Player Matchup

Thor
Thor
DLsilva
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,480 Elo+
Party 2
Vulcan
Vulcan
PedroFialho
Vulcan
Level 209
God Stats
37W - 34L
1,630 SR
Queue Stats
107W - 135L
1,469 Elo+
Party 2
Maui
Maui
SPR4YER
Maui
Level 126
God Stats
35W - 39L
1,526 SR
Queue Stats
115W - 136L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
caganasaquinha
Cernunnos
Level 145
God Stats
7W - 9L
1,655 SR
Queue Stats
227W - 240L
1,540 Elo+
Party 2
Pele
Pele
capitanchmp
Pele
Level 139
God Stats
31W - 30L
1,501 SR
Queue Stats
244W - 253L
1,471 Elo+
Solo
Team Averages
Level 155
1,562 SR
1,492 Elo+

VS

Team Averages
Level 112
1,463 SR
1,510 Elo+
Bakasura
Bakasura
Bazzaz
Bakasura
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,516 Elo+
Solo
Danzaburou
Danzaburou
GAMERZ0L
Danzaburou
Level 126
God Stats
18W - 17L
1,683 SR
Queue Stats
481W - 435L
1,578 Elo+
Party 1
Nemesis
Nemesis
ItachiiUchihaaa
Nemesis
Level 108
God Stats
4W - 4L
1,431 SR
Queue Stats
82W - 79L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
ilyapro1
Erlang Shen
Level 103
God Stats
0W - 7L
1,095 SR
Queue Stats
286W - 275L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
nardofish23
Nu Wa
Level 86
God Stats
150W - 120L
1,606 SR
Queue Stats
750W - 722L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DLsilva
Thor
15
3 / 3 / 3
9,436
524
8,339
13,663
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
3 / 2 / 4
10,068
559
15,635
13,673
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
SPR4YER
Maui
13
5 / 2 / 7
8,840
491
9,092
14,812
16,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
caganasaquinha
Cernunnos
17
6 / 1 / 2
10,675
593
10,320
13,490
6,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 0
10,316
573
10,124
20,038
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bazzaz
Bakasura
17
6 / 2 / 0
10,236
569
13,595
21,173
12,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
GAMERZ0L
Danzaburou
15
2 / 5 / 3
9,531
530
11,034
13,606
5,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 4
8,470
471
6,565
16,258
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
ilyapro1
Erlang Shen
10
2 / 4 / 2
7,938
441
5,918
13,010
10,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 4
9,676
538
16,691
14,898
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
14
14
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bazzaz
Bakasura
6
2
0
3
W
Thor
DLsilva
Thor
3
3
3
1.5
L
Danzaburou
GAMERZ0L
Danzaburou
2
5
3
0.7
L
2
3
4
1.33
W
Vulcan
3
2
4
2.5
W
Maui
SPR4YER
Maui
5
2
7
4.25
W
Cernunnos
caganasaquinha
Cernunnos
6
1
2
7
W
2
6
0
0.33
L
Erlang Shen
ilyapro1
Erlang Shen
2
4
2
0.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,510
Damage
53,803
75,676
Taken
78,945
44,850
Mitigated
40,975
17,379
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bazzaz
Bakasura
13,595
8,433
0
10,157
21,173
12,738
0
260
20,913
0
63,043
W
Thor
DLsilva
Thor
8,339
452
0
901
13,663
6,356
0
4,270
9,287
0
70,477
L
Danzaburou
GAMERZ0L
Danzaburou
11,034
5,309
0
4,558
13,606
5,652
707
5,004
8,542
0
77,443
L
6,565
1,438
0
1,146
16,258
5,899
0
4,624
11,578
0
57,954
W
Vulcan
15,635
7,653
80
2,676
13,673
5,590
893
5,513
8,160
101,273
0
W
Maui
SPR4YER
Maui
9,092
2,069
171
1,846
14,812
16,956
0
3,966
10,846
38,101
0
W
Cernunnos
caganasaquinha
Cernunnos
10,320
5,463
0
6,257
13,490
6,072
3,596
1,916
11,574
0
88,903
W
10,124
2,334
0
5,448
20,038
9,876
0
1,872
15,299
0
89,562
L
Erlang Shen
ilyapro1
Erlang Shen
5,918
3,084
122
2,106
13,010
10,854
0
5,218
7,632
0
25,898
L
16,691
5,103
0
2,280
14,898
5,832
0
9,748
5,108
96,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
45,851
590
Minions Killed
543
0
Camps Cleared
0
1,828,971
Distance Traveled
1,760,618
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,236
569
144
8
0
394,914
4
W
Thor
9,436
524
102
6
0
396,466
4
L
Danzaburou
9,531
530
128
7
0
348,059
5
L
Nemesis
8,470
471
77
4
0
434,767
0
W
Vulcan
10,068
559
165
9
0
373,850
7
W
Maui
8,840
491
40
2
0
372,307
4
W
Cernunnos
10,675
593
134
7
0
355,932
3
W
Pele
10,316
573
149
8
0
330,416
0
L
Erlang Shen
7,938
441
40
2
0
277,080
3
L
Nu Wa
9,676
538
154
9
0
305,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role