Player Matchup

Vulcan
Vulcan
Flower Aceto
Vulcan
Level 39
God Stats
5W - 5L
1,457 SR
Queue Stats
6W - 6L
1,411 Elo+
Solo
Guan Yu
Guan Yu
ORA_Jotaro
Guan Yu
Level 87
God Stats
1W - 1L
1,810 SR
Queue Stats
136W - 188L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Phoenixgamer2468
Tsukuyomi
Level 63
God Stats
5W - 5L
1,260 SR
Queue Stats
124W - 146L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
docfimbres
Jing Wei
Level 102
God Stats
0W - 3L
1,214 SR
Queue Stats
191W - 218L
1,420 Elo+
Party 2
Cerberus
Cerberus
reinbold4445
Cerberus
Level 104
God Stats
1W - 4L
1,415 SR
Queue Stats
87W - 137L
1,406 Elo+
Party 2
Team Averages
Level 79
1,431 SR
1,415 Elo+

VS

Team Averages
Level 101
1,624 SR
1,487 Elo+
Ravana
Ravana
Drock3_xD
Ravana
Level 88
God Stats
26W - 27L
1,489 SR
Queue Stats
204W - 200L
1,446 Elo+
Party 1
Thor
Thor
GamingMuffin491
Thor
Level 109
God Stats
2W - 0L
1,932 SR
Queue Stats
14W - 14L
1,496 Elo+
Solo
Cerberus
Cerberus
PYPEXD
Cerberus
Level 135
God Stats
15W - 9L
1,566 SR
Queue Stats
144W - 132L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
spudacus98
Nu Wa
Level 164
God Stats
54W - 27L
1,632 SR
Queue Stats
562W - 543L
1,487 Elo+
Solo
Medusa
Medusa
xldaviixolx
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 7 / 0
7,005
412
3,899
9,270
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ORA_Jotaro
Guan Yu
15
1 / 1 / 1
8,838
520
9,352
13,468
17,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tsukuyomi
13
1 / 5 / 3
7,961
468
6,370
17,674
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
docfimbres
Jing Wei
13
3 / 2 / 0
8,616
507
9,005
9,647
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
reinbold4445
Cerberus
11
0 / 1 / 3
6,461
380
5,224
12,347
10,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Drock3_xD
Ravana
14
2 / 1 / 6
8,483
499
5,823
7,654
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 1
7,718
454
5,657
16,681
11,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
PYPEXD
Cerberus
13
1 / 1 / 1
8,239
485
4,017
12,089
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
18
9 / 1 / 2
10,951
644
14,654
8,016
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
3 / 1 / 2
7,981
469
9,192
8,931
3,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
15
16
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Drock3_xD
Ravana
2
1
6
5
L
Vulcan
0
7
0
0
W
0
1
1
0.5
L
Guan Yu
ORA_Jotaro
Guan Yu
1
1
1
1.5
W
Cerberus
PYPEXD
Cerberus
1
1
1
1.5
L
Tsukuyomi
1
5
3
0.5
L
Jing Wei
docfimbres
Jing Wei
3
2
0
1.5
L
Cerberus
reinbold4445
Cerberus
0
1
3
1.5
W
Nu Wa
9
1
2
10
W
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,850
Damage
39,343
62,406
Taken
53,371
38,688
Mitigated
32,193
13,743
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Drock3_xD
Ravana
5,823
998
0
4,630
7,654
2,997
0
2,075
5,518
0
56,204
L
Vulcan
3,899
1,992
0
280
9,270
2,485
0
5,465
3,537
60,245
0
W
5,657
783
0
2,495
16,681
11,589
0
0
15,725
75
51,913
L
Guan Yu
ORA_Jotaro
Guan Yu
9,352
1,704
520
6,155
13,468
17,270
0
429
12,973
0
56,335
W
Cerberus
PYPEXD
Cerberus
4,017
184
187
3,219
12,089
11,473
421
1,575
10,402
52,247
0
L
Tsukuyomi
6,370
2,279
0
1,727
17,674
5,366
32
6,797
10,657
0
64,773
L
Jing Wei
docfimbres
Jing Wei
9,005
6,489
0
3,178
9,647
3,346
0
2,063
7,470
0
55,064
L
Cerberus
reinbold4445
Cerberus
5,224
109
0
1,883
12,347
10,221
0
3,321
8,928
22,295
0
W
Nu Wa
14,654
4,318
0
2,574
8,016
2,781
778
3,305
4,711
105,826
0
W
Medusa
9,192
3,984
0
3,840
8,931
3,353
1,278
2,194
6,737
0
59,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
43,372
378
Minions Killed
532
0
Camps Cleared
0
1,510,808
Distance Traveled
1,635,614
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,483
499
93
5
0
383,240
0
L
Vulcan
7,005
412
89
5
0
308,952
0
W
Thor
7,718
454
68
4
0
320,578
0
L
Guan Yu
8,838
520
80
5
0
270,662
0
W
Cerberus
8,239
485
84
5
0
319,224
4
L
Tsukuyomi
7,961
468
82
5
0
301,743
0
L
Jing Wei
8,616
507
93
5
0
299,253
0
L
Cerberus
6,461
380
34
2
0
330,198
2
W
Nu Wa
10,951
644
190
11
0
301,425
4
W
Medusa
7,981
469
97
6
0
311,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role