Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cruvk
Ah Puch
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 137L
1,371 Elo+
Solo
Izanami
Izanami
DokySW
Izanami
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 9L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
Dxkxbbi
Gilgamesh
Level 65
God Stats
25W - 25L
1,449 SR
Queue Stats
118W - 124L
1,423 Elo+
Party 1
Bakasura
Bakasura
sRooCteR46-GHuj
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,330 Elo+
Party 2
Team Averages
Level 60
1,536 SR
1,381 Elo+

VS

Team Averages
Level 77
1,515 SR
1,407 Elo+
Maui
Maui
DemonTimez_ytis
Maui
Level 109
God Stats
6W - 8L
1,538 SR
Queue Stats
153W - 162L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Miguel_Melo94
Nu Wa
Level 78
God Stats
12W - 6L
1,673 SR
Queue Stats
311W - 345L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
WakefulGinger
Gilgamesh
Level 77
God Stats
65W - 61L
1,499 SR
Queue Stats
767W - 752L
1,383 Elo+
Solo
Loki
Loki
god3of4war1000
Loki
Level 41
God Stats
11W - 13L
1,494 SR
Queue Stats
349W - 369L
1,393 Elo+
Solo
Cernunnos
Cernunnos
runaway_erik
Cernunnos
Level 78
God Stats
13W - 12L
1,373 SR
Queue Stats
533W - 545L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 0 / 4
5,565
506
3,671
6,890
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Cruvk
Ah Puch
11
8 / 0 / 1
7,266
661
9,002
6,929
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DokySW
Izanami
8
0 / 1 / 2
4,728
430
3,069
5,752
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gilgamesh
Dxkxbbi
Gilgamesh
10
0 / 2 / 0
5,697
518
4,199
9,093
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
10
2 / 1 / 0
5,957
542
1,639
7,732
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,239
567
4,346
8,713
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,112
465
5,334
7,512
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WakefulGinger
Gilgamesh
8
0 / 3 / 1
5,302
482
2,374
9,285
5,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
3,638
331
599
892
212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
runaway_erik
Cernunnos
8
1 / 2 / 0
4,906
446
6,869
7,537
2,770
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
4
4
W
Ah Puch
Cruvk
Ah Puch
8
0
1
8.5
L
2
0
0
2
W
Izanami
DokySW
Izanami
0
1
2
1
W
Gilgamesh
Dxkxbbi
Gilgamesh
0
2
0
0
L
0
6
1
0.08
L
Gilgamesh
WakefulGinger
Gilgamesh
0
3
1
0.17
L
0
1
0
0
L
Cernunnos
runaway_erik
Cernunnos
1
2
0
0.5
W
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
19,522
36,396
Taken
33,939
19,432
Mitigated
18,360
9,897
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,671
1,218
0
1,540
6,890
6,364
0
577
6,313
14,078
0
W
Ah Puch
Cruvk
Ah Puch
9,002
1,145
0
4,160
6,929
2,479
530
3,487
3,442
47,074
0
L
4,346
1,838
0
3,865
8,713
7,330
0
0
8,589
44,191
0
W
Izanami
DokySW
Izanami
3,069
1,463
0
0
5,752
1,533
0
371
5,381
0
19,365
W
Gilgamesh
Dxkxbbi
Gilgamesh
4,199
884
0
770
9,093
5,461
0
4,051
5,042
0
34,464
L
5,334
1,381
0
782
7,512
2,688
0
5,683
1,799
30,123
0
L
Gilgamesh
WakefulGinger
Gilgamesh
2,374
539
993
925
9,285
5,360
0
3,779
5,506
0
16,862
L
599
238
0
117
892
212
0
267
625
0
1,690
L
Cernunnos
runaway_erik
Cernunnos
6,869
3,514
0
2,108
7,537
2,770
90
3,012
4,525
0
35,679
W
Bakasura
1,639
849
0
3,427
7,732
3,595
0
1,194
6,538
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
25,197
241
Minions Killed
201
0
Camps Cleared
0
1,012,450
Distance Traveled
769,000
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,565
506
14
1
0
193,201
2
W
Ah Puch
7,266
661
75
7
0
198,103
0
L
Maui
6,239
567
70
6
0
191,287
1
W
Izanami
4,728
430
28
3
0
192,097
0
W
Gilgamesh
5,697
518
53
5
0
214,354
0
L
Nu Wa
5,112
465
46
4
0
189,855
1
L
Gilgamesh
5,302
482
36
3
0
216,214
0
L
Loki
3,638
331
3
0
0
25,123
0
L
Cernunnos
4,906
446
46
4
0
146,521
0
W
Bakasura
5,957
542
71
6
0
214,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role