Player Matchup

Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold I
Chris_Gack
Jormungandr
Gold I
Level 198
God Stats
32W - 24L
1,529 SR
Queue Stats
268W - 277L
1,622 MMR
Solo
Fenrir
Fenrir
Gold I
DizzyDemon4308
Fenrir
Gold I
Level 170
God Stats
2W - 3L
1,810 SR
Queue Stats
203W - 200L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,568 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,564 SR
1,587 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
BluePheasant11
Cernunnos
Gold III
Level 159
God Stats
10W - 13L
1,438 SR
Queue Stats
133W - 129L
1,602 MMR
Solo
Ares
Ares
Bronze III
Xernzzz
Ares
Bronze III
Level 47
God Stats
3W - 5L
1,597 SR
Queue Stats
197W - 180L
1,600 MMR
Solo
Loki
Loki
Gold II
dbills23
Loki
Gold II
Level 144
God Stats
7W - 4L
1,783 SR
Queue Stats
114W - 113L
1,488 MMR
Party 2
Shiva
Shiva
Platinum V
tlayton3
Shiva
Platinum V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 1 / 1
6,739
562
5,748
9,415
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
11
1 / 6 / 2
6,640
553
6,018
9,030
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
 
Olorun
10
0 / 3 / 1
5,728
477
6,370
8,451
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Chris_Gack
Jormungandr
12
0 / 1 / 2
6,786
566
4,536
10,727
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 3 / 1
6,906
576
6,449
10,202
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
RavanaThorMartichoras

VS

Bans
JanusBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 4 / 5
7,007
584
5,754
8,244
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
BluePheasant11
Cernunnos
11
0 / 1 / 1
6,244
520
4,471
6,957
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Xernzzz
Ares
11
4 / 1 / 3
6,928
577
4,937
9,967
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
4 / 1 / 3
7,281
607
7,080
9,272
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
tlayton3
Shiva
13
2 / 1 / 0
7,850
654
7,632
11,169
7,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
1
6
2
0.33
L
Olorun
 
Olorun
0
3
1
0.17
W
Scylla
 
Scylla
4
4
5
1.63
W
Cernunnos
BluePheasant11
Cernunnos
0
1
1
0.5
L
Jormungandr
Chris_Gack
Jormungandr
0
1
2
1
L
6
3
1
2.17
W
Ares
Xernzzz
Ares
4
1
3
5.5
W
Loki
4
1
3
5.5
W
Shiva
tlayton3
Shiva
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
29,874
47,825
Taken
45,609
24,885
Mitigated
25,057
13,137
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,748
2,827
535
5,429
9,415
3,985
0
435
8,980
0
49,487
L
Morgan Le Fay
 
Morgan Le Fay
6,018
247
0
1,370
9,030
3,400
0
3,696
5,334
42,000
0
L
Olorun
 
Olorun
6,370
3,012
130
2,095
8,451
3,374
53
4,021
4,430
38,643
6,673
W
Scylla
 
Scylla
5,754
995
0
750
8,244
2,871
0
4,604
3,344
46,439
0
W
Cernunnos
BluePheasant11
Cernunnos
4,471
1,603
0
2,887
6,957
2,648
0
917
6,040
0
43,142
L
Jormungandr
Chris_Gack
Jormungandr
4,536
1,787
0
1,360
10,727
8,931
0
166
10,561
54,397
0
L
6,449
1,354
0
2,218
10,202
5,195
0
2,415
7,787
0
39,619
W
Ares
Xernzzz
Ares
4,937
203
0
2,105
9,967
8,771
0
4,749
5,134
17,887
0
W
Loki
7,080
1,001
0
813
9,272
3,165
0
1,340
7,795
0
56,099
W
Shiva
tlayton3
Shiva
7,632
1,298
0
2,636
11,169
7,602
0
4,351
6,818
0
65,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,799
Gold Earned
35,310
378
Minions Killed
356
0
Camps Cleared
0
1,208,550
Distance Traveled
1,255,551
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,739
562
89
7
0
230,615
2
L
Morgan Le Fay
6,640
553
71
6
0
236,456
4
L
Olorun
5,728
477
72
6
0
225,275
1
W
Scylla
7,007
584
76
6
0
245,844
0
W
Cernunnos
6,244
520
73
6
0
231,414
1
L
Jormungandr
6,786
566
93
8
0
232,301
4
L
Fenrir
6,906
576
53
4
0
283,903
2
W
Ares
6,928
577
13
1
0
247,612
4
W
Loki
7,281
607
94
8
0
296,177
4
W
Shiva
7,850
654
100
8
0
234,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role