Player Matchup

Achilles
Achilles
PhatNinjaXL
Achilles
Level 143
God Stats
62W - 56L
1,451 SR
Queue Stats
463W - 540L
1,384 Elo+
Solo
Agni
Agni
XxRazielxX1986
Agni
Level 98
God Stats
229W - 238L
1,413 SR
Queue Stats
480W - 520L
1,283 Elo+
Solo
Neith
Neith
biggdaddyJam
Neith
Level 120
God Stats
171W - 167L
1,540 SR
Queue Stats
264W - 270L
1,436 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,368 Elo+

VS

Team Averages
Level 72
1,424 SR
1,366 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Djaybaz
Chaac
Level 47
God Stats
11W - 10L
1,530 SR
Queue Stats
149W - 163L
1,292 Elo+
Party 1
Thanatos
Thanatos
JoJo7210
Thanatos
Level 50
God Stats
0W - 2L
1,241 SR
Queue Stats
172W - 190L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PhatNinjaXL
Achilles
11
0 / 3 / 5
8,667
667
4,870
12,019
14,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
7 / 3 / 2
10,377
798
12,376
9,580
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 2 / 5
9,166
705
11,107
8,495
2,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 3 / 4
10,282
791
10,472
12,954
5,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Djaybaz
Chaac
12
1 / 2 / 5
9,197
707
6,017
13,021
12,530
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
JoJo7210
Thanatos
12
4 / 5 / 1
9,841
757
6,722
11,354
4,319
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
8
8
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
4
1.67
L
Chaac
Djaybaz
Chaac
1
2
5
1.75
L
Thanatos
JoJo7210
Thanatos
4
5
1
0.9
W
Achilles
PhatNinjaXL
Achilles
0
3
5
0.83
W
7
3
2
2.67
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
23,211
30,094
Taken
37,329
20,239
Mitigated
22,045
4,814
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,472
1,174
926
4,149
12,954
5,196
285
4,368
8,510
51,964
0
L
Chaac
Djaybaz
Chaac
6,017
691
0
4,008
13,021
12,530
381
4,749
8,252
0
25,662
L
Thanatos
JoJo7210
Thanatos
6,722
1,345
0
5,214
11,354
4,319
267
3,322
8,032
0
17,733
W
Achilles
PhatNinjaXL
Achilles
4,870
1,430
0
550
12,019
14,033
0
3,130
8,771
0
13,495
W
12,376
398
0
2,589
9,580
3,371
585
3,950
5,508
51,075
0
W
11,107
3,466
0
1,675
8,495
2,835
546
3,767
4,653
0
36,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
29,320
106
Minions Killed
132
0
Camps Cleared
0
665,360
Distance Traveled
696,381
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,282
791
82
6
0
226,072
0
L
Chaac
9,197
707
33
3
0
236,311
0
L
Thanatos
9,841
757
17
1
0
233,998
0
W
Achilles
8,667
667
16
1
0
221,990
0
W
Agni
10,377
798
51
4
0
218,494
0
W
Neith
9,166
705
39
3
0
224,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role