Player Matchup

Anubis
Anubis
Silver III
Gakuro
Anubis
Silver III
Level 128
God Stats
4W - 3L
1,575 SR
Queue Stats
88W - 79L
1,408 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Jankel0077
Danzaburou
Silver II
Level 88
God Stats
17W - 12L
1,441 SR
Queue Stats
139W - 175L
1,218 MMR
Party 1
Fenrir
Fenrir
Silver III
Szityi
Fenrir
Silver III
Level 157
God Stats
6W - 6L
1,622 SR
Queue Stats
128W - 128L
1,398 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,546 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 57
1,494 SR
1,224 MMR
Janus
Janus
Silver III
Freamz
Janus
Silver III
Level 65
God Stats
2W - 5L
1,286 SR
Queue Stats
48W - 87L
1,067 MMR
Party 2
Hou Yi
Hou Yi
Gold V
GrimmZyFTW
Hou Yi
Gold V
Level 63
God Stats
6W - 14L
1,394 SR
Queue Stats
44W - 65L
1,491 MMR
Party 2
Hercules
Hercules
Silver II
peppah
Hercules
Silver II
Level 44
God Stats
2W - 1L
1,801 SR
Queue Stats
51W - 83L
1,115 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gakuro
Anubis
17
9 / 0 / 7
14,906
932
20,386
11,538
5,785
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jankel0077
Danzaburou
14
5 / 7 / 11
13,284
830
13,065
14,420
5,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Szityi
Fenrir
15
6 / 10 / 9
13,746
859
12,823
23,598
18,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesBacchusThothChang'eKuzenbo

VS

Bans
AwilixNoxAresBaron SamediXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Freamz
Janus
16
10 / 6 / 6
13,591
849
18,205
14,368
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
GrimmZyFTW
Hou Yi
14
4 / 9 / 10
11,596
725
10,688
16,569
6,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
peppah
Hercules
15
3 / 5 / 13
12,129
758
8,393
23,597
26,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
20
Kills
17
17
Deaths
20
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
Freamz
Janus
10
6
6
2.17
W
Anubis
Gakuro
Anubis
9
0
7
12.5
L
Hou Yi
GrimmZyFTW
Hou Yi
4
9
10
1
W
Danzaburou
Jankel0077
Danzaburou
5
7
11
1.5
W
Fenrir
Szityi
Fenrir
6
10
9
1.05
L
Hercules
peppah
Hercules
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
37,286
49,556
Taken
54,534
29,675
Mitigated
37,760
9,326
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Freamz
Janus
18,205
2,090
0
125
14,368
4,945
110
5,442
8,926
64,315
0
W
Anubis
Gakuro
Anubis
20,386
704
0
5,370
11,538
5,785
946
4,158
7,250
89,441
0
L
Hou Yi
GrimmZyFTW
Hou Yi
10,688
4,455
0
500
16,569
6,164
858
4,863
11,636
0
40,943
W
Danzaburou
Jankel0077
Danzaburou
13,065
5,634
0
2,080
14,420
5,607
1,995
6,591
7,829
0
42,547
W
Fenrir
Szityi
Fenrir
12,823
3,275
0
1,876
23,598
18,283
326
7,795
15,579
0
24,036
L
Hercules
peppah
Hercules
8,393
2,914
0
3,926
23,597
26,651
67
10,552
13,001
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
37,316
159
Minions Killed
122
0
Camps Cleared
0
886,655
Distance Traveled
904,884
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,591
849
60
4
0
310,888
1
W
Anubis
14,906
932
97
6
0
321,032
0
L
Hou Yi
11,596
725
38
2
0
265,079
6
W
Danzaburou
13,284
830
49
3
0
286,967
1
W
Fenrir
13,746
859
13
1
0
278,656
8
L
Hercules
12,129
758
24
2
0
328,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role