Player Matchup

Cthulhu
Cthulhu
DT Kade
Cthulhu
Level 114
God Stats
3W - 2L
1,800 SR
Queue Stats
173W - 159L
1,505 Elo+
Party 1
Tyr
Tyr
DetroitDemonn
Tyr
Level 106
God Stats
2W - 3L
1,117 SR
Queue Stats
105W - 104L
1,459 Elo+
Party 1
Fenrir
Fenrir
Groot012007
Fenrir
Level 87
God Stats
7W - 10L
1,434 SR
Queue Stats
239W - 230L
1,423 Elo+
Solo
Artemis
Artemis
evertondeolivera
Artemis
Level 108
God Stats
4W - 2L
1,667 SR
Queue Stats
17W - 20L
1,400 Elo+
Solo
Hades
Hades
lc2807
Hades
Level 78
God Stats
25W - 12L
1,650 SR
Queue Stats
181W - 164L
1,410 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,439 Elo+

VS

Team Averages
Level 84
1,545 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Blaystor
Apollo
Level 103
God Stats
0W - 1L
1,737 SR
Queue Stats
372W - 374L
1,515 Elo+
Solo
Poseidon
Poseidon
FiggBucker
Poseidon
Level 104
God Stats
41W - 34L
1,520 SR
Queue Stats
647W - 680L
1,426 Elo+
Solo
Fenrir
Fenrir
IcyFlowz-
Fenrir
Level 64
God Stats
7W - 4L
1,443 SR
Queue Stats
75W - 79L
1,472 Elo+
Solo
Ymir
Ymir
XBMHX
Ymir
Level 66
God Stats
161W - 139L
1,523 SR
Queue Stats
163W - 142L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DT Kade
Cthulhu
9
3 / 1 / 4
5,730
573
4,678
7,687
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 0
6,098
610
1,212
4,729
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
10
4 / 1 / 3
6,147
615
3,819
9,869
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,151
515
5,373
6,874
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
lc2807
Hades
11
1 / 0 / 5
6,369
637
2,617
3,671
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
4,425
443
2,123
5,895
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
Blaystor
Apollo
8
2 / 1 / 0
4,760
476
2,840
6,573
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
FiggBucker
Poseidon
9
2 / 3 / 1
5,350
535
3,972
6,218
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
IcyFlowz-
Fenrir
7
0 / 2 / 0
4,379
438
2,361
6,338
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
XBMHX
Ymir
5
0 / 3 / 2
4,150
415
3,604
8,398
4,357
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Apollo
Blaystor
Apollo
2
1
0
2
W
Cthulhu
DT Kade
Cthulhu
3
1
4
5
W
0
0
0
0
L
Poseidon
FiggBucker
Poseidon
2
3
1
0.83
W
Fenrir
4
1
3
5.5
L
Fenrir
IcyFlowz-
Fenrir
0
2
0
0
L
Ymir
XBMHX
Ymir
0
3
2
0.33
W
1
2
1
0.75
W
Hades
lc2807
Hades
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
14,900
32,830
Taken
33,422
15,927
Mitigated
12,817
14,629
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,123
1,064
0
1,305
5,895
2,327
0
481
5,414
0
25,356
L
Apollo
Blaystor
Apollo
2,840
1,520
0
1,892
6,573
2,249
0
1,174
5,395
0
24,513
W
Cthulhu
DT Kade
Cthulhu
4,678
837
167
2,230
7,687
4,359
0
3,364
3,770
15,734
0
W
1,212
232
0
2,286
4,729
2,885
136
0
4,729
0
39,763
L
Poseidon
FiggBucker
Poseidon
3,972
687
50
1,249
6,218
1,783
0
1,800
4,386
38,787
0
W
Fenrir
3,819
1,802
0
4,618
9,869
4,453
0
1,076
8,757
0
36,650
L
Fenrir
IcyFlowz-
Fenrir
2,361
886
0
1,731
6,338
2,101
0
1,045
5,293
0
17,321
L
Ymir
XBMHX
Ymir
3,604
871
42
1,050
8,398
4,357
0
2,657
5,561
11,428
0
W
5,373
2,126
0
2,295
6,874
2,504
37
1,836
4,895
0
32,217
W
Hades
lc2807
Hades
2,617
44
140
2,893
3,671
1,726
1,004
865
2,806
38,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
23,064
283
Minions Killed
183
0
Camps Cleared
0
980,456
Distance Traveled
999,557
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,425
443
42
4
0
202,369
4
L
Apollo
4,760
476
35
4
0
196,047
0
W
Cthulhu
5,730
573
25
3
0
204,040
1
W
Tyr
6,098
610
69
7
0
202,271
0
L
Poseidon
5,350
535
52
5
0
209,291
0
W
Fenrir
6,147
615
55
6
0
210,195
2
L
Fenrir
4,379
438
33
3
0
203,979
0
L
Ymir
4,150
415
21
2
0
187,871
2
W
Artemis
5,151
515
55
6
0
171,141
1
W
Hades
6,369
637
79
8
0
192,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role