Player Matchup

Olorun
Olorun
BSimend
Olorun
Level 106
God Stats
31W - 22L
1,894 SR
Queue Stats
343W - 318L
1,506 Elo+
Solo
Thanatos
Thanatos
Crislittle
Thanatos
Level 138
God Stats
5W - 5L
1,483 SR
Queue Stats
38W - 43L
1,443 Elo+
Solo
Osiris
Osiris
Larreta
Osiris
Level 157
God Stats
2W - 3L
1,571 SR
Queue Stats
236W - 206L
1,572 Elo+
Solo
Artio
Artio
Zeddam
Artio
Level 63
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 4L
1,665 Elo+
Solo
Martichoras
Martichoras
cronerk
Martichoras
Level 144
God Stats
5W - 5L
1,668 SR
Queue Stats
158W - 170L
1,511 Elo+
Solo
Team Averages
Level 122
1,670 SR
1,539 Elo+

VS

Team Averages
Level 145
1,553 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ElEze62
Hercules
Level 154
God Stats
10W - 14L
1,487 SR
Queue Stats
434W - 424L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
Havain
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 223L
1,474 Elo+
Solo
Ymir
Ymir
LeoXplay
Ymir
Level 155
God Stats
3W - 1L
1,788 SR
Queue Stats
158W - 170L
1,436 Elo+
Party 1
Charybdis
Charybdis
niovalente
Charybdis
Level 147
God Stats
5W - 6L
1,492 SR
Queue Stats
457W - 459L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BSimend
Olorun
11
0 / 0 / 0
5,999
545
2,840
6,708
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Crislittle
Thanatos
11
4 / 2 / 2
6,302
573
4,032
8,362
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Larreta
Osiris
5
0 / 0 / 2
4,558
414
1,687
3,293
1,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Zeddam
Artio
8
1 / 3 / 0
4,952
450
5,268
10,037
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
cronerk
Martichoras
10
2 / 3 / 2
5,988
544
6,155
7,370
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
6,382
580
3,760
4,685
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ElEze62
Hercules
11
2 / 2 / 3
6,755
614
7,894
10,324
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Havain
Ao Kuang
11
5 / 0 / 1
6,546
595
2,739
6,538
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 1 / 2
5,780
525
2,005
8,388
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charybdis
niovalente
Charybdis
10
1 / 3 / 1
5,791
526
2,429
8,090
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Olorun
BSimend
Olorun
0
0
0
0
L
Thanatos
Crislittle
Thanatos
4
2
2
2.5
W
Hercules
ElEze62
Hercules
2
2
3
1.75
W
Ao Kuang
Havain
Ao Kuang
5
0
1
5.5
L
Osiris
Larreta
Osiris
0
0
2
1
W
Ymir
0
1
2
1
L
Artio
Zeddam
Artio
1
3
0
0.33
L
Martichoras
cronerk
Martichoras
2
3
2
1
W
Charybdis
niovalente
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
18,827
35,770
Taken
38,025
16,681
Mitigated
19,224
16,152
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,760
150
0
250
4,685
1,769
0
2,725
1,960
48,411
0
L
Olorun
BSimend
Olorun
2,840
1,446
60
2,442
6,708
2,293
0
3,760
2,948
54,081
0
L
Thanatos
Crislittle
Thanatos
4,032
1,007
0
8,263
8,362
3,347
0
1,172
7,190
0
32,717
W
Hercules
ElEze62
Hercules
7,894
4,476
0
4,540
10,324
6,163
479
4,175
5,360
0
47,331
W
Ao Kuang
Havain
Ao Kuang
2,739
1,206
0
1,100
6,538
2,359
0
454
6,084
37,549
0
L
Osiris
Larreta
Osiris
1,687
765
0
1,243
3,293
1,820
0
670
2,567
0
9,944
W
Ymir
2,005
573
0
1,328
8,388
6,448
0
33
8,243
29,798
0
L
Artio
Zeddam
Artio
5,268
974
58
3,066
10,037
6,401
0
545
9,492
20,520
0
L
Martichoras
cronerk
Martichoras
6,155
1,645
0
1,020
7,370
2,820
22
2,552
4,782
0
41,191
W
Charybdis
niovalente
Charybdis
2,429
1,267
0
3,808
8,090
2,485
1,046
14
8,076
0
34,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
31,254
249
Minions Killed
327
0
Camps Cleared
0
1,010,966
Distance Traveled
1,078,029
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,382
580
87
8
0
200,239
4
L
Olorun
5,999
545
93
8
0
236,262
0
L
Thanatos
6,302
573
54
5
0
240,056
2
W
Hercules
6,755
614
80
7
0
207,799
0
W
Ao Kuang
6,546
595
53
5
0
256,669
0
L
Osiris
4,558
414
12
1
0
107,876
1
W
Ymir
5,780
525
43
4
0
208,072
3
L
Artio
4,952
450
23
2
0
243,011
3
L
Martichoras
5,988
544
67
6
0
183,761
2
W
Charybdis
5,791
526
64
6
0
205,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role