 SR
Queue Stats
15W - 9L
1,511 Elo+
Solo
Atlas
Atlas
murkedbyme09
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 1 / 4
7,463
574
5,834
11,466
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Alt_Bot001
Anubis
15
13 / 0 / 1
9,667
744
14,479
6,753
3,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 2
7,026
540
5,939
6,084
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 6
7,087
545
4,187
11,186
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 1
7,545
580
6,505
14,694
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beethovan12
Heimdallr
10
0 / 3 / 0
5,648
434
3,736
8,825
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,266
482
3,441
9,976
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
Mizzymir3
Poseidon
10
1 / 7 / 0
5,846
450
3,117
9,595
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UpBeatBubble556
Gilgamesh
11
2 / 2 / 0
6,213
478
7,170
10,852
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
5,757
443
2,836
12,483
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
3
3
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
4
4
W
Anubis
Alt_Bot001
Anubis
13
0
1
13.5
L
Heimdallr
Beethovan12
Heimdallr
0
3
0
0
L
0
4
0
0
L
Poseidon
Mizzymir3
Poseidon
1
7
0
0.14
W
1
0
2
2
L
Gilgamesh
UpBeatBubble556
Gilgamesh
2
2
0
1
W
2
0
6
5
W
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
20,300
50,183
Taken
51,731
26,327
Mitigated
25,070
22,212
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,834
315
0
6,919
11,466
4,615
108
1,365
10,101
0
63,322
W
Anubis
Alt_Bot001
Anubis
14,479
182
155
3,526
6,753
3,525
472
4,161
2,592
66,986
0
L
Heimdallr
Beethovan12
Heimdallr
3,736
1,885
0
2,308
8,825
3,376
41
1,498
7,327
0
33,788
L
3,441
245
0
3,106
9,976
2,355
160
4,094
5,882
43,679
0
L
Poseidon
Mizzymir3
Poseidon
3,117
1,114
0
250
9,595
2,247
0
6,781
2,814
36,181
0
W
5,939
1,827
0
1,022
6,084
2,078
755
1,253
4,831
0
50,991
L
Gilgamesh
UpBeatBubble556
Gilgamesh
7,170
2,158
0
632
10,852
9,227
0
21
10,831
0
27,830
W
4,187
263
1,458
3,300
11,186
7,219
60
3,210
7,976
22,840
0
W
6,505
1,544
0
5,832
14,694
8,890
0
246
13,471
0
45,361
L
2,836
957
0
1,101
12,483
7,865
0
6,321
6,162
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
29,730
373
Minions Killed
231
0
Camps Cleared
0
1,314,609
Distance Traveled
1,282,539
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,463
574
89
7
0
281,932
0
W
Anubis
9,667
744
118
9
0
250,769
4
L
Heimdallr
5,648
434
55
4
0
224,658
2
L
He Bo
6,266
482
69
5
0
279,099
2
L
Poseidon
5,846
450
54
4
0
262,812
0
W
Skadi
7,026
540
73
6
0
272,114
0
L
Gilgamesh
6,213
478
31
2
0
269,599
0
W
Cthulhu
7,087
545
21
2
0
249,298
0
W
Tyr
7,545
580
72
6
0
260,496
0
L
Atlas
5,757
443
22
2
0
246,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role