Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Affi_Primati
Ymir
Level 117
God Stats
4W - 4L
1,448 SR
Queue Stats
228W - 264L
1,443 Elo+
Party 2
Vulcan
Vulcan
KampuCeylon
Vulcan
Level 67
God Stats
21W - 25L
1,399 SR
Queue Stats
182W - 207L
1,397 Elo+
Party 2
Thor
Thor
ReaperGamingGR
Thor
Level 148
God Stats
5W - 10L
1,516 SR
Queue Stats
527W - 497L
1,472 Elo+
Solo
Pele
Pele
bastos83
Pele
Level 109
God Stats
6W - 1L
1,815 SR
Queue Stats
296W - 279L
1,497 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,462 Elo+

VS

Team Averages
Level 99
1,525 SR
1,375 Elo+
Tiamat
Tiamat
ElPolirraptor2
Tiamat
Level 146
God Stats
39W - 29L
1,524 SR
Queue Stats
190W - 181L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
Klooster_NL
Ao Kuang
Level 116
God Stats
4W - 6L
1,614 SR
Queue Stats
183W - 190L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
LORDEMDI
Aphrodite
Level 87
God Stats
8W - 9L
1,500 SR
Queue Stats
200W - 184L
1,434 Elo+
Solo
Mercury
Mercury
ansagar
Mercury
Level 115
God Stats
19W - 13L
1,261 SR
Queue Stats
206W - 170L
1,125 Elo+
Solo
Ishtar
Ishtar
thakieee
Ishtar
Level 29
God Stats
6W - 4L
1,728 SR
Queue Stats
146W - 143L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 3 / 1
7,104
395
8,530
12,850
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 3
7,367
409
4,493
16,961
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
1 / 7 / 2
7,651
425
6,540
12,488
4,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 1
8,584
477
8,383
18,438
14,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
15
5 / 3 / 0
9,206
511
13,707
21,409
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
8,751
486
13,496
12,306
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Klooster_NL
Ao Kuang
16
6 / 0 / 4
10,190
566
14,651
18,066
16,754
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
LORDEMDI
Aphrodite
13
3 / 3 / 5
8,519
473
9,924
12,566
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ansagar
Mercury
17
5 / 0 / 3
10,239
569
7,688
14,456
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
thakieee
Ishtar
15
5 / 1 / 7
9,437
524
13,843
14,022
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
20
24
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
1
6
3
0.42
W
1
3
8
1.67
L
Vulcan
1
7
2
0.29
W
Ao Kuang
Klooster_NL
Ao Kuang
6
0
4
8
W
Aphrodite
LORDEMDI
Aphrodite
3
3
5
1.83
L
0
5
1
0.1
W
Mercury
ansagar
Mercury
5
0
3
6.5
L
Pele
5
3
0
1.67
W
Ishtar
thakieee
Ishtar
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
59,602
82,146
Taken
71,416
48,476
Mitigated
38,767
21,173
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,530
3,320
0
4,028
12,850
5,180
492
5,448
7,402
0
48,576
L
4,493
531
175
2,517
16,961
15,509
156
4,891
12,070
25,536
0
W
13,496
1,481
0
4,575
12,306
6,199
537
4,707
7,599
62,457
0
L
Vulcan
6,540
2,804
105
1,454
12,488
4,837
0
7,680
4,808
41,273
0
W
Ao Kuang
Klooster_NL
Ao Kuang
14,651
3,547
0
7,803
18,066
16,754
0
1,757
16,309
73,929
763
W
Aphrodite
LORDEMDI
Aphrodite
9,924
2,049
3,447
7,869
12,566
4,685
985
542
12,024
48,757
0
L
8,383
1,417
0
2,019
18,438
14,019
0
11,064
7,374
60
58,911
W
Mercury
ansagar
Mercury
7,688
3,893
0
990
14,456
5,704
0
868
13,588
0
106,237
L
Pele
13,707
2,736
0
10,875
21,409
8,931
90
8,225
13,184
0
88,868
W
Ishtar
thakieee
Ishtar
13,843
10,004
0
6,944
14,022
5,425
2,173
3,407
10,615
0
65,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
47,136
397
Minions Killed
501
0
Camps Cleared
0
1,565,733
Distance Traveled
1,789,903
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,104
395
64
4
0
300,439
0
L
Ymir
7,367
409
39
2
0
298,286
1
W
Tiamat
8,751
486
96
5
0
345,204
3
L
Vulcan
7,651
425
64
4
0
283,619
0
W
Ao Kuang
10,190
566
98
5
0
337,548
3
W
Aphrodite
8,519
473
79
4
0
323,535
0
L
Thor
8,584
477
101
6
0
294,786
0
W
Mercury
10,239
569
139
8
0
458,626
2
L
Pele
9,206
511
129
7
0
388,603
3
W
Ishtar
9,437
524
89
5
0
324,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role