Player Matchup

Jing Wei
Jing Wei
NaivaMortis
Jing Wei
Level 104
God Stats
7W - 19L
1,294 SR
Queue Stats
325W - 305L
1,400 Elo+
Party 1
Anubis
Anubis
NuclearBunni
Anubis
Level 121
God Stats
13W - 8L
1,645 SR
Queue Stats
182W - 163L
1,482 Elo+
Party 1
Hera
Hera
Sage_Rage91
Hera
Level 132
God Stats
2W - 2L
1,508 SR
Queue Stats
109W - 117L
1,470 Elo+
Solo
Cabrakan
Cabrakan
heartburnerhana
Cabrakan
Level 129
God Stats
3W - 1L
1,878 SR
Queue Stats
146W - 135L
1,485 Elo+
Party 1
Nike
Nike
xxxsmokingas420
Nike
Level 136
God Stats
2W - 1L
1,447 SR
Queue Stats
64W - 65L
1,464 Elo+
Solo
Team Averages
Level 124
1,555 SR
1,460 Elo+

VS

Team Averages
Level 123
1,548 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AmericanSoviet
Charybdis
Level 117
God Stats
12W - 13L
1,554 SR
Queue Stats
214W - 232L
1,446 Elo+
Solo
Maui
Maui
GOD OF MOBN
Maui
Level 140
God Stats
8W - 8L
1,392 SR
Queue Stats
431W - 433L
1,488 Elo+
Party 2
Lancelot
Lancelot
RiceBomb45
Lancelot
Level 128
God Stats
3W - 5L
1,521 SR
Queue Stats
195W - 179L
1,433 Elo+
Solo
Sol
Sol
kamimari98
Sol
Level 121
God Stats
2W - 4L
1,774 SR
Queue Stats
323W - 288L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NaivaMortis
Jing Wei
10
0 / 0 / 0
5,692
517
2,109
4,535
1,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 3 / 1
6,267
570
4,689
7,775
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
6,050
550
2,893
5,667
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
6
0 / 1 / 1
4,922
447
3,140
10,028
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,713
519
3,442
11,971
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 0
8,280
753
9,894
6,741
3,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
AmericanSoviet
Charybdis
11
0 / 0 / 0
6,511
592
3,783
4,448
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,418
493
1,959
6,651
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
RiceBomb45
Lancelot
12
4 / 0 / 2
6,884
626
5,679
7,407
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
6,808
619
4,906
7,145
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
12
12
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
0
6
W
Charybdis
AmericanSoviet
Charybdis
0
0
0
0
W
0
1
2
1
L
Jing Wei
NaivaMortis
Jing Wei
0
0
0
0
L
Anubis
3
3
1
1.17
W
Lancelot
RiceBomb45
Lancelot
4
0
2
5
L
1
3
2
0.67
L
Cabrakan
0
1
1
0.5
W
2
3
3
1.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
26,221
39,976
Taken
32,392
17,876
Mitigated
14,848
11,394
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,894
380
0
4,794
6,741
3,313
0
1,344
5,397
66,221
0
W
Charybdis
AmericanSoviet
Charybdis
3,783
2,391
0
3,597
4,448
1,547
67
840
3,608
0
55,500
W
1,959
259
0
1,078
6,651
4,522
0
3,209
3,442
11,610
0
L
Jing Wei
NaivaMortis
Jing Wei
2,109
1,730
0
2,985
4,535
1,535
0
212
4,323
0
39,490
L
Anubis
4,689
112
0
3,949
7,775
3,559
0
2,395
5,380
51,769
0
W
Lancelot
RiceBomb45
Lancelot
5,679
1,265
0
500
7,407
3,233
0
2,101
5,306
0
51,734
L
2,893
799
0
800
5,667
2,065
0
2,813
2,854
42,144
0
L
Cabrakan
3,140
803
0
3,660
10,028
6,504
0
2,930
7,098
10,160
0
W
4,906
1,430
0
1,663
7,145
2,233
0
4,044
3,101
48,279
0
L
3,442
175
0
0
11,971
4,213
26
8,482
3,489
6,131
32,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
33,901
321
Minions Killed
401
0
Camps Cleared
0
1,101,807
Distance Traveled
1,115,904
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,280
753
118
11
0
190,632
2
W
Charybdis
6,511
592
105
10
0
210,800
2
W
Maui
5,418
493
17
2
0
221,650
5
L
Jing Wei
5,692
517
72
7
0
209,949
4
L
Anubis
6,267
570
84
8
0
236,876
0
W
Lancelot
6,884
626
76
7
0
284,401
0
L
Hera
6,050
550
75
7
0
207,754
2
L
Cabrakan
4,922
447
11
1
0
233,949
5
W
Sol
6,808
619
85
8
0
208,421
2
L
Nike
5,713
519
79
7
0
213,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role